Final Fantasy XIV: Realm Reborn PreviewPublished on 09.24.2012 by Andromeda
September 30, 2010 Final Fantasy XIV was launched worldwide on the PC. However, the release was burdened by an unprepared and incomplete product. In order to fix the mistakes of the original product, much of the content was changed with additional new content added. The improvement originally just titled as Version 2.0 was officially renamed "A Realm Reborn". This preview will focus on the new content and improvements made to the game rather than the existing content.
The best starting place for new content is the Job System. The Job System adds to the Armoury System that currently exists in the game. The best way to think of the Job System is as an advanced job that becomes available the required job in the Armoury System is leveled up. Each of the jobs in the Job System has a required Armoury System job. As an example, the Pugilist is required to become a Monk.
The unveiled jobs currently are Paladin, Monk, Warrior, Dragoon, Bard, White Mage, Black Mage and Summoner. These jobs have been titled using familiar names that any FF fan should recognize. Something that the Armoury System originally created some dissonance with some fans due to the unusual naming convention.
Each of the jobs in the Job System have unique skills that can only be used while you are that job. This is different from the Armoury System where the skills learned from those jobs can be used across any selected job.
Moving to the combat system, it was recently showed at Gamescom the new Limit Break system. While in a party there will be a special meter that is built up by all of the party members. It is said that teamwork and cooperation will increase the meter faster than independent actions. When the meter is filled one of the party members can use the meter to unleash a powerful Limit Break that is unique to the job. The one known Limit Break is Meteor for the Black Mage.
It has been revealed that there will be more than chocobos for mounts in the game. Currently, chocobos have been showcased for the game, but they will be revealing more to come at a later date. It is likely that they will be using familiar creatures from the FF mythology.
A new housing system will be available as well. The system will offer different themes for the player's plots of land for their house such as wilderness, sea and forest. The player will have the option to purchase land for their house with some being very expensive. The player's house can be customized with different parts and even furnished to suit each person's tastes. In the future, there will be specific updates for the house system to continue to expand the features.
In the coming months, players can look forward to several benchmarks. The standard benchmark will let you experience the game and how your PC will handle it. Additionally, there is going to a character creation benchmark allowing the players to experience creating your own character in the game. There is the chance that the character made in the benchmark can be imported into the game proper, but this is still something that they are considering.