Final Fantasy TacticsCharacter StrategiesHere are a few character strategies to help you in the game.MONK Counter Ability: Hamedo Support Ability: Two Swords Move Ability: Move-HP Up ------------------------------------------------------ You get two punches with Two Swords! Because this leaves you without Equip Armor, Move-HP Up is needed. As for Action Abilities, it's up to you, but I'd recommend Draw Out. WIZARD Action Ability: Math Skill Counter Ability: Counter Magic Support Ability: Magic AttackUP Move Ability: Move-MP Equipment: Faith Rod, Robe of Lords, 108 Gems ------------------------------------------------------ The ultimate magic-user. Be sure to have all the Math Skills, and get as many spells (Black, White, Yin-Yang, and Time) as you can. LANCER Action Ability: Throw Counter Ability: Hamedo Support Ability: Attack UP Move Ability: Move+2/3 Equipment: Javelin II, Reflect Mail, Genji Gauntlet ------------------------------------------------------ Aside from the special characters, this is about the strongest fighter you can get. You might want Blade Grasp instead of Hamedo (more protection, less offense); it's your call. Throw could also be substituted with Draw Out or some other ability (Geomancy?), but Throw is more useful IMHO. NINJA Action Ability: Steal Counter Ability: Sunken State Support Ability: Secret Hunt Move Ability: Fly Equipment: Scorpion Tail (x2), Setiemson (if female) ------------------------------------------------------ Oh no! It's the Flying Ninja Corps! Just fly around and chuck stuff (duplicated Chaos Blades, heh heh) at people, or get up close and poach stuff with the two Scorpion Tails. If you're at a low level, you might want Equip Armor as a support ability instead. NINJA Counter Ability: Abandon Support Ability: Equip Shield Equipment: Crystal (or better) Shield, Feather Mantle ------------------------------------------------------ It's almost impossible (if not actually impossible) to get hit. Imagine a party of five of these... MUSTADIO Job: Chemist Action Ability: Snipe Counter Ability: Auto-Potion Equipment: any gun ------------------------------------------------------ Mustadio makes a great healer, because being a Chemist allows him to keep his gun (and consequently sniping abilties). RAFA ------------------------------------------------------ Get her a new Action Ability as soon as you can. Then just follow the "Wizard" recommendation above (she makes a good magic-user, she has high Faith). You might want to give her a Chantage so she can't be killed. ORLANDU Job: Holy Swordsman Action Ability: Item Counter Ability: Blade Grasp Support Ability: Two Swords Move Ability: Teleport Equipment: Chaos Blade, Excalibur, Maximilian, Grand Helmet, Angel Ring ------------------------------------------------------ The ultimate character. With this combination of abilities, you can win almost any fight in the game with just Orlandu. If you want to poach, ditch Two Swords (and the Chaos Blade) and give him Secret Hunt instead. AGRIAS Job: Holy Knight Action Ability: Item Counter Ability: Blade Grasp Support Ability: Two Swords Move Ability: Teleport Equipment: Chaos Blade, Excalibur, Maximilian, Grand Helmet, Chantage ------------------------------------------------------ Same as Orlandu, but with the Chantage (which gives you a PERMANENT Reraise), she might actually be stronger... REIS Job: Dragoner Action Ability: Punch Art Support Ability: Equip Armor Movement Ability: Move+2/3 ------------------------------------------------------ Because Reis fights with her fists anyway, you don't need to equip Martial Arts to use Punch Art effectively. Give her Equip Armor to boost her weak defense and a move upper (she's really slow). Accompany her with a Tiamat (or Dark Behemoth), if you have one. CLOUD ------------------------------------------------------ Just make sure he has Short Charge or the Limits are useless... |
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01-20-1998 (US)
06-20-1997 (JP)
No Release (EU)



