Final Fantasy SGI Demo
Several people are not aware of this completely 3d rendered Final Fantasy. The game was in process shortly after the release of Final Fantasy 3/6. It used powerful silicon graphics and was expected to be released on the nintendo 64. But after some problems in the production, Square just went to work on FF7 for the Playstation.
After Final Fantasy VI, Square worked on a 3-D rendered demo of Final Fantasy. They produced the FF SGI demo. The FF SGI Demo featured FFVI's Locke, Terra, and Shadow and ran only on high-powered Silicon Graphics workstations. The game was uniquely controlled through a series of mouse movements (for example, moving the mouse in a star shape summoned a dragon). It was assumed that the FF SGI demo showed what the new N64 FF would look like, but Square stunned the gaming world when they announced FFVII would be for the PSX instead.
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