***THIS DOCUMENT CONTAINS JAPANESE CHARACTERS. TO VIEW THOSE*** ***CHARACTERS, PLEASE DO THE FOLLOWING:*** ----------------------------------------------------------------------------- Windows Users: *To read the Japanese characters, go to "View" option on the top toolbar and scroll down to "Encoding". Select "Japanese - Auto Select" and viola!* Mac Users: *To read the Japanese characters, you must have the Japanese Pack on the Language Packs that comes with the Mac installed. Most of the current Macs has Japanese viewer in it anyway.* ----------------------------------------------------------------------------- FINAL FANTASY I + II (GAME BOY ADVANCE) FAQ/WALKTHROUGH VERSION 1.1 COPYRIGHT 2004 MARTIN DALE-HENCH LAST UPDATED: AUGUST 9, 2004 (08/09/04) hockeyfox (at) ameritech (dot) net ----------------- TABLE OF CONTENTS ----------------- I. Intro II. Final Fantasy I Basics III. Final Fantasy I Walkthrough ~Chapter 1 - The Beginning ~Chapter 2 - The Adventure Starts ~Chapter 3 - The Earth Crystal ~Chapter 4 - The Fire Crystal ~Chapter 5 - The Levistone ~Chapter 6 - Class Change! ~Chapter 7 - The Water Crystal ~Chapter 8 - The Wind Crystal ~Chapter 9 - Back from the Future IV. Final Fantasy I Secrets V. Soul of Chaos VI. Final Fantasy I Enemies VII. Final Fantasy I Bosses VIII. Disclaimer/Credits/Version History ****FINAL FANTASY II COMING SOON, AFTER I COMPLETE EVERYTHING FOR FINAL FANTASY 1!!!!**** FIND SYSTEM ----------- Just cut and paste the string above (on the Table of Contents) you want to go to. The string can be the entire sub-header, excluding the first '~'. Explanation: 1. highlight the string 2. Ctrl + C 3. Ctrl + F 4. Ctrl + V 5. Press "Find Next". ============================================================================== ----------------------------- I. INTRO ----------------------------- ============================================================================== Hi... Some of you might remember this very guide from Final Fantasy Origins. Yes, I have, seemingly cheaply, taken the same guide out of my FFO FAQ and used it as the stepping stone for this version of SqaureEnix's franchise milking. However, I will take this FAQ as seriously as possible and thrive it to become the best one possible for this game. I have already tacked in the Japanese translations for items, magic, and places so those who are using the Japanese version can easily follow my FAQ. With some help from Red Scarlet's helpful Monster Picture Book FAQ, I was able to translate all of Final Fantasy I's names into English. (Thanks, Red! ;)) However, I have yet to make a walkthrough for Soul of Chaos, a new extra for this particular collection, nor the FAQ for Final Fantasy II. After I do SoC, I will focus on FF2 entirely. Thanks for your patience. I plan to remove the Japanese characters shortly after the American version have been released. If you have any questions, complaints, or comments, please do send an email to hockeyfox (at) ameritech (dot) net. I consider this FAQ, presently, a very sloppy work, but I plan to improve it with many updates to come. So don't cringe if you think this will be the actual thing when it's finished. :) Thank you. ============================================================================== ----------------------------- II. FINAL FANTASY I BASICS ----------------------------- ============================================================================== I'll be really quick here... No need to write down POINTLESS info... that you should know already. If you do want more info, please do look in some other guide. Besides, I want the distance between the start and the walkthrough to be short. There ya go. ------------------------------------------------------------------------------ CONTROLS ------------------------------------------------------------------------------ D-Pad --- Move Character/Cursor A Button --- Confirm B Button --- Cancel/Dash (in Towns) Start Button --- Go to/from the Pause Menu B+SELECT --- View the Map L/R Triggers --- Scroll between characters in the Menus ------------------------------------------------------------------------------ SAVING ------------------------------------------------------------------------------ Only ways to save: use an Inn or use a Sleeping Bag/Tent/Cottage or stand outside, under the blazing sun and burn your ass off. Simple as that. ------------------------------------------------------------------------------ CHANGES UNQIUE TO THIS VERSION ------------------------------------------------------------------------------ -Soul of Chaos (see two sections below) -Improved, more detailed storyline (I don't understand Japanese that well...) -The bosses here are now a bit more powerful, espeically Chaos -50 new enemies plus several more bosses in Soul of Chaos -A few items in chests has been changed to make the game harder -Training is now much, much easier. I reached LVL 5 AND beat Garland within 15 MINUTES... That feat couldn't be done in the NES nor the PSX version under normal speed! -Magic system is re-vamped, no long does a magic spell take up only 1 MP. Now it is like the newer Final Fantasies, where the weaker spells are worth less than the stronger ones. No LVL 1 or LVL 8 spells either (but it does still apply in stores). -Able to save outside without the need of Sleeping Bags/Tent/Cottage now. -Thief is much, much more stronger now. -Notice anything more? let me know! ------------------------------------------------------------------------------ CLASSES ------------------------------------------------------------------------------ As you start a new game, you will have to chose a class for each of your characters. They will be that way forever, until the very end. There are six classes in all, each with their advantages and disadvantages. They can get 'evolved' into a new class. Here they are: Warrior -> Knight (戦士→ナイト) ----------------- -Most powerful class -Wields swords, the best weapons -High HP -High Defense -No Magic (Warrior) -Low Speed -Knight can use Level 1-3 White Magic Thief -> Ninja (シーフ→忍者) -------------- -Thief is NO LONGER a puny, weak rat! -Thief is now almost just as effective and strong as the other attackers -Ninja: one of the best fighters in the game -Wields some Swords (Ninja) -Can use some Black Magic -Overall, starts off okay but finishes strong Monk -> Master (モンク→スーパーモンク) -------------- -High number of attacks -High damage -Medium HP -No Swords or Armor (except for the Masamune) -Low Defense (Def = Monk's Lv!) -No Magic at all -Master is not a big upgrade -So, starts off strong but finishes flat Red Mage -> Red Wizard (赤魔術士→赤魔道士) ---------------------- -Strongest Mage/Wizard in terms of Strength -Has plenty of Magic -Black and White magic are the same to him -Uses swords -Fairly low MP -Has better stats than White and Black Mages/Wizards, mostly White Mage -> White Wizard (白魔術士→白魔道士) -------------------------- -Can use the entire arsenal of White Magic -High MP -Only thing other than Sanctuary, RM than can revive fallen characters -Can use Holy -Low stats other than INT and MP -Can't attack except for Dia spells and Holy Black Mage -> Black Wizard (黒魔術士→黒魔道士) -------------------------- -Sometimes the most damaging member in the party -Attacks the entire squads of enemies with his magic -Able to cast Haste and Saber two vital magic -Lowest HP of all classes Recommended Parties for Beginners --------------------------------- Knight Knight Knight Knight Thief Knight Knight White Mage Monk/Thief Red Mage Black Mage WM/RM (personal favorite) So... what's the best party? In my opinion... A White Mage is a must. As for the Black magic, either a Red Mage or a Black Mage will be fine. Go for Red Mage, tho. The other two slots? Stick with a Fighter and one more attacker (Fighter/Monk/Thief). I had: Fighter, Fighter, Black Mage, White Mage. Not bad. ------------------------------------------------------------------------------ MENU TRANSLATIONS ------------------------------------------------------------------------------ アイテム Item List まほう Magic そうび Equipment ステータス Stats たいれつ Order (of Party) コンフィグ Configuration セーブ Save ------------------------------------------------------------------------------ SOUL OF CHAOS ------------------------------------------------------------------------------ In this edition of Final Fantasy 1+2, there is a new mode in Final Fantasy I, as well as in FF2, that allows you to fight famous bosses of old after you beat the game. In order to access the mode, you have to defeat the four fiends first then go back to the places where you fought the fiends. The statues of the fiends will have been shattered, revealing a hidden portal beneath. Go through it and have fun! The bosses here are very difficult, especially the famous Shinryu and Omega from FF5! Good luck! The section for SoC is below the Walkthrough, section VI. *I have not written a walkthrough for this mode, so if you have any questions, please wait before asking me because I am going to make a walkthrough for all four dungeons very soon. ============================================================================== ----------------------------- III. FINAL FANTASY I WALKTHROUGH ----------------------------- ============================================================================== Before starting the actual game, the game will ask you if you want to use the Kanji version or Hiragana version of the dialogue. If you're a beginner or inexperienced in Japanese, please select Hiragana because I will be using Hiragana for most items here. かんじ→Kanji (Chinese Characters) ひらがな→Hiragana (Alphabetical Japanese characters) ------------------------------------------------------------------------------ =-----------------------= CHAPTER 1 - THE BEGINNING =-----------------------= Recommended Level: 1 (Yeah, duh) ------------------------------------------------------------------------------ ============================================================================== Cornelia コーネリア ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ ヌンチャク Nunchuck ふく Clothes ポーション Potion ナイフ Knife かわのよろい Leather Armor フェニッスのお Phoenix Down つえ Staff くさりかたびら Chain Mail どくけし Antidote レイピア Rapier ねぶくろ Sleeping Bag ハンマー Hammer WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ ケアル Cure ファイア Fire ディア Dia スリプル Sleep プロテス Protect シェイプ Shape ブリンク Blink サンダー Thunder ENEMIES (OUTSIDE CORNELIA) (OUTSIDE TEMPLE OF CHAOS) ------------------------------------------------------------------------------ ウルフ Wolf ギガースウォーム Gigas Worm ゴブリン Golbin クレイジーホース Crazy Horse ゴブリンガード Goblin Guard ゴブリンガード Goblin Guard クレイジーホース Crazy Horse ゴブリン Goblin スケルトン Skeleton ブラックウィドウ Black Widow OMG!!!! Look at that SHINY crystal!!!! I want the blue one! I bet it'll fetch me a LOT of dead presidents!!! *snaps out of the trance* Oh! Oh, hi! Yeah, well, I'm writing a walkthrough for Final Fantasy... and Final Fantasy II, too I hope. Anyway, Pick your honorable characters, which will devote their lives to you. I picked two Warriors, a White Mage, and a Black Mage. Who cares about me, right? V_V Moving on... You start off outside the little town of Cornelia, which, naturally, has a castle along with it. You start off with only 500 Gil but it's enough for some half-way decent armor... You could fight the enemies around your house for some EXP and more importantly, Gil, but let's go to the king himself right now. Go through the town and enter the majestic castle. Go straight to the nearest set of stairs and go up the stairs. Talk to the wimp guard up ahead, when you get to 2F. He will allow you in after debating with himself if the group is the Light Warrior squad. (What kind of security is that, for a king? Bleh.) After entering the King's throne room, he will exclaim that you are the warriors after seeing the precious crystals. (dunno where they got those...) He demands you to find her daughter, the Princess Sarah from a evil do-er up north (that's Garland, for your information). In exchange for her rescue, he will force his sex slaves to make a bridge for you to cross. Guess we have to start somewhere... Now, go back to the outside world and breathe the fresh air... Go into the village of Corneria and buy some Equipment for now. You don't have a lot of money but the equipment is cheap... for now. Wait until you see the magic's prices!!! You could buy some level one spells here in this very town... I recommend buying Fire1 and Bolt1 for your Black Mage or Red Mage, if you have either one. For your White Mage or Red Mage, buy Cure1. The other spells are up to you... Rapiers are VERY recommended here, since it has enough power and accuracy to wipe out MOST enemies on the way to Garland. Your Red Mages should sport it, too. After buying some decent magic spells and equipment, I suggest you to head to the over world and train until you reach level 4 or MAYBE 5. Won't take long to get to level 4 so don't worry. Training is a much more faster in this version than the previous ones, I reached LVL 5 in 15 minutes here while the NES version probably took me 30 minutes or so! If you need some healing, there's an Inn in the town (30 Gil). ***NEW ADDITION ALERT!!! There is a cave on the left side, in the mountains, that is exclusive to this version. Inside that place, you will find a rotting body... This is actually irrelevant as of now, so let's forget this for now. If you want some quick level-ups, go into the castle up to the north, where we're going to... ============================================================================== Temple of Chaos カアス神殿 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ テント Tent ゴブリン Goblin ポーション Potion ゴブリン Goblin Guard かわのぼうし Leather Cap ウルフ Wolf ウォーグウルフ Warg Wolf ウェアウフ Werewolf グール Ghoul ゾンビ Zombie ギガースウォーム Gigas Worm スケルトン Skeleton ブラックウィドウ Black Widow ________ ________ | ____ | | ____ | | |1 2 | | _| |5 6 | | | |_ __|  ̄|_ _| |_ __| | |________ |__________________________________| ________| |_ ______ |o o o o| _____ _| | | |_  ̄ ̄ ̄o o ̄ ̄ ̄ _| | | |_ |_ |______o o______| _| _| E-Entrance |o| | __________ | |o| 1-Potion | o o o o o _| |_ o o o o o | 2-Tent | | o BOSS o | | 3-Leather Cap | o o o o o | _| o o o o o | 4-Werebane |o| |  ̄|o o o o| | |o| 5-Gold Needle | ̄ |  ̄ ̄ ̄ ̄|_| ̄ ̄ ̄ |_ | 6-Rune Blade | | ̄ _____o o_____ | | (4-6 are not | | _| o o |_ | | accessible right | ̄ |______| ___o o___ |_____|  ̄| now) ______| ̄ | E |  ̄|______ | ____ _____________|___________|____________ ____ | | | 3 | _| |_ | 4 | | | |_ __| | | |__ _| | |________| |________| The enemies here are very difficult to defeat with all that misses your damn warriors have. (*coughLightWarriors?blahcough*) However, their EXP is more than worth it. The Goblins only offer 5~7 EXP but the wolf squads in this temple offers 60+ EXP... Quick but tough. Get to level 3 (might take a few tries, deaths might hinder you, but keep going) and try to get all three items in the rooms to the northwest and to the southwest. Get to level 3 by fighting a battle and going back to the Inn, if needed. The map above will aid you in finding the items and the boss. Go to the middle of the temple and look for a door leading to the heart of the room. Garland! (If you've played FFIX, you would know of a Garland in that game... That Garland is a 'cameo' of this Garland. Not the same Garland, but it's just a name thing like Cid.) Looks like Garland is a vampire or something, with all that bats flying around aimlessly. Who's that sexy woman? Oh! The princess? What's this creep doing with the girl? Naughty man... ---------------------- BOSS:Garland ガーランド ---------------------- HP: 212 EXP: 130 Magic is ALMOST useless... except for Fire1. So cast Fire with your BM. For the rest of the classes, attack. WM or RM should heal every time the boss attacks. Not too hard, but if you haven't trained up to level 3, you're in trouble. In the original, he had 106 HP, but now he's got 212, so he's stronger... but he's still a blow-off. If you equipped your Knights and Red Mages with Rapiers, he should go down in no time. Boo-yeah! The chick is saved! She leads you back to her father, the King of Cornelia. The King appreciates your hard work and tells of a 'Lukin' (sounds like a prophet) and asks you to 'rekindle' the crystals... He keeps the promise and rebuilds the bridge... Before leaving the castle, talk to Princess Sarah at least once to get a key item: LUTE. Go to an Inn and save your game... Leave Cornelia and cross the bridge to begin your adventure!!! A nice cut scene, I might add. ------------------------------------------------------------------------------ =------------------------------= CHAPTER 2 - THE ADVENTURE STARTS =------------------------------= Recommended Level: 4~5 ------------------------------------------------------------------------------ Well, well, well... The actual adventure starts here. The preceding chapter is more like a prologue than a chapter. Your mission here is to go to Pravoca, a town to the east. As you come up to a set of mountains, take the path to the right to get to the town. However... I would recommend you to take a trek to the LEFT. That winding path leads you to a damp cave of Matoya's, where I will begin this chapter. ============================================================================== Matoya's Cave マトーヤの洞窟 ============================================================================== ITEMS ENEMIES (AROUND MATOYA'S CAVE) ------------------------------------------------------------------------------ ポーション Potion ウルフ Wolf ポーション Potion ウォーグウルフ Warg Wolf どくけし Antidote  コブラ Cobra ギースウォーム Gigas Worm オーガチーフ Ogre Chief オーガ Ogre If you don't know where this damn place is, just go back to the bridge just north of Cornelia and take the first left you see and walk past the bay. Continue walking on the forest path until you see an isolated cave on the peninsula. Matoya's Cave! WARNING: the monsters en route to that cave is VERY tough for lower level-ers. I recommend, if you're going, that you save beforehand. In the cave, open the door to meet Mister Matoya himself. He will blabber about something like 'Crystal Eye'... Whatever that means, (you will find out what that means pretty soon) it does not matter right now. He can wait, we have to save the world! Don't ever forget that! Hah... (Why are we here in this pointless cave anyway?) Oh, back to the point... Loot his room and take the POTION, POTION, and ANTIDOTE from the chests to the left. After this short (but according to my length of writing, it is otherwise) segment, head back to the fork in the mountains to the south. ============================================================================== Pravoca プラボカ ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ ハンマー Hammer かわのよろい Leather Armor ポーション Potion ブロードソード Bronze Sword かわのたて Leather Shield エーテル Ether バトルアクス Battle Axe くさりかたびら Chain Mail どくけし Antidote シミター Scimitar かわのてぶくろ Leather Glove めぐすり Eye Drops てつのよろい Steel Armor フェニックスのお Phoenix Down WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ ブラナ Lamp ブリザド Ice サイレス Silence ダクネス Darkness (Fog) バサンダ NulBolt ストライ Steel インビジ Invis スロウ Slow ENEMIES (OUTSIDE PRAVOCA) ------------------------------------------------------------------------------ ウルフ Wolf ウォーグウルフ Warg Wolf オーガ Ogre クレイジーホース Crazy Horse ゴブリン Goblin ゴブリンガード Goblin Guard ギガースウォーム Gigas Worm リザド Lizard To get to this crappy mini-city, go all of the way east until you get to a dead end. When you do, drop down and you should find Pravoca, sitting comfy next to a body of water. Enter, of course. Make sure you revive and heal your party members first, if necessary. After that, I recommend you to buy Ice for your BM or RM. As for the White Magic, there isn't a lot of good magic, but if you really want to spend some cash on those, you might want Invis1 or NulBolt. The rest of the cash should go to the weapons and armor. Buy some Broad Swords for your Fighters, and Scimitars as well. (They are good Ogre Killers, and you will see a lot of Ogres soon) After all of that crap, go to the northwestern house and talk to the pirate leader, in the middle. This will anger the leader and trigger a battle with NINE pirates! Ack! I should have never spoke to him! ---------------------- BOSS: Pirates かいぞく ---------------------- HP: 24 each EXP: 60 each Bah... only 24 HP per guy? That's like nothing... But if you're having some trouble, just vanquish them with a successful hit of 'Sleep' from your RM or BM. Otherwise, just endure their attacks and kill them one by one. After defeating them all, the pirate boss will panic frantically so much that he gave up his coveted SHIP! I won't give a huge ship that easy myself! Heh... Now, you can either train a bit more or just go ahead and use that ship outside Pravoca, all ready for you. NOTE: While on the Ship, hold down the A Button and tap the B button 22 times. If you do this, the mini-game, "Concentration" will show up. For more information, refer to the Secrets section. ============================================================================== The Ship ============================================================================== ENEMIES (ON SHIP) ------------------------------------------------------------------------------ ビッグアイ Big Eye シャーク Shark かいぞく Pirate サハギンチーフ Sahagin Chief サハギン Sahagin ALL ABOARD!!!!!!! Let's get on the ship!!! Now, you were never told where to go but that's okay, I still love you. :) First of all, let's just train some and battle with the sea monsters. Yep, you will encounter monsters even on a ship drifting away in the sea. Where to go? Just head to the west, to Cornelia. While this town have nothing to offer to you as of now, it is pretty important to use that town as the board because of its cheap fare. (30 Gil for an Inn, 40 Gil for a revive) The monsters in the sea are very tough but offers a lot of experience points so seize this chance to level up to maybe 5 or even 6, if you are patient enough. An upcoming cave is tough as nails, so you have to be prepared to make it through... Best wishes to all of you... (If you're lost trying to find where Cornelia is, just press Select to bring the World Map. There ya go... :) ) After leveling up in the waters around Cornelia and harboring at the village to heal, get on your ship and head south. Dead south. Just enjoy the ride all of the way to the next shoreline. When you finally reach the next piece of land, go left a bit to reach yet another harbor/port/wharf (whatever floats your boat... OMG!!!!!! I GOT THE BEST PUN EVAR!!!!!!! OMG!!!!!) The enemies, once again, here are pretty tough, especially that infamous ogre. Just pummel him with normal attacks once you see him, if ever. Continue walking to the south until you see yet another castle surrounded by some pathetic houses. Please do enter that village. ============================================================================== Elfheim エルフの町 ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ テツヌンチャク Steel Nanchuck てつのよろい Steel Armor ポーション Potion ダガー Dagger どうのうでわ Copper Armlet どくけし Antidote しゃくじょう Bishop's Staff てつのたて Steel Buckler きんのはり Gold Needle サーベル Saber かわのぼうし Leather Cap やまびこそう かぶと Helmet テント Tent WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ LEVEL 3 LEVEL 3 ケアルア Cure2 ファイラ Fire2 アディア Dia2 ホールド Hold バファイ NulFire サンダラ Bolt2 ヒール Heal シェイラ Shape2 LEVEL 4 LEVEL 4 ポイゾナ Pure スリプラ Sleep2 フィアー Fear ヘイスト Haste バコルド NulIce コンフュ Confuse ボキャル Vocal ブリザラ Ice2 ENEMIES (OUTSIDE ELFHEIM) ------------------------------------------------------------------------------ ウルフ Wolf ウォーグウルフ Warg Wolf オーガ Ogre オーガチーフ Ogre Chief ギガースウォーム Gigas Worm コブラ Cobra タランチュラ Tarantula There are a TON of stuff you can buy from this place! There are LVL 3 AND 4 magic in this village, all excellent magic. I recommend you get Cure2, Dia2, and Heal1 for your WM. As for your BM or RM, maybe level 2 attack spells would work (Bolt2, etc) and don't forget to grab 'HASTE' in the LVL 4 Black Magic shop, very useful in boss battles. Last but not least, go to the Weapon Shop to pick some nifty stuff for your physical fighters. (I got a lot of money via the ship mini-game) Don't forget to revive or/and heal if you need. Get the Steel Armor, too... it helps majorly in the Marsh Cave... Steel Buckler (Shield) is very good, for only 80 Gil apiece. (A NEAT thing: go to the tombstones behind the inn and press A on the left one and see what it says... "May Link rest in peace" Don't get it? This place is filled with Elves and Link himself is an elf... Still don't know who he is? The protagonist of the LEGENDARY series, the Legend of Zelda. A neat easter egg!) Anyway, let's go to the castle now... ============================================================================== Elven Castle エルフの城 ============================================================================== Ah, a nice castle. Wonder if Link ever saw this castle? (Hyrule Castle, anyone?) Just go up the stairs and take the left path after the dead end. Go into the room to the northwest. You see a beauty lying on the bed and the prince charming watching over him... (kiss her, dammit!) Talk to the prince charming and he will say that someone named Astos cursed the prince (oh, SHE'S a HE? XD) So... do we have to find this Astos guy? Yea, guess so... Leave the castle and head due west. You will come upon a little path through two set of mountains, and go into that valley. Beware of Ghasts in this area, their attacks include the ability to paralyze you, so kill them quickly with your powerful fighters. The monsters here in this valley are abundant and gives you plenty of EXP. An average battle here could land you about 120 EXP so you should train around here a bit since it's pretty close to the nearest village in case you get too weak. Anyway, there are two places to go right now, but only one of them is required. The other one is optional, but I recommend you to go there because the required cave, the Marsh Cave, is VERY tough and you need every EXP you can get. The 'optional' location is to the northwest, along the shoreline to the west. If you're going there, skip the next paragraph. (to the Western Keep) If you want to ignore or have completed surveying the optional castle, go south of the Castle and stick to the shoreline, all of the way to the end of this continent. It is a long trek from the Elfheim or the optional castle, so you should be healed before the journey. Also, it is a VERY good idea to bring some cottages or sleeping bags (bought from some shops). ============================================================================== Western Keep 西の城 ============================================================================== ENEMIES (TO/OUTSIDE WESTERN KEEP) ------------------------------------------------------------------------------ ウルフ Wolf ウォーグウルフ Warg Wolf オーガ Ogre オーガチーフ Ogre Chief ギガースウォーム Gigas Worm コブラ Cobra タランチュラ Tarantula As of right now, you cannot get any items but it is worth the trip because you must have gathered a lot of EXP up to this point from Elfheim. You might get mad at me because it was very difficult to get to this point (for some), but do not grieve... you will thank me later when you reach the Marsh Cave. What to do here? Just enter the room in the middle via the door to your left when you enter this keep. You will meet the king of this bat-filled (Dracula?) castle. He will request you abruptly to retrieve a crown from the southern marsh. That's where we're going to go! Onward! ============================================================================== Marsh Cave 沼の洞窟 ============================================================================== ENEMIES (AROUND THE CAVE) ------------------------------------------------------------------------------ ウルフ Wolf ウェアウルフ Werewolf ウォーグウルフ Warg Wolf オーガ Ogre オーガチーフ Ogre Chief ガスト Ghost ゴブリンガード Goblin Guard サソリ Scorpion タランチュラ Tarantula ITEMS ENEMIES (IN THE CAVE) ------------------------------------------------------------------------------ 680ギル 680 Gil ウェアウルフ Werewolf ダガー Dagger ウォーグウルフ Warg Wolf ブロードソーソ Broad Sword ガーゴイル Gargoyle 620ギル 620 Gil グール Ghoul フェニックスのお Phoenix Down グリーンスライム Green Slime 295ギル 295 Gil グレイウーズ Gray Ooze どうのうでわ Copper Armlet クロウラー Crawler コテージ Cottage サソリ Scorpion 395ギル 395 Gil シャドウ Shadow クラウン Crown スケルトン Skeleton ゾンビ Zombie タランチュラ Tarantula ブラックウィドウ Black Widow ブラッディボーン Bloody Bones ピスコディーモン Piscodemons *NOTE: This cave can be tough sometimes... good idea to have some cottages/ sleeping bags/tents ready so you can heal up for the Piscodemons, which are fairly deep into the dungeons. Good armor won't hurt too. Buy some Antidotes as well, Werewolfs and a few other monsters here have the ability to poison you. This place is basically a hole in the ground, obviously, as this place is shown as a black hole in the world map. As you're supposed to do, enter this tough cave. In this cave, you could go north, but I don't recommend it because you would find some Gil (680 Gil and 620 Gil) and two items that could be found to the south! Doesn't sound good, does it? So let's go to the south. The stairs to the B2F is in a room, so you have to enter it from the southern door. The path to the east leads to nothing but monsters. But if you realy want to go to the path up, you can find a DAGGER, some GIL, and BROAD SWORD (you can find one going south, you can only take one). B2F: Pretty simple floor, if you want items. To the left, there is a room with a chest filled with 680 GIL. The two rooms to the right of that room, has the same treasure, but there's a catch: if you open one of those chests, the other chest will be empty so pick one! The item will be a BROADSWORD. After uncovering those items, go to the southeastern corner to go down to B3F. B3F: This floor has a LOT of items! That's why I decided to make a map of this place! The chests with a STEEL PLATE inside will disappear if you open one of the other chests with Steel Plate inside so you only have to pick one (best one: the northwest room). I recommend you to pick up the COTTAGE and COPPER ARMLET, before going to the room with the crown inside. If your party is too weak to go on, make a quick exit back outside and use your cottage/sleeping bag, if you have one. If you don't... good luck making all of the way to Elfheim! MAP: B3F OF MARSH CAVE ------------------------------------------------------------- | E ______ ______ ______ ______ | | | PD | oooo | | oooo | | oooo | 295 | | | | | o o | | o o | | o o | | | | |__ ___| oooo |__ ___| oooo |__ ___| oooo |__ ___| | |_______ | | o oooo o o oooo o o oooo o | ________| o oooo o o oooo o o oooo o | | |_ | ______ ______ ______ ______ | | | CA | oooo | C PD | oooo | | oooo | | _| | | | o o | | o o | | o o | | | _| |__ ___| oooo |__ ___| oooo |__ ___| oooo |__ ___| | | | | o oooo o o oooo o o oooo o o oooo o | |__ o oooo o o oooo o o oooo o o oooo o |_ | | | ______ ______ ______ ______ | | | | oooo | BOSS | oooo | 385 | oooo | PD | | | | | o o | | o o | | o o | | | _| |__ ___| oooo |__ ___| oooo |__ ___| oooo |__ ___| | |__ _| |o oooo o o oooo o o oooo o o oooo o | | o oooo o o oooo o o oooo o o oooo o | | | | __ ______ __ _____ __ _____ _ ______ | | | SA |oooo | AN |oooo | |oooo | 1020 | | | |___ | o |___ | o |___ | o |__ __| | -----'-----'----------'----'---------'----'---------'--'----- E: Entrance/Exit of B3F PD: Phoenix Down (choose one, you cannot get 2 or all 3) CA: Copper Armlet C: Cottage 385: 385 Gil 295: 295 Gil SA: SILVER ARMLET (must have Mystic Key) MK: Antidote (Mystic Key) 1020: 1020 Gil (Mystic Key) BOSS: The boss battle and the Crown After all that battling and item-collecting, go to the second room from the left and the bottom. Upon entering the room, you should be able to see a chest surrounded by some mystical statues... Must be something special. Before opening the chest, however, heal your party up... because it's time for a... ------------------------------- BOSS: Piscodemon ピスコディーモン ------------------------------- HP: 84 (each) EXP: 276 (each) Every time you step on the panel just before the chest, you fight this Piscodemon squad. You could fight up to 4, but most of the time, there's 3 of them. Each monster has only 84 HP, but they are tough because of their tough shell and their attacks have high damage. Bolt is very good against them so use it, if you have it. I fought three of those and my Warriors beat them up along with my BM's Bolt1, and finished them off in 2 rounds... Only got hit once. Later in the game, you will encounter those jerk-offs as a normal enemy! Scared now? After beating the enemies, do not move! Just stand there and open the chest. Alas! The CROWN! Now you have to walk all of the way back to the over world! You should know the way... Once in the over world, you might want to use an cottage or sleeping bag for the safety's sake. Either way, go back to Elfheim to heal up 100% and save! OMG... This is a tough trip, indeed. After getting back up 100%, go back to the Western Keep to meet that mysterious king once again. ============================================================================== Western Keep 西の城 ============================================================================== ITEMS ENEMIES (IN THE CAVE) ------------------------------------------------------------------------------ すいしょうのめ (水晶の目) Crystal Eye アストス Astos Once you arrive at this castle for the second time, (if you've visited this place before going into the Marsh Cave) you should be at least LVL 8~9. Yes, I know that this place has no monsters, but... you will fight a boss! Just go up to the guy and give him the crown. He will laugh maniacally and reveal his true image: ----------------- BOSS: Astos アストス ----------------- HP: 420 EXP: 2250 (yay!!!) This boss is very strong and has a good-sized health points. This boss has a lethal spell: Reaper. This move = instant kill, so be very afraid! A good way to win is with Haste (will only work if you're LVL 8). Have your RM or BM cast Haste on your strongest fighters and pummel him with attacks. Your RM or WM should heal EVERY time with Cure2. The boss doesn't use damaging magic other than Death, so keep pummeling at him and reviving whoever dies. Finish him off with attacks from your physical fighters. If you're having some trouble, you can clamp him down with Silence. You will receive the CRYSTAL EYE (and a possible MYTHRIL SWORD) after defeating Astos. Congrats! There's nothing to do as of now so let's go back to your ship! ============================================================================== Matoya's Cave マトヤの洞窟 ============================================================================== ITEMS ------------------------------------------------------------------------------ めざめのくすり (目覚めの薬) Alarm Medicine (Jolt Tunic) Go back to Elfheim if you need to heal and some reviving (is that a word?). Get on your ship and sail north, toward Cornelia. However, don't stop at the port south of Cornelia... Just go around and go under the bridge that the loyal king made for you. You will find another port north of the bridge. Use that to get off to dry land. Walk further north to find... the Matoya's Cave! Remember this nut case? ^_^ And yes, his magic brooms are still here! Woo-hoo! Go up to Matoya and give your Crystal Eye to him (her? Who knows) and he will give you the JOLT TONIC in the exchange. Guess that'll wake the Prince up... Let's get back to the ship and ride the casbah back to the Elfheim, where the sleeping beauty is waiting for thee... ============================================================================== Elven Castle エルフの城 ============================================================================== ITEMS ------------------------------------------------------------------------------ しんぴのカギ (神秘の鍵) Mystic Key ミスリルハンマー Mythril Hammer 800ギル 800 Gil 700ギル 700 Gil せいどうのこて Bronze Gloves Alright, let's cut to the chase and wake that poor guy! Walk up to the servant (I think he's a pervert!) and talk to him. He will exclaim and grab your Jolt Tonic away from you and use it to wake his lover up. The prince will talk like he's in a dream... Anyway, he gives you the MYSTIC KEY, a rare item that will open up some locked doors. Let's LOOT!!!!!! First place to loot: here! Yay! get out of the castle but not the castle grounds... Just get out via the stairs to the southeast or southwest. Stick to the wall and walk around the castle until you see an isolated room. That's your first use for the Mystic Key! In that room, therein lies a MYTHRIL HAMMER, BRONZE GLOVES, 800 GIL, and 700 GIL. Easy! Let's loot some more! ============================================================================== Mystic Key ============================================================================== ITEMS ------------------------------------------------------------------------------ WESTERN KEEP ちからのつえ Power Staff フォールチョン Falchion はがねのこて Steel Gloves MARSH CAVE ぎんのうでわ Silver Armlet どくけし Antidote 1020ギル 1020 Gil TEMPLE OF CHAOS ウェアバスター Werebane きんのはり Gold Needle ルーンブレード Rune Blade Those items that you can get, listed above, are optional. Some items I do recommend, but others... I do not. Nevertheless, I do think you should get some rather than none. Let's proceed. First, go to the Western Keep to get those treasures: STEEL GLOVES, POWER STAFF, and FALCHION. I recommend getting them, especially if you're low on money. They are valuable stuff, ya know. Before getting them, just don't step on the spaces right front of the chests. Doing so will trigger a fight... not too tough, but annoying. If you really do want those fights (with Mummies and Wraiths), be my guest. Next... the next nearest place is the Marsh Cave. What does that stupid cave have in its chests? SILVER ARMLET, ANTIDOTE, and 1020 GIL. I do NOT recommend getting those. Why? First, you have to trek all of the way to the cave, and that's long. Then you have to scale down all of the way to B3F and that's EXTRA long! THEN... you have to go find the rooms and FIGHT yet another monster to get the treasure! The monsters? The Piscodemons, the monster that you fought to get the Crown! Isn't that ANNOYING!?!?! Chances are, you might die on the way if you're not careful. Those items are good, but not worth the trouble at all. If you want to there anyway, use the map I made up above for B3F of Marsh Cave... All of the items are there. Besides, you will get those items soon, in someplace else. However, if you want the 100% Collection rate, you'll have to grab them. Lastly, the final place to go before getting back on the storyline: the Temple of Chaos. You know, the palace where you fought the first boss, Garland. Land just under Cornelia Castle and go north to the temple. The treasures are to the northeast and southeast. And yes, I do recommend getting those items because it's not even a hassle. The items: WEREBANE, RUNE BLADE, and GOLD NEEDLE. The weapons (Werebane and Rune Blade) are actually good, so it's worth it. After collecting the wanted items, let's go back to the place where you started: Cornelia Castle. ============================================================================== Cornelia ============================================================================== ITEMS ------------------------------------------------------------------------------ てつのよろい Steel Armor テント Tent コテージ Cottage サーベル Saber ミスリルナイフ Mythril Knife ニトロのかやく Nitro Powder Very simple here. Just go left or right after entering the castle to find a narrow path. Follow the path to the back. When you're done, just go down the opening. You should stumble upon a wizard in a corner. Ignore him and move on... You see two doors leading to two different rooms. Guess what? You can enter those rooms with your new key! The right room has three treasures, and the left one also has three. The most important item of all: the NITRO POWDER. You shall find out why soon... Another valuable item is definitely the MYTHRIL KNIFE because with this, your BM could be more lethal, at last! (not by much, though! ^_^) With the Nitro Powder, your quest can go on... Go on the ship once again and ride it along the coast of Cornelia, to the northwest. After a while, you will find a port... Hmmm... interesting... Let's dock! On foot, stick to the southern shoreline and walk along the beach until you reach a path to the south. In that area, there are some mountains... but one of those mountains has a cave inside. Find it and enter... ============================================================================== Dwarf Cave ドワーフの洞窟 ============================================================================== ITEMS ENEMIES (OUTSIDE DWARF CAVE) ------------------------------------------------------------------------------ 450ギル 450 Gil ウルフ Wolf 575ギル 575 Gil ウォーグウルフ Warg Wolf テント Tent オーガ Ogre おおかぶと Grand Helmet オーガチーフ Ogre Chief ウィルムキラー Wyrmkiller ギガースウォーム Gigas Worm エーテル Ether コブラ Cobra ポーション Potion タランチュラ Tarantula ミスリルメイル Mythril Mail 575ギル 575 Gil コテージ Cottage Treasure galore!!! Yes, first thing you got to do here is to find the treasure! I would make an ASCII map for the chests, but luckily, there's no enemies here so you can look around without any worries! (No ASCII map, too!) Head up after entering to find a cozy room with two treasure chests: 450 GIL and 575 GIL. Lousy crap. Bah... Let's look some more... Go all of the way south and find the south-most room in the mountain. The rest of the items are all there! EIGHT of them! Enjoy the spoils! By the way, if you have a Thief in your party, make sure you pick Wyrmkiller up... it's the best weapon in the game for that class, besides the almighty Masamune. After the hunting, go to the dwarf closest to the chest-filled south room. He has a white beard, a green hat and red clothes. (minus the hat, he's Santa!) Talk to him and he want go like this "!", the famous exclamation bubble. He takes your Nitro Powder from you and puts it into a good use and explodes the rock to form a canal... Guess what does this mean? Yes, you can pass through it to broaden your horizons!!!! You rock! (Pun intended) Get out of this place and get back to your ship... ------------------------------------------------------------------------------ =---------------------------= CHAPTER 3 - THE EARTH CRYSTAL =---------------------------= Recommended Level: 15 ------------------------------------------------------------------------------ In the ship, you can explore the new leagues of water, but there's not much to look. The place to go is to the west of Dwarf Cave... There lies a small ghost town called Melmond. Luckily, it is a mere 3 steps away from its nearest port... ============================================================================== Melmond メルモンド ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ しゃくじょう Bishop's Staff ナイフのよろい Steel Armor None ロングソード Long Sword せいどうのこて Bronze Gloves サーベル Saber ぎんのうでわ Silver Armlet フォールチョン Falchion はがねのこて Steel Gloves おおかぶと Grand Helm WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ ケアルダ Cure3 ファイガ Fire3 レイズ Life テレポ Teleport ダディア Dia3 クラウダ Cloud ヒーラ Heal2 ラスロウ Slow2 ENEMIES (OUTSIDE MELMOND) ENEMIES (OUTSIDE TERRA CAVERN) ------------------------------------------------------------------------------ ウォーグウルフ Warg Wolf ウォーグウルフ Warg Wolf ウルフ Wolf オーガ Ogre オーガ Ogre オーガチーフ Ogre Chief ガスト Ghost ガスト Ghost ギガースウォーム Gigas Worm キティタイガー Kitty Tiger キティタイガー Kitty Tiger ゴブリンガード Goblin Guard グール Ghoul グール Ghoul コブラ Cobra サソリ Scorpion シャドウ Shadow シャドウ Shadow タランチュラ Tarantula タランチュラ Tarantula ハイエナドン Hyenadon ハイエナドン Hyenadon ブラックウィドウ Black Widow ブラックウィドウ Black Widow リザード Lizard ENEMIES (OUTSIDE TITAN'S CAVE AND SAGE'S CAVE) ------------------------------------------------------------------------------ ウォーグウルフ Warg Wolf オーガ Ogre ガスト Ghost キティタイガー Kitty Tiger グール Ghoul シャドウ Shadow タランチュラ Tarantula ハイエナドン Hyenadon ブラックウィドウ Black Widow Jumpin' jacks! The first thing I said about this place that is positive: the Magic! Simply amazing arsenal... Life1, Cure3, Fire3, AND Heal2! Make sure you have PLENTY of Gil to buy those! *drools* Enjoy this ubitiqious town and buy some Magic, Weapons/Armor, and rest at the ever-comfy Inn. Make sure you buy the Silver Armlets. I recommend you to talk to people around here, because they will explain to you about what's going on in this area. Some people would talk to you about a scary place called 'Terra Cavern'. Curious... If you're like Curious George, then let's GO!!!! To where? Fool! The Terra Cavern, of course! Walk out of the town and walk to the southwest. You should be able to detect a narrow strip of dry land leading to an isometric triangle island. Naturally, that's where the mysterious Terra Cavern lies. Go between the ranges to discover the cavern. (Make sure you're going to the SOUTHWEST, along the southern coastline, not WEST! There's a cave called Titan Cave and that's not the right one...) ============================================================================== Terra Cavern アース洞窟 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ 1975ギル 1975 Gil アナコンダ Anaconda 880ギル 880 Gil ウェアウルフ Werewolf ポーション Potion ウォーグウルフ Warg Wolf どくけし Antidote オーガ Ogre 795ギル 795 Gil オーカーゼリー Ochre Jelly 5000ギル 5000 Gil オーガチーフ Ogre Chief かわのたて Leather Shield ガーゴイル Gargoyle 575ギル 575 Gil ガスト Ghost さんごのつるぎ Coral Sword コカトリス Cocktaire テント Tent コブラ Cobra 330ギル 330 Gil ゴブリンガード Goblin Guard ねぶくろ Sleeping Bag タランチュラ Tarantula きんのはり Gold Needle トロル Troll 3400ギル 3400 Gil ピスコディーモン Piscodemon 1020ギル 1020 Gil ヒルギガース Hill Gigas スタールビー Star Ruby ブラックウィドウ Black Widow マミー Mummy ミノタウロス Minotaurs レイス Wraith ワイト Wight バンパイア Vampire **IMPORTANT NOTE: If you go to the left of the entrance in this cavern, you might get into a famed, but infamous, hall: the Hall of Gigas. In this spot, you will fight 3-4 (most of the time, it's 3-4 but sometimes... it might be 1 or 2) HILL GIGAS, OGRES, or OGRE CHIEFTAINS! Scary! This yields you a GREAT deal of experience and Gil, paving your road to make it smoother! All of this were notified to me by Natah Villegas! I was aware of this before but I wasn't 100% certain on this one. Thanks, man.*** This damn cavern is too damn long and hard! 'Tis a deadly combination... Despite all of that, this underground place is an excellent place to train and a fabulous place to discover treasure. As you can see from the item list, there are plenty of chests to open up. However, do not be afraid to go back to Melmond for healing. It might take you 2-3 trips to fully complete this scavenger. Let's pray for a moment... For your information, most of the chests have at least a monster waiting for you... So don't think these chests are a gimmick for ya... You always have to be PREPARED to fight a battle when opening a chest. Just a warning. ;) Start off by going straight up to find a chest and around the path to find a chest with 1975 GIL. Yeah, too much work for something so little... but it's important to get great EXP. And yep, some monsters here. Good luck. You could either go south to find two rooms with 880 GIL, POTION, 795 GIL, and an ANTIDOTE or just ignore the infested traps and go to the right and get to B2F. B2F: Several crossing paths and they end up with different treasures... The best one would be the north/middle path because the south path leads to crappy stuff and you don't want to fight monsters for those CRAP! Yea... Thought so... The northern path leads to the northeast corner, which has a neat treasure: CORAL SWORD. There are also a TENT and 330 GIL sitting nearby. If you want to go to the southwestern corner, here's the treasure that you will uncover: 5000 GIL, LEATHER SHIELD, and 575 GIL. After all of that, go to the middle path and go down to B3F... the stairs are located to the right, in the middle. B3F: Go right and you will see a door leading to a little room with a single chest. Walk up to it (don't worry, no enemies this time :-) ) and open it up for a nice, comfy SLEEPING BED. Go back onto the original path and walk up. You see yet another door to the left, but therein lies an encounter with an infested chest. The spoils: 3400 Gil. Your decision. The path to the right will lead to another chest for... (drum roll) a GOLD NEEDLE! Blargh. Let's take the left path. Go around the path and head south. (on the way, you see two doors... The second door has a chest for 1020 GIL and a Gnoma encounter so I recommend you to ignore it...) Finally, a door at the very end. Guess what? Superman? Nope. The LAST battle in this damn dungeon... Just endure this battle and it's all over after this battle. ----------------------- BOSS: Vampire バンパイア ----------------------- HP: 280 EXP: 1200 So easy yet so tough to keep all of those alive. Well, not that hard. This boss has HIGH attack power so you better heal your party up if you want all of them alive. The HP is ridiculously low for a boss so it should be no problem for you. Fire2 and Dia2 are the killer spells against him. Physical attacks also work wonders. I killed him in like 2 rounds. After the battle, go ahead and open the treasure for... the STAR RUBY! Go ahead and try to open the remaining door... It's locked! Bah... let's leave to heal up. I trust you know the way out and I sure don't hope you're low on health, either! Run, Forrest, Run! Sorry, I always wanted to say that! Get back to Melmond to heal up your surviving members, but if you want some reviving, you'll have to use the ship to get back to Cornelia... Yeah, no church here! (I know, this is a frickin' madness!) What now? Walk to the west from Melmond and, after a long stroll, you come upon a cave in the mountains... ============================================================================== Titan's Cave 巨人の洞窟 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ ミスリルのかぶと Mythril Helm ウォーグルフ Warg Wolf 450ギル 450 Gil オーガ Ogre 620ギル 620 Gil オーガチーフ Ogre Chief グレートアクス Great Axe キティタイガー Kitty Tiger タランチュラ Tarantula I like this place... Little place with some nice items, nothing big. Go up to the rock guy blocking your way (you would know already if you came here before going to Terra Cavern) and he will ask you to give up the Star Ruby you uncovered in Terra Cavern. He'll much it up and let you pass... I know you see the stairs just north of there, but just go south to find a room with some valuable treasure: GREAT AXE, 1070 GIL, and MYTHRIL HELM. After that, yes, you may go back to the stairs you saw earlier to get out of the cave. You will appear at the over world again. There are only one path to follow and please do walk on it to find yet another cave... ============================================================================== Sage's Cave 賢者の洞窟 ============================================================================== ITEMS ------------------------------------------------------------------------------ つちのつえ (土の杖) Earth Rod Pretty simple! No items to find, nothing to do except to go to the northwestern corner and talk to the hermit sage. Somehow, he knows about your venture with the Vampire... he gives you the EARTH ROD. You have to go back to the point where you made a rendezvous with the Vampire. Yes, the end of B3F of Terra Cavern. Tough luck... If you need some healing (but I doubt it), go to Melmond for their unique (maybe not) Inn! When you're ready, go to Terra Cavern to explore the dangerous cave even further. Be prepared... ============================================================================== Terra Cavern アース洞窟 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ 1445ギル 1445 Gil アナコンダ Anaconda 5450ギル 5450 Gil ウェアウルフ Werewolf 1520ギル 1520 Gil ウォーグウルフ Warg Wolf つえ Staff オーガ Ogre 3400ギル 3400 Gil オーカーゼリー Ochre Jelly テント Tent オーガチーフ Ogre Chief 1250ギル 1250 Gil ガーゴイル Grgoyle 575ギル 575 Gil ガスト Ghost ミスリルのたて Mythril Shield コカトリス Cocktaire コブラ Cobra ゴブリンガード Goblin Guard スフィンクス Sphnix タランチュラ Tarantula トロル Troll ピスコディーモン Piscodemon ヒルギガース Hill Gigas ブラックウィドウ Black Widow マミー Mummy ミノタウロス Minotaurs リザード Lizard レイス Wraith ワイト Wight アースエレメント Earth Element (Gnoma) **IMPORTANT NOTE: If you go to the left of the entrance in this cavern, you might get into a famed, but infamous, hall: the Hall of Gigas. In this spot, you will fight 3-4 (most of the time, it's 3-4 but sometimes... it might be 1 or 2) HILL GIGAS, OGRES, or OGRE CHIEFTAINS! Scary! This yields you a GREAT deal of experience and Gil, paving your road to make it smoother! All of this were notified to me by Natah Villegas! I was aware of this before but I wasn't 100% certain on this one. Thanks, man.*** Fight your way to the point on B3F where you fought Vampire. You can get some of the items you didn't get on the first run through now. Up to you... Since you're a bit more stronger, you should stay around a more longer to train up. Again, it is a good idea to make multiple trips to this cavern for the health. Get up to the point with the stone wall... Press A and watch the FIREWORKS! Nah, just kidding... the stone tablet will just disappear into thin air thanks to the gift the Sage gave you. B4F: To the north, there is some chests with Gil totaling up to 11,825 and a STAFF. However, some monsters guard it. The southern path leads to a treasure room with 1250 GIL, TENT, and a MYTHRIL SHIELD. Your decision. Either room has some guardians that you have to defeat to get through. Or you could bypass them and go down to B5F, the final level in this horrid dungeon. The exit is to the EXTREME northwest. You know what to do. B5F: Very easy here: Stick to the left path and go south when you can. It will lead you to a door. A... CRYSTAL?!?!?! Wait... let's HEAL up first... Why? It's time for a boss battle! Proceed and press X on the crystal. ----------------- BOSS: Lich リッチ ----------------- HP: 1200 EXP: 2200 As you can see, this boss has a LOT of HP. This boss also has level 2 Black Spells such as Ice2, Bolt2, Slow2, Sleep2, etc. They are very damaging, too, inflicting damage upwards to 150. Despite the size of the HP, you have to make this battle swift. Don't heal too much, your WM have to use the Dia2 spells, it works WONDERS on this boss, 150 easy damage points. Your attackers should keep hitting on the boss, for maybe 50-60 points each attack. Your BM should cast Haste because Lich as high defense against Magic so it's worthless to cast Magic. If you're having trouble... it could be a good idea to cast NulIce or NulBolt to cease the heavy damage you receive from the magic. Don't stop pressing him with attacks and he should go down within 5 rounds. Remember, try to maximize your attack options. If you have a Black Mage, cast Haste or Steel on your attackers... After the battle, your Earth Crystal will shimmer! 1 down, 3 to go! After a rather lengthy dance of your comrades (jumping jacks), go around the crystal and stand on the light portal. It will transport you all of the way to the over world! Stay and heal up in Melmond to prepare for your next objective! ------------------------------------------------------------------------------ =--------------------------= CHAPTER 4 - THE FIRE CRYSTAL =--------------------------= Recommended Level: 23~25 ------------------------------------------------------------------------------ Get back into your ship and ride the waves to the west. More like southwest... To make it easier, bring up the world map. You should be in the middle left, below a dot (Melmond)... Your next target is all of the way to the east... It's the SOUTHEAST-MOST dot in the map. See it? Yeah, that's where. Go to the west (remember, the world is round so if you go across the border to the west, you will come out on the east line) and go south a bit to find a port directly east of the next target (use the map to see if it's the right port). There are some ports around that shoreline but only one will access that town. Walk to the west and around a thin body of water to find a town... ============================================================================== Crescent Town クレセントレイクの町 ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ ミスリルナイフ Mythril Knife ミスリルメイル Mythril Mail ポーション Potion ミスリルハンマー Mythril Hammer ミスリルのかぶと Mythril Helm フェニックスのお Phoenix Down ミスリルソード Mythril Sword ミスリルのたて Mythril Shield ハイポーション Hi-Potion ミスリルアクス Mythril Axe ミスリルのこて Mythril Gloves テント Tent バックラー Buckler エーテル Ether WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ ストナ Stona サンガー Bolt3 プロテア Protect2 クエイク Quake ダテレポ Exit デス Death インビア Invis2 スタン Stun ENEMIES (OUTSIDE CRESCENT TOWN) ------------------------------------------------------------------------------ アナコンダ Anaconda アンクヘッグ Centipede サソリ Scorpion トロル Troll ヒルギガース Hill Gigas ミノタウロス Minotaurs This place is REALLY cool... for your physical attackers, that is. The weapon and armor stores is filled with Mythril items, and most of them are limited to Warrior, Ninja, and Red Mage. If those characters aren't full of Mythril, go buy the missing Mythril items to even it up. As for Magic... not bad, but not good, either. For your BM, Bolt3 is a definite choice. You could get Quake, it's a very good spell... As for Reaper and Stun, they're ALRIGHT... Not worth it tho. WM: Just get Invis2 and Shld2 for the hell of it. The other two are worthless. If you want one more spell for your WM, then get Stona. After the Shop-A-Thon, go to the back of the town to find a small bridge to the east side. Follow the grassy path down and right to find a circle of 12 sages (Knights of the Round?) Talk to all of them if you like, but the only one you have to talk is the one right to the 'leader' of the sages. The 'X' is the one: o o o o o o o o o o o x He will grant you a VERY important Key Item: the CANOE! now you can travel across shallow waters where your ship couldn't! The sage also tells you to go to Mt. Gulg to vanquish the demon who resides there. By the way, remember when someone said something about a 'Lukin' guy (the King said that, I believe)? The 'x' is Mr. Lukin himself. Let's go! **NOTE: You don't have to follow my path, through the areas in order (Ice Cavern then Citadel of Trails, then etc...), so you can go ahead and do some other dungeon and mix the order up to make this game more harder/fun. You can go to: Mt Gulg; Ice Cavern; and Citadel of Trials. ============================================================================== Mt. Gulg グルグ火山 ============================================================================== ITEMS ENEMIES (TOWARDS MT. GULG) ------------------------------------------------------------------------------ 2ND FLOOR アナコンダ Anaconda 795ギル アンクヘッグ Centipede 750ギル ウェアウルフ Werewolf グレートソード Great Sword ウォーグウルフ Warg Wolf 4150ギル ウルフ Wolf ミスリルのこて Mythril Gloves オーガ Ogre 1760ギル オーガチーフ Ogre Chief ミスリルのかぶと Mythril Helm オチュー Ochu 1520ギル ガスト Ghost ミスリルのたて Mythril Shield クロコダイル Crocodile 1455ギル ゴブリンガード Goblin Guard ハイポーション Hi-Potion タランチュラ Tarantula テント Tent トロル Troll 1975ギル ネオチュー Neochu どくけし Antidote ヒドラHydra フェニックスのお Phoenix Down ピラニア Piranha ミスリルのかぶと Mythril Helm ヒルギガース Hill Gigas 1520ギル ホワイトダイル White Croc ミノタウロス Minotaurs 4TH FLOOR レッドピラニア Red Piranha 7340ギル ほのおのたて Flame Shield ENEMIES (IN MT. GULG) アイスブランド Ice Brand -------------------------------- どくけし Antidote アンクヘッグ Centipede 880ギル オーガチーフ Ogre Chief 1760ギル オーガメイジ Ogre Magician 2750ギル グレイウーズ Gray Ooze きんのはり Gold Needle サソリ Scorpion 10ギル スフィンクス Sphnix 155ギル ハイエナドン Hyenadon コテージ Cottage ヒルギガース Hill Gigas 2000ギル ピロリスク Pyrolinsk つえ Staff ファイアー Fira 1250ギル ファイアギガース Fire Gigas ファイアヒドラ Fire Hydra 5TH FLOOR ファイアリザード Fire Lizard きんのはり Gold Needle* ヘルハウンド Hell Hound (if you didn't get one in 4th floor) ホーンドデビル Horned Devil フレイムメイル Flame Mail ミノタウロス Minotaurs ラーバウォーム Lava Worm リザード Lizard レッドドラゴン Red Dragon NOTE: You should stock up your Potions to 99 and buy a couple of Cottages before going to the volcano!!! Seriously, before you go to this hell, (it is literally hell, it's a volcano!) you need to train up to LVL 14 or even 15 because the monsters there are not grateful to you and there is a boss at the end to make it even worse. The monsters in the shallow waters are pretty tough but yield a lot of EXP points. Train in the waters front of the Crescent Town until you're LVL 15~17, if needed. Use your Canoe on the waters right next to the town and follow the river to the north (turn left on the 1st fork). On the next fork, go right. Then left and continue until you see a branch going DIRECTLY west. Go on that way and you will end up, after a LONG ride, at an area with a fiery mountain and some trees around it. Enter that mountain. First thing: the lava WILL hurt you, but only 1 HP per step. The upside: NO monster encounters here. So if you're hurting really badly, it's good to step on the lava. The lava will decrease your health, but it won't kill you (stays at 1 HP). So it's pretty valuable to you in certain situations. B1F: No items here! This is a 'fool' level. You would walk around this level, looking for some items but there aren't any. Just go STRAIGHT to the left to find a nice set of stairs down to B2F. B2F: The stairs to B3F is to the left, no obstructions on the way... but... There are a LOT of treasures waiting for you up above. The most valuable prize is easily the Great Sword, the most POWERFUL weapon yet. Everything else is just Gil or Mythril stuff. The Great Sword is the only thing that is 'unique' or 'exclusive' in this level. Now, I recommend you to go through the second door from the right (start). After entering that door, you will see a chest... it's just some GIL (1520) protected by two Pyros. Not too tough but is it worth it? Up to you. After that, go up to find yet another chest so open it up from the SIDE (I don't know if there's an encounter from the front) for a MYHTRIL HELM. Continue walking north, towards that unopened chest to the left. Walk up to it and a Pyros will face you. Defeat it and... open the chest for the GREAT SWORDE! Yay! The rest of the chests on this level are pure crap... If you really want to get them, suit yourself. The chest to the right has a POTION. and the chests to the left has Gil and Mythril Glove/Helm/Shield/Axe. You know, that crap you already have. If you've explored the north part of the B2F, I recommend you to go back to the Over world and use your Cottage or Sleeping Bag to get ready for the venture downstairs. ***Another recommendation: Collect ALL of the items in B2F for a LOT of experience points and go back to the over world... use the Cottage if you have one. If you don't then just go back to town to buy one and return to the mountain and save outside the entrance with your Cottage. You NEED the MP but not HP because it will go down anyway (lava). By the time you get to B3F, you should be at least Lv 16-17. To get to B3F, like I said before, just go left of the entrance to B2F and endure the lava. B3FA: Like B1F, this is a REALLY simple floor. Nothing to do here expect to go left for the entrance of B4F. Just try to watch your HP, you don't want it to be too low when you finally fight a monster. B4FA: A LARGE floor! It's ALL lava here! The exit is to the southeast, so run across the layer of lava to the exit. B3FB: Another empty floor, but it's more like a maze this time. The stairs to the fourth floor is in the southwestern corner. To get there, go left, down, down and left. B4FB: Finally, some chests! Wait... is that good thing? Anyway, there are several places with chests. The only important room: the northwestern. It has a FLAME SHIELD and ICE BRAND waiting for you. The Ice Brand is VERY valuable in this dungeon, especially against the boss! There are also an ANTIDOTE, 7340 GIL, and 880 GIL in that room. Not bad! However, you have to fight TWO Lava Worm to get them all. Don't worry, they're not tough! :) The other rooms has some crappy number of Gil and sucky stuff like... STAFF. Ignore them unless you're going for the perfect Collection record. Some of them are protected by some tough monsters so be prepared if you want to get them. You want to go deeper into the cavern? Alright, the entrance to the FINAL floor is located at the southern-most point. Just follow the path all of the way south. You'll find it, don't worry. B5F: Alas... The final level in this grueling dungeon... It's a big level, but only a small portion is worth anything. To the east, (north, middle, and south) there are three rooms with a chest each. The chests are 'connected' so you have to pick which one to open and the other two will be empty. The treasure: a puny GOLD NEEDLE. Grab it if you want to get the 100% in the Collections. More importantly, there is an excellent treasure to the west. DEAD west. From the stairs, go that way and you should find a door. Make your way through that room to the chest. However, you will have to encounter a Red Dragon and a Fire Lizard if you want the treasure. Defeat those bastards to get to the almighty FLAME MAIL! The DEF is just... AMAZING! This is all worth it! Go back to the 'main'/'central' room and head to the southwestern corner. After a long walk on the solid ground, (or frozen lava, but whatever) you witness a door leading to a room very similar to the one you saw in Terra Cavern. Uh-oh... A boss battle??? Yep! CURE ALL OF YOUR CHARACTERS!!!111 Walk up to the shiny red crystal and press on it to initiate a boss battle... ---------------------- BOSS: Marilith マリリス ---------------------- HP: 1440 EXP: 2475 (not bad...) The first thing... This boss is OBVIOUSLY a fire lover, since it is buried within the raging lava. What do you do? Cast Ice on him? Nope... Cast NulFire, you fool! Along with your Flame Mail and Shield, you should be all right. After that, don't cast any Ice spells because she is not weak to those spells... Just use your BM or RM to cast Haste or any status enriching spells to your attackers. After that, you may cast the magic to damage the boss. The healers should just keep watch and see if anyone need some help. Cure3 is always helpful! You need some more tips? Shield2 is not a bad idea, considering that the boss tends to attack more than cast magic. Level 3 spells are a very good alternative for your BM even though it may not damage Marilith a lot. If all is well for your party, your fire crystal shines at last! There goes the lame dance/jump again! I hate that dance! X_X Then... GO INTO THE PORTAL to warp back to the over world!!! (Sorry, you have to travel back to a town by yourself... HA) ------------------------------------------------------------------------------ =-----------------------= CHAPTER 5 - THE LEVISTONE =-----------------------= Recommended Level: 27~30 ------------------------------------------------------------------------------ What's new? No, I'm not trying to initiate a friendly conversation with you. Who cares about you anyway? I mean, what is NEW? What did you get? Yeah, the Canoe! That's right. So what do you do now? Look for some more streams to find some new stuff! Where to start? Let's return to the ship first (make sure you buy the items that you didn't have a chance to buy in the Crescent Town such as magic before leaving) and go due north. If you don't know where you parked your ark, it's just east of here, beyond some mountains. Ride the ship to the north and stick to the shoreline (should be to your west) until you see a small gap for your ship to get through. Go into that little bay and turn to your left. A river! Cool... Just hop into the river via your ship (you will get into the canoe) or dock at the port nearby and walk to the river. In the river, there are MANY branching paths, but only one path really matter but thing can get really confusing, so please do follow me! Tip-toe to the fork and grab the north path. Another fork awaits, but take my word and go to the right. YET another fork: upper and lower. Take the lower one and take the west path after that to come to a rest at a grassy area. Have a nap in your Cottage/Tent/Sleeping Bag or whatever, and save if you wish. After that, enter the isolated cave to get into... ============================================================================== Ice Cavern 氷の洞窟 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ 1ST FLOOR アイスギガース Ice Gigas エーテル Ether ウィンターウルフ Winter Wolf 10000ギル ガスト Ghost 9500ギル コカトリス Cockatrice ねぶくろ Sleeping Bag スエクター Specter アイスシールド Ice Shield ダークウィザード Dark Wizard 4TH FLOOR (WITH THE HOLES) ピスコディーモン Piscodemon フレイムソード Flame Sword ブラッディボーン Bloody Bone ふく Clothes ホワイトドラゴン White Dragon ふゆうせき Levistone マインドフレイア Mindflayer 5TH FLOOR マミー Mummy ミスリルのこて Mythril Gloves レイス Wraith アイスアーマー Ice Armor レモラーズ Remora 7900ギル ワイト Wight 5454ギル 180ギル 9900ギル 5000ギル 12350ギル This level is a fun and a relatively short one. You could breeze through this one if you have a BM with Fire2 or 3. Otherwise, make sure you have a well- equipped party and you should be fine. The monsters here are actually weaker and yields LESS EXP than the previous ones so don't worry! Even the boss ain't that hard! However, you have to be aware for a potentially dangerous monster: the White Dragon. Its most lethal attack, IceStorm, hits every character for upwards of 150 damage each! It has only 200 HP so kill it quickly with your attackers and Fire3 before it could even attack one. You goal is to grab the well-hidden treasure: the Levistone. What does it do? 9999 damage to the final boss? Nah... It's nothing except an item to allow something to FLY! Let's move on... B1F: There are 5 items on this floor, but you can't access them right now so let's ignore them and follow the road to the next staircase. B2FA: Bah. There's nothing to see here except some fine-sheeted ice (did a Zamboni come by?) so just take either path (west, south) to get to the next staircase. B3F: REALLY small one. You know what to do. If you don't then you're not playing the game or haven't looked at the screen. B2FB: Another small one, but this one has a room. Go around the wall to find the door leading to this puny room. In this room you see a weird glowing blue object flanked by two chests. Wait... did you notice the cracks on the floor? Aye, they are indeed cracks. Do not step on them unless you really want to fall down to B4F. Take your time to dodge the cracks to get to the chests (CLOTHES and FLAME SWORD). The right chest is a CLOTHES, but you have to fight 3 or 4 dangerous Dark Wizards that are more than capable of taking all of the characters away in 2 rounds. I suggest you to get the chest for the Collection percentage later, when you're much, much more stronger. If you try to find a way to the middle object, you can't find one. What to do? Just step on a crack and let gravity pull you down! B3FB: Immediately after you fall down, you fight a squad of Specter-type enemies. Destroy them and move on. After exiting the room, you see a weird type of tile that is completely unique to you. Stepping on it will damage your characters for 1 Hp each. However, there are no random encounters in those platforms. If you've gotten to Mt. Gulg, you would know what I'm talking about because this stuff is VERY similar to the lava in Gulg. Back to the point, you may go to the left to find a room guarded by a White Dragon with two chests: MYHTRIL GLOVES and ICE ARMOR. The Ice Armor, like the Fire Armor, is VERY useful in this dungeon. Go further south and you see a fork... to the left is a room filled with Gil, guarded by some wolves. You coiuld bypass the encounter point by not stepping on the middle space to the left of the chests. Like this: xxx o xxx The 'o' is the encounter point. You should be able to figure out how to get all of the chests without fighting the tough wolves. The six chests total up to 40,784 Gil! Wow... Anyway, to the right, the stairs just leads you back to B1F. B1F: Go around the room to open a chest with an ETHER. Go through the other door (you can go to the room just below for 10,000 Gil without any encounter fight) and go to the right. Now, before you do anything... You have two options: take the staircase to the northeast and go back to the over world (do this if you DESPERATELY need some healing) OR enter the room for three nice items and a Boss Battle. Also, if you go back to the over world, you'll have to explore the dungeon all over again to get to this point again! Let's enter the final room! You see a crack up ahead. Of course, don't step on it YET. Grab 9500 GIL, SLEEPING BAG, and ICE SHIELD from the chests and DROP down the hole!!! Just as you were going to grab the blue stone away, you get an encounter battle! NOOOOOOOO!!!!!!!!!!!!!!!!! ------------------------ BOSS: Evil Eye イビルアイ ------------------------ HP: 162 (yes, 162!!!!!!!) EXP: 3225 (For a 162-HP boss? Pretty good!) A very simple boss. SIMPLE. Just do 162 worth of damage and he's down. Wait... there MUST be a catch in this! He can't be THAT easy! Well, there is a small catch... Doom. He knows THE nasty spell, Doom. It, if connected, will result in a fatal hit. Remember, he has only _162_ HP! Just attack with everything you got and you're done! You wanna know how I beat the boss? Well... I commanded my two Fighters to Attack, my WM to cast Invis2 (just in case it makes the Doom attack miss) and make my BM cast Bolt3. My WM came out first and cast the seemingly worthless Invis2... Then my BM cast Bolt3 for 172 damage. Battle over. :) Grab the LEVISTONE and step on the crack to the either side. If you want to fight Evil Eye again, please feel free to go one step south! You have to maneuver your way through B4F to get back to B1F and take the northeastern stairs to return to the sweet, sweet over world!!! ============================================================================== GETTING THE AIRSHIP ============================================================================== ENEMIES (SOUTH OF CRESENT TOWN) ------------------------------------------------------------------------------ アナコンダ Anaconda アンクヘッグ Centipede サソリ Scorpion トロル Troll ヒルギガース Hill Gigas ミノタウロス Minotaurs Make your way back to Crescent Town (dock your ship the next port south of here) and save at the Inn if you like. Do whatever you want to do here, and leave to the west. Remember the river to Mt. Gulg? Its way is to the northwest. You will use the same river, but don't go to the north or west... Just go directly south of Crescent Town and you should see a broad-open river, eager for your canoe. Ride it to the east and south. Get on the solid ground just before the deep sea. Hmmm.. what's that? A desert? Never seen a desert around this area, how strange! Anyway, go into the desert (just be ON the desert/sand) and go to your Item Menu and select Levistone from the 'Key Items' sub-menu. Mysterious as its seem, or even impossible, the sand breaks apart like God did to the Red Sea and spurts the AIRSHIP out! It's all yours now! ------------------------------------------------------------------------------ =-----------------------= CHAPTER 6 - CLASS CHANGE! =-----------------------= Recommended Level: 30+ ------------------------------------------------------------------------------ ENEMIES (NEAR THE CITADEL OF TRIALS) ------------------------------------------------------------------------------ ウィルム Wyrm ウェアタイガー Weretiger オチュー Ochu キティタイガー Kitty Tiger サーベルダイガー Saber Tiger スフィンクス Sphnix バシリスク Basilisk ヒドラ Hydra レモラーズ Remora With your new levitating machine, you can access to the entire realm of Final Fantasy. However, the first place you should go is the Citadel of Trials, to the north. This place has an item, Rat's Tail, that will trigger a class change, THE most important advancement in this game you will ever undertake. You may and can bypass this ordeal, but please do it unless you want a harder challenge. That castle also has two VERY unique and RARE items: (other than the Rat's Tail) the Healing Staff and the Gauntlets. Those items are very vital to your success in the Normal Mode. Yep, you REALLY need to go there! First off, go to the northeast corner and look around for a town enclosed by mountains... that's Gaia. Some decent BM and WM magic awaits you but you don't have to buy them right now. The equipment here are too expensive, but if you have plenty of Gil, you could buy them (Protect Rings). You should buy 99 potions, 99 antidote and some cottages/tents if you need. Back on your airship, go west of Gaia, to the central part of the northern hemisphere. Look for a broken down, shabby, fugly castle. You cannot land anywhere close to it because the ground is unsuitable for your airship (light green). What to do? Just go a bit north and west to find a place with dark green grass. Land there, since it is the closest place to the Castle. Walk around the bay... it's a long walk so you might want to save your game after every few battles. The monsters to the Citadel aren't too tough but they can be deadly, especially that Sand Worm, which will use Earthquake, an automatic KO. I recommend staying close to the airship and fight the monsters until you're at least LVL 21 or 22 if you're not there yet. After walking around the bay, save your game with a tent or cottage and enter the ordeal. ============================================================================== The Citadel of Trials 試練の城 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ ガントレット Gauntlets キングマミー King Mummy いやしのつえ Healing Staff ドラゴンゾンビ Dragon Zombie ルビーのうでわ Ruby Armlet ホーンドデビル Horned Devil アイスブランド Ice Brand マインドフレイア Mindflayer はがねのこて Steel Gloves マミー Mummy コテージ Cottage ミノタウロゾンビ Minotaur Zombie 1455ギル メデューサ Medusa 7340ギル ラクシャーサ Rakshasa ねずみのしっぽ Rat's Tail Alright, you ready? If you're not... I'm going to tell you here, right now. This castle hunting is OPTIONAL. Yes, you don't have to go. Decide for yourself. Start off by going up to the exact center of the floor to find a elder. He will notice that you have the crown (you got this a LONG TIME ago) and warp off to Neverland (or whatever). What to do? Go to the northwestern corner of the floor to find a door leading to a throne. Get on the throne to warp up to 2F. The second floor is very deceiving and confusing. You have to travel around the floor by the warp points. Since it's illogical to explain the warps and their points with words, I'm going to make a map for ya. You can thank me later. :) .-------. .-------. |X | |Gaunt- | | 7 |------------------------------| lets | | | | | | '-------' | ------------------- ' -----' | .---|____ _________ | S = Start | | X |X '________| | | | | | | | 2 | | | Step in order from 1 to | | |3 _____|___ | | | 8 to get to 3F. Before you | | |_______| | | | X| get on the 8th warp, go to | | | --| S |--------| |__| the northeastern corner for | | | '--- --' | X| the GAUNTLETS. If you don't | | | 4 | | | want to get it now, you can | | | | 1 | | get it later in 3F. (Fight | | |-----------------------|8 | Clay Golems) | 6| |X | | .-------| |_______________________| .-------. X = worthless warp point | X| | Stairs| | |------------------------------| to 3F | | 5| | | '-------' '-------' 3F: How fun! You just revolve around the origin of the floor, picking items from the chests on the way! Just go up to the first chest for the famous HEALING STAFF and equip it on your WM. However, the plate directly behind the door is guarded by a pack of Nightmare so if you want the item, you'll have to fight them twice... one for entering and one for leaving. Afterwards, go left (of course!) for the RUBY ARMLET, ICE BRAND, and STEEL GLOVES. To the south of that point has three more chests: COTTAGE, 7340 GIL, and 1455 GIL. If you haven't gotten the Gauntlets back in 2F, you can get it right here. (By the way, did anyone notice the increase of the frequency of the battles between this place and the over world? Maybe it's just me...) BEFORE YOU GO UP TO THE LAST REMAINING CHEST, equip your attackers with the Flame Brand(s), make sure you characters are all right, no one below 100 or 150 HP. Now, go open the chest and you get the RAT'S TAIL... Yay! Walk to the throne to warp back to the over world... but wait... before you go, you have to fight the... ------------------------------------- BOSS: Dragon Zombie(s) ドラゴンゾンビ ------------------------------------- HP: 268 each EXP: 2331 each Another easy one... Just use your WM's Dia spells and BM/RM's Fire spells. Your attackers should have the Flame Sword to damage them heavily. That's all. Yep, pretty easy. Step on the chair to warp back to 1F and pave your way to the over world! ============================================================================== The Dragon Caves ドラゴンの洞窟 ============================================================================== ITEMS ENEMIES (OUTSIDE THE CAVES) ------------------------------------------------------------------------------ テント Tent ウィルム Wyrm エーテルドライ Ether Dry ウェアタイガー Weretiger きんのはり Gold Needle オチュー Ochu エリクサー Elixir バレッテ Barette コテージ Cottage マンティコア Manticore 500ギル スフィンクス Sphinx エクスポーション X-Potion ヒドラ Hydra 9500ギル キティタイガー Kitty Tiger 2750ギル サーベルタイガー Saber Tiger 1520ギル バシリスク Basilisk 1455ギル レモラーズ Remora 2000ギル 2750ギル Save with your Tent or Cottage if you like and fight your way back to the airship. You really don't have to heal in any Inn/Church but you can if you want. To make the Rat's Tail useful, go to the southwest of the Citadel to find a string of islands with some holes in them. I recommend you start off with the west-most island to get some items and cash. The items you can get are listed above, and you don't have to fight anything to get them because there are no random encounters in those Dragon Caves. Take your time getting them all. When you've gotten all of the items in the caves by jumping from one cave to another via the airship, enter the right cave on the island with two caves. After a LONG shrinking hallway, you finally find a stairs leading to a sword- infested hall. At the end of the room is... the incomparable BAHAMUT!!!! He sees the Rat's Tail and recognizes your efforts to get it. He immediately transform all of your characters to the ultimate form. We kick ass now... The 'evolutions': ----------------- Warrior -> Knight (戦士→ナイト) Thief -> Ninja (シーフ→忍者) Monk -> Master (モンク→スーパーモンク) Red Mage -> Red Wizard (赤魔術士→赤魔道士) White Mage -> White Wizard (白魔術士→白魔道士) Black Mage -> Black Wizard (黒魔術士→黒魔道士) You should go ahead and buy Warp2 for your WM, Life1 for your RW, Cure spells for youe Knight, and Black spells for your Ninja. (Thanks to Red Scarlet for the help!) ------------------------------------------------------------------------------ =---------------------------= CHAPTER 7 - THE WATER CRYSTAL =---------------------------= Recommended Level: 35+ ------------------------------------------------------------------------------ ============================================================================== Gaia & The Search for the Fairy ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ ネコのツメ Cat's Claws まもりのゆびわ Protect Ring ハイポーション Hi-Potion ルビーのうでわ Ruby Armlet テント Tent エーテル Ether コテージ Cottage フェニックスのお Phoenix Down WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ LEVEL 7 LEVEL 7 ケアルガ Cure4 ブリザガ Ice3 ガディア Dia4 ブレイク Break LEVEL 8 LEVEL 8 ホーリー Holy ストップ Stop バオル NulAll デジョン Banish デスベル Dispel キル Doom ENEMIES (OUTSIDE GAIA) ------------------------------------------------------------------------------ アイスギース Ice Gigas ウィンターウルフ Winter Wolf オチュー Ochu トロル Troll ヒドラ Hydra ヒルギガース Hill Gigas マンティコア Manticore リザード Lizard ワイバーン Wyvern Go to the town of Gaia to the northeast, surrounded by mountains. From the over world, the town looks gray, probably symbolizing the depressing earth background. Once in this town, you, of course, would think fast and dash for the magic stores. Well, you could... but I won't advise you on it. I'd rather you to hold back for now because of the steep prices and the chances are: you won't use it as much any time soon. But if you have a butt-load of cash, just go ahead and shop like there's no tomorrow. The point of this town is the valuable information about the Faeries's unique ability. If you talk to the man next to the magic shops to the left, he will tell you about an substance called Oxyale (sounds like some kind of a liquor... but whatever) and only Faeries can collect it. Interesting... You could search for hours and hours to find more information about the missing Faeries, but you could just come here and find out about them... :) Just go to your Airship and ride the casbah to the northwest piece of land. However, the northwest continent is just right of the town of Gaia so it's not a long ride from the town if you went the right way! Hah. The lone desert on the land has a smaller piece of sand to the north, next to a forest. Land just next to that desert, to the west, right next to the shore. Walk to that 'separated' desert and enter the caravan, which is in the middle of the desert. In the little gypsy town, enter the sole store and open up the shop menu. Aha. The BOTTLED FAERIE. Grab it for the low, low, looooooow price of.... 50,000 Gil! If you don't have the money, then sell some of your equipment! HAHAHA! Well, that's what I did! Heh. After buying the worthless piece of junk, return to your Airship and head for Gaia yet again. By now, you should know what you should do... to locate the spring and use the Faerie to retrieve the Oxyale. The spring is to the northeast, but you have to trek to the west and circle the path to the east for the spring. Go to your Key Items Menu and release your poor, trapped Faerie. She will thank you and get the OXYALE for you! (This reminds me of... the original Legend of Zelda... Hmmm...) The function of the town of Gaia is done for now. Its has served its purpose. Good-bye. Nah, I'm just kidding, you'll be back. Leave to the same location where you got the Bottled Faerie. This time, however, you should land just below the large desert. Find a spot just north or south (doesn't matter) of the river and land there. You have two options now. You could travel by foot to the right to the town of Onlak for some shopping, or you could stop by the Waterfall Cavern for a quick level up and get an essential item. I recommend you to go to the town first to heal up or get some new stuff. I'm going to the Cavern first because I will return to Onlak later. ============================================================================== Waterfall Cavern 滝の裏の洞窟 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ まどうしのつえ Spellbinder ナイトメア Nightmare リボン Ribbon クレイゴーレム Clay Golem 13450ギル キングマミー King Mummy 6400ギル マミー Mummy 5000ギル ピロリスク Pyrolisk ディフェンダー Defender グリーンドラゴン Green Dragon ワープキューブ Warp Cube コカトリス Cockatrice To get to this dark underground abode, use your canoe to go north, against the current of the river that lies a few steps left of the town of Onlak. At the end of this stream, there is a waterfall pouring. Go into the waterfall to discover this palace. (Well, not a palace... but anyway) This place is REALLY oh-so-simple. You start off in the bottom right corner and everything you need/want is in the bottom left corner so let's go there! Go left all of the way until you reach a fork with two paths: up and down. Take the bottom path and you should reach the hidden room with all of the items: SPELLBINDER, RIBBON(!!!), 13,450 GIL, 6,400 GIL, 5,000 GIL, and the DEFENDER. You might have noticed a robot walking around in the room... He's actually friendly, so don't be afraid. Talk to him and he will you the WARP CUBE. Right now, it's not important, but it will be pretty soon. Let's backtrack to the stairs and canoe back to the land and walk east to Onlak. ============================================================================== Onlak オンラク ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ None None ハイポーション コテージ エーテル きんのはり ばんのうやく WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ バマジク NulMagic セーバー Saber ラヒーラ Heal3 ブライン Blind ENEMIES (OUTSIDE ONLAK) ------------------------------------------------------------------------------ アイスギース Ice Gigas ウィンターウルフ Winter Wolf オチュー Ochu トロル Troll ヒドラ Hydra ヒルギガース Hill Gigas マンティコア Manticore リザード Lizard ワイバーン Wyvern Heal up and buy whatever you want. This place has the great Saber and Heal3 magic so buy them for 45,000 Gil apiece. Unfortunately, there is no equipment store so you'll have to bear with your current format. Luckily, the following dungeon has plenty of newer equipment and they will replace most of your equipment... Saves ya money, I guess. :) Save at the Inn if you like. Go across the tiny stream cutting the town in half and follow the path right. At the end, there is a mermaid (or at least she looks like one, I guess) blocking your way to a submarine. Talk to her and she will state: "Warriors with Oxyale..." and disappear into thin air... A ghost?! Hmmm... Go into the sub (turns out that it's actually a barrel!) and it will transport you to the ocean bottom, where you will reach the 'Sunken Shrine', 3F. ============================================================================== Sunken Shrine 海底神殿 ============================================================================== ITEMS ENEMIES ------------------------------------------------------------------------------ 3RD FLOOR (A) ウォーター Water 2000ギル ウォーターナーガ Water Naga 9900ギル うみサソリ Sea Scorpion ゴースト Ghost 4TH FLOOR (A) サハギンチーフ Sahagin Chief ダイヤアーマー Diamond Armor サハギンプリンス Sahagin Prince 20ギル シースネイク Sea Snake まじゅつのつえ Mage's Staff シートロル Sea Troll ライトアクス Light Axe シャーク Shark 12350ギル ストーンゴーレム Stone Golem ディープアイ Deepeyes 5TH FLOOR ホワイトシャーク White Shark 2750ギル 10000ギル 10ギル ダイヤのかぶと Diamond Helm ダイヤのこて Diamond Gloves 4150ギル 5000ギル 9000ギル 1760ギル ダイヤのうでわ Diamond Armlet ロゼッタいし Rosetta Stone 2ND FLOOR どくけし Antidote ダイヤシールド Diamond Shield ライトアクス Light Axe リボン Ribbon 9900ギル 7340ギル 2750ギル 5450ギル きょじんのこて Giant's Glove 385ギル 7690ギル 8135ギル 3RD FLOOR (B) 110ギル 450ギル Before we start, I want to tell you have TWO objectives here. The first one is go up and search for the Rosetta Stone. The second one is to go down and eliminate the third Fiend, Kraken. You have to do both but, obviously, you should go up because you gather EXP on the way that might benefit on the boss fight. To begin, there are two stairs on the opening floor (3F, not 1F). The right set goes up, to the Rosetta Stone. The left one, as you figured, goes down, toward the depths of the dungeon to Kraken. I'm going to start going up. 3F: Walk up, through the Roman pillars (Atlantis?) and go right when you see two big black slabs to reach a room with 2000 GIL inside. If you want another 9900 GIL, go left from the 2000 Gil room and walk past the central path to get to the other side. Walk up to find yet another door. Yep, the 9900 Gil is in there. Now, you know what to do... pick one of the stairs. The right one goes up, to the Rosetta Stone. The left one goes down, to Kraken. Your choice. 4F: Items are aplenty here. Since the enemies aren't that hard, just take your time collecting the items. The most important item: the DIAMOND ARMOR, which is hidden in the chest in the top room. Trek to the north and enter the room for this item. 20 GIL is in the middle room, and to the bottom left: LIGHT AXE. In the rooms left of the stairs to 5F, MAGE'S STAFF and 12,350 Gil lies all alone in their rooms. The stairs is to the extreme bottom right. 5F: My favorite floor of all! NO ENEMIES HERE!!! Yep, you heard (read) me right! All you have to do is gather every treasure and grab the Rosetta Stone! There are many treasures to uncover and they are scattered throughout the rooms in this shrine. There are THIRTEEN treasures, including the Rosetta Stone in this floor so count them so you don't miss anything! You could talk to the Mermaids if you like, but they are full of blabber. If you're wondering how to get to the room with the Rosetta Stone, just go to the northwestern path and it will lead you there. This room is spherical, like the Earth so if you go left, you will come out in the right side... neat, huh? If you have the magic spell Warp2, you can use it here to teleport back to Onlak for a quick heal. If you don't, then I guess you have to go back the hard way. :) Good luck. Remember to take the left stairs when you come back to go down to Kraken. 2F: This floor has some treasures but you cannot access them right now. The only thing you can do is to go up to a new set of stairs, leading to 3FC. 3FC: Hah. What do you think? Go on to 4FA. 4FA: There is a room with nothing inside so ignore it and go around it to locate the stairs to 3FB. 3FB: Open the door and enter the room to find two chests (450 GIL and 100 GIL). After finding how pathetic the cash is in here, take the other door to the stairs. 2F: Finally! The OTHER side of 2F, the side with the treasures! Let's go south to a room with 8135 GIL and 7690 GIL. Leave the room and go left to find one more room with those treasures: 5450 GIL, 385 GIL, and the ever powerful GIANT'S GLOVE! This item, when used in battle, will heighten your attack power!! Go north to find a lone treasure: LIGHT AXE (another one, blah). RIBBON (protects you from status ailments so it is better than you think, depsite its +1 DEF advantage), 9900 GIL, 7340 GIL, and 2750 GIL are all in the room right of the Light Axe. After collecting them all, go to the northwest corner for the final stairs. 1F: Bah... No treasures here but you have to walk for a while to get to the end... The end of this floor has the third crystal, the blue one... Hmmm... Go left once you enter this floor. Go up and continue until you see a left. Of course, take that left and proceed until you see a door. Yep. The final door, leading to the boss. Nah, I'm kidding! :D This room is a winding one, just there to make this dungeon a bit longer. (damn you, Squaresoft!) Find the other door and go on to the final room. (I'm serious this time...) As you should have already knew, get ready and heal up. This boss is fairly tough, but not too tough that you can't handle it. Go up to the ball and tap X... (been a long time since our last boss, sniff) ---------------------- BOSS: Kraken クラーケン ---------------------- HP: 3600 EXP: 2000 This battle is a VERY anti-climax one. While the boss is gigantic, the size of the HP is off the charts, and the strength of this boss is over- whelming, this one is simple to master. This boss has no magic other than Bolt2 to damage you so he depends on his brute strength to kill you. Now, to take away the 1600 HP he has, you use your attackers. With their pure strength, they will damage him for about... 15 points. Yes, 15! It does make it even tougher, doesn't it? Well, no. If you've gotten the GIANT'S GLOVE earlier, you can master this battle without any trouble. The Giant's Glove heightens your attack power and it seems to 'remove' the defense of Kraken's. Use this glove as an item to boost your fighter (he must be choosing it). After that, boost your fighters even more with your BM/RM's Haste. With those, your fighters can attack for upwards for 450 damage! Your WM/WW should cast physical barriers (Shld2 and Invis2). Again, keep your healers at bay so they can heal your characters up. This battle can draw on long... After the enjoyable battle, you get to dance again! Step on the portal to warp back to the over world, just outside Onlak. Enter the town to heal up or whatever. ------------------------------------------------------------------------------ =--------------------------= CHAPTER 8 - THE WIND CRYSTAL =--------------------------= Recommended Level: 40+ ------------------------------------------------------------------------------ With three of the Fiends out of the way, let's charge the fortress of the fourth Fiend. Without a doubt, this Fiend has a large following to help him survive any opposers. Therefore, you have to encounter through some large obstacles... to be specific: TWO dungeons. Well, unless you're dyslexic, (why are you reading this if you are, anyway?) you DID read about the two dungeons. To add injury to insult, you have to go through the dungeons consecutively without any 'breaks' for healing. All I have to say: good luck. First, go to Melmond to meet a rather strange person, Dr. Unne. You probably don't remember where Melmond so bring your World Map up and move the pointer down to 'Melmond' and press A. Look at the World Map... you should be shown the location of Melmond. It is just across the ocean from Onlak, in the middle of the world. ============================================================================== Melmond ============================================================================== Upon the arrival, ignore everything you see in the beginning and go up and walk over the bridge to the upper part of Melmond. Immediately turn right and stick to the right side. You should eventually see a blond man standing patiently on the graveyard. Go talk to him and he will exclaim about your Rosetta Stone, which you just got from the Sunken Cavern. (I did tell you to get it, didn't I?) He explains that this stone deciphers the legendary Lufenian language (Latin, perhaps?) The wacky doctor Unne teaches you the magical Lufenian language. Congrats, you're now fluent for that language! Leave the town and hop into your Airship. Your next location: Lufenia, the birthplace of the language you just learned. Go northwest or northeast, to the northeastern continent, where Gaia lies. To the west of Gaia, there is a fairly large desert that resembles the Sahara Desert. Wait, don't go there yet, kiddo. Go southeast from that desert and follow that forest-y peninsula. At the extreme end of that jutting piece of land, you finally find the town of Lufenia. Oddly, you cannot land anywhere near it because of the lack of de-forestation. The nearest landing spot for your lovable airship: to the north, just next to the pond/lake. The spot is only one unit in length and width so look around carefully for it (northeastern side of the pond). Yes, you have to walk all of the way to Lufenia. Good training, no? No? Too bad. ============================================================================== Lufenia ルフェイン人の町 ============================================================================== WEAPON SHOP ARMOR SHOP ITEM SHOP ------------------------------------------------------------------------------ None None None WHITE MAGIC SHOP BLACK MAGIC SHOP ------------------------------------------------------------------------------ アレイズ Arise フレアー Flame ENEMIES (OUTSIDE LUFENIA) ------------------------------------------------------------------------------ アロザウロス Allosaurus ウィンターウルフ Winter Wolf トロル Troll ヒルギガース Hill Gigas ミノタウロゾンビ Minotaur Zombie ワイバーン Wyvern There's virtually nothing to do here, yet this is a valuable town for your game progress. First, ignore the fruitcakes and go to the northeastern corner. You will see a gap leading to nowhere. Trust me on this and walk directly east. You won't be placed in the over world... Instead, you will see a well- hidden Magic store. They have the BEST spells in the game, one for your WW and another for your horny BW (I mean the hat!). Flare will make the enemies scream for their mommies and Life2 will revive your fallen warriors back to FULL health! They rule... Your next objective (it was your primary one anyway): To locate the man with the Bell. The man standing on the bottom corner of the eastern hemisphere, undoubtedly waiting for you. Talk to the blonde and he will give you the BELL. Leave this just-got-worthless town (now this town has LITERALLY nothing!) for your airship again. (Yeah... another long walk back! Round trip fare!) Once back at your Airship, heal up (nearest town is Gaia) and re-stock your items with 99 Potions and some Cottages. Time for the 4th Fiend! Let's go west of Lufenia and Gaia, to the desert. Fly over the desert and circle around it until you see a tower speared into the desert's heart. That's your next journey, the Tower of Mirage. Memorize its location so you won't get lost and go south and final landing spot just below the desert. Walk up and battle the monsters until you reach the Tower... ============================================================================== Tower of Mirage ミラージュの塔 ============================================================================== ITEMS ENEMIES (IN THE TOWER) ------------------------------------------------------------------------------ テント Tent ピロリスク Pyrolisk イージスのたて Aegis Shield ウィルム Wyrm 2750ギル ウェアタイガー Weretiger 3400ギル ガーディアン Guardian 18010ギル キメラ Chimera シャープソード Sharp Sword キングマミー King Mummy いやしのかぶと Healing Helm コカトリス Cockatrice 800ギル サーベルタイガー Saber Tiger 13000ギル ナイトメア Nightmare 12350ギル バンパイア Vampire トールハンマー Thor's Hammer ブラックナイト Black Knight 7900ギル ヘルハウンド Hell Hound 8135ギル マミー Mummy コテージ Cottage メデューサ Medusa 7600ギル ワイバーン Wyvern サンブレード Sunblade 1000ギル ドラゴンメイル Dragon Mail ENEMIES (AROUND THE TOWER) ------------------------------------------------------------------------------ アロザウルス Allosaurus サンドウォーム Sand Worm チラノザウルス Tyrnaosaurus デザートバレッテ Desert Barette バレッテ Barette ワイバーン Wyvern Before we start, you have to know the following: You can use Warp2 to return to the over world after the chest-collecting if you feel that you cannot endure 5 more floors that exist in the next dungeon. But if your party are well-equipped and strong enough, you can collect all of the items and beat the Fiend all in one run. However, don't be afraid to return for some healing if you need since this Tower is fairly short with 3 straightforward floors. You can literally blow through this place if you don't pay attention to the items. Now, let's start. 1F: The stairs to 2F is RIGHT NEXT to the entrance! Just go through the door that you can see right now. Go left a bit and you will see another door. Once you enter through that door, you can see the stairs to 2F. However, if you want the delicious (and worthy) items on this floor, you'll have to search a bit longer. They are located at the middle of the room but you have to circle the room to discover the tombs. The treasures: TENT, HEALING HELM (works the same way at the Healing Staff if you use it as an item), 800 GIL, 2400 GIL, 18,010 GIL, SHARP SWORD, AEGIS SHEILD, and 2,750 GIL. Then return to the bottom part for the stairs to 2F. 2F: Another simple one, but you have to walk a great distance to get to the spoils and the exit. Just follow the path that comes before you until you finally reach an opening that leads you deeper into the room (a LONG walk). If you want the prizes, go right to another opening and go down for a door leading to the central room, which has: 8135 GIL, 7900 GIL, THOR'S HAMMER, 12,350 GIL, 13,000 GIL, COTTAGE, 7,600 GIL, SUNBLADE, 10,000 GIL, and the DRAGON MAIL. Exit the room and head up again. Don't go through any openings! If you paid attention on your walk around this floor, you should've saw a set of stairs with a monster walking around it. Yep, go up those stairs (north part). 3F: The last floor in this Tower... Another straightforward one, but this time, it's much, MUCH easier. Go down to find a door leading to a lone room... Before you enter those doors, heal up your party (not to the max, not that tough of a battle). Proceed to the doors and a Blue Dragon will confront you for the sake of his job (guardian). This guy has a feverishly high attack power, but he has only 454 HP so you could take him down if you have two powerful physical attackers. Just cast Haste on one of your attackers and pick him apart. After the battle, proceed to the flashing stone flanked by 4 stone slabs. Once you step on it, you will be warped up to the Flying Fortress! If you didn't get warped, then it is very evident that you forgot to get the WARP CUBE earlier. Refer to the Waterfall Cavern in Chapter VIII for this item. ============================================================================== Flying Fortress 浮遊城 ============================================================================== ITEMS ENEMIES (IN THE FORTRESS) ------------------------------------------------------------------------------ 1ST FLOOR アースメデューサ Earth Medusa 9900ギル イビルアイ Evil Eye ポーション Potion エアエレメンタル Air Elemental 4150ギル ガーディアン Guardian 7900ギル キメラ Chimera 5000ギル クレイゴーレム Grey Golem まもりのゆびわ Protect Ring ストーンゴーレム Stone Golem 6720ギル スピリットナーガ Spirit Naga いやしのかぶと Healing Helm ソルジャー Soldier 180ギル ダークファイター Dark Fighter レイズサーベル Raise Saber デスナイト Death Knight デスマシーン Death Machine (5F only) 2ND FLOOR ナイトメア Nightmare ミスリルのかぶと Mythril Helm ネオチュー Neochu コテージ Cottage バンパイアロード Vampire Lord ダイヤのこて Diamond Gloves ファイアヒドラ Fire Hydra 880ギル ブラックナイト Black Knight 13000ギル ブラックプリン Black Flan リボン Ribbon マインドフレイア Mindflayer ダイヤシールド Diamond Shield マンティコア Manticore アダマンタイト Adamantine メディーサ Medusa しろのローブ White Robe ラクシャーサ Rakshasa くろのローブ Black Robe 3RD FLOOR きんのはり Gold Needle 4150ギル 3400ギル サスケのかたな Sasuke 9000ギル ポーション Potion まもりのゆびわ Protect Ring 5450ギル 6400ギル フク Clothes まもりのマント Mantle Ring きんのはり Gold Needle 9500ギル 8135ギル If you dash for the stairs on every floor without grabbing any treasures, you could end up in the top floor, facing Tiamat without any scratches on your party. Of course, you could differ. The items here are extraordinary and you, without a doubt, will benefit from it. Items such as Diamond Shield, Adamanite, and Protect Ring will make you salivate when you discover their true meanings. (Especially Adamanite, a MUST get!) The monsters here can be annoying with their status-changing spells (Death, etc.) so I recommend you to be extra-careful here... Remember, beware of the dangerous monsters here! 1F: Plenty of items here... As you go out of the room you got in via the Warp Cube, you see that you have 4 paths to go... Where to go? Well, let me summarize all that with a nice ASCII art! Stairs to 2F | | | | Potion | 6720 Gil 9900 Gil | Healing Helm 4150 Gil------------------Start---------------Protect Ring 7900 Gil | 180 Gil | 5000 Gil | | | Raise Saber Raise Saber (Venom Blade) is fairly effective, since it can kill this dungeon's boss in one hit. Easy as that, huh? Go wherever you wish. 2F: An easy level to paint out. Stairs to 1F (Start) Mythril Helm | Cottage | Diamond Gloves \ | / \ | / \ | / \| / Ribbon 13000 Gil---------------------------------Diamond Shield 880 Gil /|\ / | \ / | \ Adamanite (A / | \ White Robe MUST GET!!!) | Black Robe Stairs to 3F 3F: The layout is more chunked than 1F's but it has the basic directions so I can make a ASCII map of it. Please note that the directions to the treasure are GENERALLY speaking, not the direct arrow. The upper room is a bit to the left but it's more to the north than it is to the left so you should know what I mean. Protect Ring Potion 5450 Gil 9000 Gil | | | | Clothes Sasuke | 9500 Gil Gold Needle | Gold Needle 4150 Gil------------------Start---------------Protect Cloak 3400 Gil | 8135 Gil Stairs to 4F | 6400 Gil | | | none I would say go to the north AND east rooms first (order doesn't matter) and go to the west room last because the stairs is right next to the room. Make sure you get Sasuke if you have a Ninja in your party, it's his best weapon next to the Masamune (Masaume again... blargh). Protect Cloaks are the best shields for the mages. 4F: Just go right or left twice and go south twice to find the entrance to 5F. Yawn. 5F: Save your game now, and heal up all of the way! Walk up the hall and click on the Crystal for.... (drum roll) a BOSS BATTLE!!! ------------------------ BOSS: Tiamat ティアマット ------------------------ HP: 2000 EXP: 2000 A menacing boss and she look tough to slay... and she is! Especially with 2000 HP... She throws a variety of attacks at you such as physical claw attacks, Thunderbolt, Toxin (VERY lethal!), and some other minor ones. Make sure your WW keeps your party's HP at the VERY HIGH levels! Toxin can throw your party off if you're not careful enough. As usual, your Knights/Ninjas should use the Giant's Glove and have your BW/RW cast Haste on them. With those, your Knights can attack for about 500 Damage! Pretty nice! Your WW and BW can barely scratch the boss so let them concentrate on the healing and the status boosters. Your WW could cast NulBolt to prevent the high damage from the Thunderbolt spell. After that, you could heal or cast Shld2 to shut down the physical damage all of the way. Again, like Kraken, you have to reply on your physical attackers to win this semi-tough battle. Your White Mage/Wizard or Red Wizard should use NulAll also, if you have it. It should help you quite a lot. One more tip: Break can wipe her out in a single fierce blow. (Thanks, Red Scarlet.) After the battle... just go on the warp! ------------------------------------------------------------------------------ =------------------------------= CHAPTER 9 - BACK FROM THE FUTURE =------------------------------= Recommended Level: 50+ ------------------------------------------------------------------------------ Before we all start raiding the final dungeon and assassinate the ultimate boss, make sure your party are at least level 35. You could do this by fighting enemies with fairly high EXP (Rivers) or fighting the Evil Eye in the Ice Cavern over and over (one hit kill from your Knight or Master). If you're on a roll, just go on to level 40 because you will need every level up! The dungeon is a grueling test for your ENDURANCE... not your power! Well, you need power, but you need the endurance more. So buy 99 Potions, 99 whatever, and get all of the magic you need (Flare and Life2... you must have those magic!) Another must-have item: EXCALIBUR! If you've gotten the Adamantite from the previous dungeon, you can get this item. Go to the Dwarf Cave and enter the northern room to talk to Smithy. He will forge the sword for free! It's all yours! All done? Let's go back to the beginning of the time! Toward the timeless town of Corneria! Save and heal at the Inn and go to the Temple of the Fiends (to the north, where you fought the first boss, Garland.) ============================================================================== Temple of Chaos カオス神殿 ============================================================================== ENEMIES (IN THE TEMPLE) ITEMS ------------------------------------------------------------------------------ アイスギガース Ice Gigas エーテルドライ Ether Dry (3F) アースエレメント Ice Elemental エリクサー Elixir (3F) アースメデューサ Ice Medusa まもりのゆびわ Protect Ring (B2F) アイアンゴーレム Iron Golem サスケのかたな Sasuke (B2F) ウィンターウルフ Winter Wolf まもりのマント Mantle Ring (B2F) ウォーター Water ラストエリクサー Elixir (B2F) ウォーターナーガ Water Naga マサムネ Masamune (B4F) うみサソリ Sea Scorpion エアエレメンタル Air Elemental キメラ Chimera グリーンドラゴン Green Dragon クレイゴーレム Clay Golem ゴーキマイラ Gorgimera サハギンプリンス Sahagin Prince シースネイク Sea Snake シートロル Sea Troll ストーンゴーレム Stone Golem ダークファイター Dark Fighter ディープアイ DeepEyes デスアイ Death Eye デスナイト Death Knight ドラゴンゾンビ Dragon Zombie ナイトメア Nightmare パープルウォーム Purple Worm バシリスクBasilisk バンパイア Vampire バンパイアロード Vampire Lord ファイアー Fira ファイアギガース Fire Gigas ファイアリザード Fire Lizard ブラックプリン Black Flan ブラックナイト Black Knight ホワイトシャーク White Shark ホワイトドラゴン White Dragon マインドフレイア Mindflayer ラーバウォーム Lava Worm レッドドラゴン Red Dragon レッチ Lich マリリス Marilith クラーケン Kraken ティアマット Tiamat カオス Chaos! The Temple is fairly long and there's a good reason behind it. You have to go up to 3F first to unlock a way down to the basements, where the true battles occur. The Four Fiends are back, hence the name of this temple. Yes, Lich, Marilith, Kraken and Tiamat are all here. Before we start, you should know about a neat survival technique: (you should have known about this but I'm saying this just in case) use your Healing Staff and Helm to heal your party EVERY battle. Use your Wizards for healing. Never, never use magic unless it is used for wiping out a LARGE (6+) party of enemies OR the bosses. Your Knights and Monks can handle them all with some decent healing. Got that? Good. The enemies here are pretty tough, but nothing that you can't handle. They are actually pretty easy for you if your levels are high enough (35+). Some enemies to watch out: Mindflayer and Vampires in B4F and White Dragons in 1F-3F. That's about it. Onward! Go up to the crystal in the central room and touch it... 1F -- Four staircases here. Two inaccessible right now. One leads to the dead end. One remains. The southeastern corner. Yep, that stairs goes up to 2F. Let's go! 2F -- Go to the east and a sparkling brand new stairs leads you to 3F. 3F -- Go down until you clear the second room and head east. Follow the pillars to the entrance to the central room, where a Death Eye will confront you. Destroy it with Fire magic and physical attacks. Hmm.... You see your first chests in this dungeons! Must be tasty! Let's see what's inside! Ughhh... ETHER DRY and ELIXIR? We don't need that now! Wait, we do! Back to the point, stand on the tile in front of the stone slab in the middle of the room. Play the LUTE that you got AGES ago. A ladder appears out of nowhere! 2F -- Get out of the room you're in and head west, then north. Go to the north- western corner to find the stairs down to 1F. 1F -- Just hop from the northeastern corner to the northwestern corner for the stairs down. B1F - Earth --- ----- Sigh... NOW there's a TOUGH floor! Walk around the horn (up, right, and down, to the other side of the floor) to locate the highly protected stairs. Why protected? Let's SAVE and HEAL before you find out! ^_^ You will fight the first Fiend, Lich, here. Just pummel him with your Knights and Monks while your Wizards use Healing Helm/Staff (don't want to waste magic on him). He has only 1000 HP so your Fighters should be able to take him down within 2 rounds. However, he casts FLARE to your party so be prepared to withstand the damage! Good luck. B2F - Fire --- ---- Yep, another floor guarded by a Fiend. But before that, you should pick up some of the treasures that reside on this floor. To the south of the entrance from B1F, there's a PROTECT RING. To the right of the Protect Ring, therein lies a MANTLE RING. Further east is a chest with ELIXIR. Recommended. To the extreme south (go to the western end for the path down) is a room with SASUKE. You could just skip them all and head to the stairs, just to the right of the stairs you came in, down to B3F without any hassle. Of course, you have to defeat the second Fiend before moving on... Marilith! Bah. Too easy. Just cast NulFire and kick her ass with Haste powered-up Knights/Monks. 1400 HP is nothing to you right now. B3F - Water --- ----- Oh boy, oh boy. Nothing in this level but you have to go through countless rooms to get to the next set of stairs. Just maneuver through the rooms, heading to the southeastern corner, where the stairs awaits. The next Fiend? Kraken. Surprisingly, he isn't weak to Bolt. He has buffed his muscles and is prepared to smash your party to pieces. Fear not. Cast Shld2 to offset this. Your RM and BM should cast Haste to power your attackers up to finish him off. His HP is another 400 above the previous one: 1800. B4F - Wind --- ---- This floor has one of the game's BEST weapons, but it's long and far away... You'll have to fight through a LOT of battles to get it. The weapon: MASAMUNE! IMO, I think it's worth it, since ANY character can use it!!!!! Really! To get it, go south to the next block room, and go east. Continue going east until you see a narrow path, still heading east. Take that path and it will lead you to the room with the Masamune inside. Do what you please with it. Whether if you've collected the weapon or not, go to the room right of the one that you entered (you entered the northwestern corner so go to the north- eastern corner). However, the only way to that room is from the northwestern corner so you have to go there first in order to get to the stairs. Yet another boss... Bah. This is REALLY getting old! Tiamat is tougher this time so you should cast your toughest magic for your party's sake. He wields a variety of magic and attacks so you have to be prepared to take the damage. You could always cast NulAll to lessen the damage. Like always, haste your attackers to maximize the inflicted damage. You could waste a turn to cast Saber (Giant's Gloves) if you think you can take a round's worth of damage. If you have Masamune, just equip it on your Knight and use Giant's Glove and cast Haste on him. He should do 1000+ damage easily. B5F --- HEAL TO THE MAX!!!!!!!!!! No battles here except for the FINAL boss! Dodge the pillars and head to the heart of the floor. Alas... you meet the young Garland! He already knew that you killed him 2 thousand years in the future (he was rather easy, bah) but the Four Fiends revived him back... Bah, let's FIGHT!!! ------------------ BOSS: Chaos カオス ------------------ HP: 20000 (!!!) He has a lifetime's worth of HP AND he casts Cure4, which heals himself ALL OF THE WAY to the MAX, OFTEN! (Did all of that caps hurt you? too bad.) He has, like most of the bosses, has a high defense against magic so don't waste your Flare and Holy on him. Your WM should cast NulAll while your BM or RM casts Haste and Steel to your party. Your attackers MUST use the Giant's Glove or you're going to have a tough time! If you're critically low (HP), your attackers should use Healing Staffs or Helms to help your party up. In short, equip your best weapons and defense items and give it ALL! Don't hold back, this is the time to use the Elixirs, and all that items you didn't use! This is it! Good luck, Light Warrior! When you've defeated him, congrats! And enjoy the ending! The ending is just a crappy text-based one. But you had fun playing this game, right? Heh... thanks for using my Final Fantasy I Walkthrough!!! ============================================================================== ----------------------------- IV. FINAL FANTASY I SECRETS ----------------------------- ============================================================================== Very few, but they do deserve their own full section. --Soul of Chaos After defeating all four Fiends, go back to their old positions (where you fought them) and enter through the shattered statues and step into the portal. You will be taken into a new mode of game, Soul of Chaos. Each portal has its own dungeon from a different Final Fantasy Game, for example, FF6 or FF5. There is some cameo appearances such as Giglamesh (ff5), Omega (ff5), and Ultros (ff6). Beware! They are very strong and difficult! ------------------------------------------------------------------------------ --Easy Training Early On Thanks to various people that have e-mailed me this! When you to Pravoca for the first time, head north and find a small peninsula that is 2x2 in size. There, only Hill Gigas, Trolls, and Necromancers will fight you for MASSIVE EXP... IF you survive. :) ------------------------------------------------------------------------------ --Ship Mini-Game I'm sure you've heard about this already but if you haven't... I'm here for you! Get on your Ship (the water one) and hold down the A Button. Still holding the button down firmly, tap the B button 22 times. Play the Tile Game! Not that hard at all, just practice. Prizes: 1st place: Last Elixir 2nd place: Ether Turbo, Elixir, Cure-All, Hermes's Shoes, Emergency Exit 3rd place: Cloud's String, White Fang, Red Fang, Fangs, Curtains, Red Curtain, White Curtain, Vampire's Fang, Cockatrice's Claw Clear Game: 100 Gil, Potion, Antidote, Gold Needle, Ether, Phoenix Down, Eye Drops, Echo Grass *You get an item from the place you placed and the places below. For example, if you get 1st place, you will get a Last Elixir and an item from the 2nd place slot, and one from 3rd place, and finally the "Clear Game" prize. ------------------------------------------------------------------------------ --Hard-to-Find Monsters Death Machine/Warmech: In the same room as the boss Tiamat, just walk around. There's a 1/64 chance of meeting him but he's extremely powerful so level your party better be ready!!! 2000 HP is waiting for you! (I put down Kraken earlier, Brad Thibodeau pointed that out that it is in the Tiamat's floor. Thanks, man!) Tyrannosaur: Remember Lufenia? To the north of that town, there's a pond. Walk around the pond and if you're lucky, you will fight this mofo. Not too tough as Warmech. (1/62 chance) Iron Golem: B4F of Temple of Chaos-Past. ------------------------------------------------------------------------------ --Best Weapons/Armor WEAPONS ------- Masamune- Simple: Go to the Temple of Chaos-Past. Go down to B4F. The chest to this greatest weapon is to the southeast. Excalibur- In the Flying Fortress, get the Adamantite (2F). With that item, go back to Mt. Duergar and go to the north room for a blacksmith. He will form your Adamantite into Excalibur. Thor's Hammer- Not powerful, but it's the best one for WW. Found in Tower of Mirage. Cat Claws- For Ninja, RW and BW. Bought for 65,000 (Normal, 52000 on Easy) Gil in Gaia. ARMOR ----- Black/White Robe- Best ones for your WW and BW. Flying Fortress. Dragon Mail- For your Knight, in Tower of Mirage. Diamond Armlet- For everyone! However... only one: Sunken Shrine. Protect Ring- Great for everyone... 2 in Flying Fortress, 1 in Temple of Chaos Past. You can buy this in Gaia. ------------------------------------------------------------------------------ --Unlimited Healing Get two of those: the Healing Staff from the Citadel of Trials, and Healing Gloves (1 at Flying Fortress, 1 from Tower of Mirage). Now, do NOT equip them. So whenever you need healing, you go to your items (preferably with your Mages or Wizards) and use the Staff or Glove. Everyone in your party will be healed. Repeat with one more guy and double healing! I went through the Temple of Chaos-Past at level 30 WITHOUT using any magic for encounter battles with this method! ------------------------------------------------------------------------------ --Unlimited Bolt2/Fire2 magic Good for Normal games, actually. Easy mode has too much MP... Anyway, get the Gauntlets (Citadel of Trials) and Thor's Hammer (Tower of Mirage). Don't equip them. Use them in battle and they will cast Bolt2. Nice... As for Fire2, the Mage's Staff, from Sunken Shrine, does the job. ------------------------------------------------------------------------------ --Soft Reset You should know about this but anyway. A+B+Start+Select ------------------------------------------------------------------------------ ============================================================================== ----------------------------- V. SOUL OF CHAOS ----------------------------- ============================================================================== Soul of Chaos is a new mode made exclusively for the Final Fantasy I+II edition of Final Fantasy I. This mode allows you to battle far more superior monsters and bosses of the old (from FF4, FF5, FF6) in various grueling dungeons. There are four of them here... I do not have the walkthrough for any of hem yet, but I do have the locations for them... (Thanks to the Japanese Guide Book for the same game made by V Jump Books!!! I <3 your book!) To access the dungeons, you have to defeat all four Fiends (Lich, Marilith, Kraken, and Tiamat) and the statues in the following locations will shatter, giving you access to the repsective dungeons. Earth (Lich): In a cave between the Temple of Chaos and Cornelia (left side) Fire (Marilith): One of the holes in the Dragon caves. Water (Kraken): In the whirlpool between Melmond and the Dwarf Cave (southeast of Melmond). Wind (Tiamat): Near the Ice Cavern. ------------------------------------------------------------------------------ EARTH DUNGEON (5 FLOORS) ------------------------------------------------------------------------------ FLOOR | FLOOR | POSSIBLE MAX. NUMBER | POSSIBLE ITEMS | TYPE | OF CHESTS | ------------------------------------------------------------------------------ B1F | VARIED* | 1~2 | HI-POTION; WHITE CURTAIN; | | | SPIDER'S WEB; CURE-ALL ------------------------------------------------------------------------------ B2F | VARIED* | 1~2 | VAMPIRE'S CLAW; BLUE CURTAIN; | | | WHITE FANG; NINJA SCROLL (?) ------------------------------------------------------------------------------ B3F | VARIED* | 1~3 | POTION; SPEED DRINK; | | | PROTECT RING; BLACK HOOD ------------------------------------------------------------------------------ B4F | VARIED* | 1~4 | RED FANG; ETHER; SILVER APPLE; | | | ELF'S MANTLE ------------------------------------------------------------------------------ B5F |PREDETERMINED| 1 | LAST ELIXIR ------------------------------------------------------------------------------ *The type of the floor will be always the CAVES type.* ------- You can fight any of the following bosses in B5F: SE room: ECHIDNA (4800 HP, drops X-Potion) SW room: CEREBRUS (4000 HP, drops Small Steel) NE room: AHRIMAN (5000 HP, drops Ether Dry) NW room: 2-HEADED DRAGON (4500 HP, drops Poet's Clothes) ------- EQUIPMENT POET'S CLOTHES (しじんのふく) (All Classes) -------------- Defense +20 Evasion -3 ------------------------------------------------------------------------------ FIRE DUNGEON (10 FLOORS) ------------------------------------------------------------------------------ FLOOR | FLOOR | POSSIBLE MAX. NUMBER | POSSIBLE ITEMS | TYPE | OF CHESTS | ------------------------------------------------------------------------------ B1F | VARIED* | 1~2 | COCKATRICE'S CLAWS; CURE-ALL | | | HERMES'S SHOES; SPEED UP; | | | STAMINA UP ------------------------------------------------------------------------------ B2F | VARIED* | 1~2 | ECHO GRASS; HI-POTION; BLUE | | | FANG; X-POTION; POET'S | | | CLOTHES ------------------------------------------------------------------------------ B3F | VARIED* | 1~3 | PHOENIX DOWN; RED FANG; | | | STAMINA UP; MIND UP; | | | PRIEST'S ROBE ------------------------------------------------------------------------------ B4F | VARIED* | 1~3 | 700 GIL; SILVER APPLE; | | | ETHER TURBO; EYE MEDICINE; | | | GIANT'S MEDICINE ------------------------------------------------------------------------------ B5F |PREDETERMINED| NONE | NONE ------------------------------------------------------------------------------ B6F | VARIED* | 1~3 | RED CURTAIN; BLUE FANG; | | | POWER MEDICINE; LUCK UP; | | | THIEF'S CAGE ------------------------------------------------------------------------------ B7F | VARIED* | 1~4 | 150 GIL; HI-POTION; HERMES'S | | | SHOES; FAIRY'S MEDICINE; | | | HEADBAND ------------------------------------------------------------------------------ B8F | VARIED* | 1~4 | WHITE CURTAIN; 250 GIL; | | | BLUE CURTAIN; POWER UP; | | | PRIEST'S HAT ------------------------------------------------------------------------------ B9F | VARIED* | 1~5 | EMERGENCY EXIT; GIANT'S | | | MEDICINE; ETHER; SORMA'S | | | DROPS; WAR HAMMER ------------------------------------------------------------------------------ B10F |PREDETERMINED| 1 | RIBBON ------------------------------------------------------------------------------ **The type of the floor will be always either the CAVES or FIRE type.* ------- You can fight either or both of the following bosses in B5F: North Room: SCARMIGLION (4000 HP then 7046 HP, drops Moon Curtain) South Room: CAGNAZZO (7068 HP, drops Light Curtain) ------- You can fight either or both of the following bosses in B10F: Lower Path: VALCALICIA (12954 HP, drops Bribe Heart) Upper Path: RUBICANTE (15000 HP, drops Kikuichimonji) ------- EQUIPMENT Bribe Heart(ブレイブハート)(Fighter, Knight and Ninja Only) ----------- Attack +30 Accuracy +6 Kikuichimonji (きくいちもんじ) (Fighter, Knight, Thief, Ninja, Red Mage, and ------------- Red Wizard only) Attack +37 Accuracy +6 ------------------------------------------------------------------------------ WATER DUNGEON (20 FLOORS) ------------------------------------------------------------------------------ FLOOR | FLOOR | POSSIBLE MAX. NUMBER | POSSIBLE ITEMS | TYPE | OF CHESTS | ------------------------------------------------------------------------------ B1F | VARIED* | 1~10 | 200 GIL; ECHO GRASS; HI- | | | POTION; PHOENIX DOWN; | | | ETHER DRY; RED CURTAIN; | | | MIND UP; HERMES'S SHOES | | | BADMINTON HAT ------------------------------------------------------------------------------ B2F | VARIED* | 1~10 | 400 GIL; EYE MEDICINE; | | | X-POTION; ETHER; GIANT'S | | | MEDICINE; MIND UP; WHITE | | | FANG; MOON CURTAIN; GOLDEN | | | APPLE; GENJI SHIELD ------------------------------------------------------------------------------ B3F | VARIED* | 1~10 | POTION; 3000 GIL; SPIDER'S | | | WEB; SPEED UP; TIGER MASK; | | | WHITE CURTAIN; LIGHT CURTAIN | | | CURE-ALL; ELIXIR; SORMA'S | | | DROPS ------------------------------------------------------------------------------ B4F | VARIED* | 1~10 | HI-POTION; ETHER; SPEED | | | DRINK; POWER MEDICINE; | | | RED FANG; PHOENIX DOWN; | | | EMERGENCY EXIT; ETHER DRY; | | | HERMES'S SHOES; POWER UP ------------------------------------------------------------------------------ B5F |PREDETERMINED| NONE | NONE ------------------------------------------------------------------------------ B6F | VARIED* | 1~10 | 123 GIL; EMERGENCY EXIT; | | | BLUE FANG; COCKATRICE'S | | | CLAWS; FAIRY'S MEDICINE; | | | LUCK UP; GIANT'S MEDICINE; | | | ELIXIR; SILVER APPLE; | | | CRYSTAL RING ------------------------------------------------------------------------------ B7F | VARIED* | 1~10 | PHOENIX DOWN; PROTECT RING; | | | VAMPIRE'S FANG; SPIDER'S | | | WEB; GOLDEN APPLE; SPEED UP; | | | POWER MEDICINE; 32000 GIL; | | | X-POTION; LAST ELIXIR ------------------------------------------------------------------------------ B8F | VARIED* | 1~10 | 300 GIL; SPEED DRINK; | | | HERMES'S SHOES; LIGHT | | | CURTAIN; ETHER TURBO; | | | STAMINA UP; SILVER APPLE; | | | CURE-ALL; MIND UP; 70000 GIL ------------------------------------------------------------------------------ B9F | VARIED* | 1~10 | BLUE CURTAIN; HERMES'S SHOES | | | FAIRY'S MEDICINE; SILVER | | | APPLE; X-POTION; EYE | | | MEDICINE; POWER UP; PROTECT | | | RING; DEATH BRINGER; ELIXIR ------------------------------------------------------------------------------ B10F |PREDETERMINED| NONE | NONE ------------------------------------------------------------------------------ B11F | VARIED* | 1~10 | WHITE FANG; COCKATRICE'S | | | CLAWS; SILVER APPLE; PROTECT | | | RING; ORICAHALON; SPEED UP; | | | SORMA'S DROPS; POWER | | | MEDICINE; ELIXIR; MOON | | | CURTAIN ------------------------------------------------------------------------------ B12F | VARIED* | 1~10 | ETHER; 5000 GIL; MIND UP; | | | LIGHT CURTAIN; CURE-ALL; | | | GIANT'S MEDICINE; POWER | | | DASUKI (?); HERMES'S SHOES; | | | X-POTION; LAST ELIXIR ------------------------------------------------------------------------------ B13F | VARIED* | 1~10 | RED CURTAIN; BLUE FANG; | | | VAMPIRE'S FANG; POWER UP; | | | POWER MEDICINE; ETHER TURBO; | | | WHITE CURTAIN; STAMINA UP; | | | ELIXIR; LAST ELIXIR ------------------------------------------------------------------------------ B14F | VARIED* | 1~10 | PHOENIX DOWN; HI-POTION; | | | HERMES'S SHOES; SILVER APPLE | | | FAIRY'S MEDICINE; LUCK UP; | | | MIND UP; EMERGENCY EXIT; | | | EARTH'S CLOTH; SORMA'S DROPS ------------------------------------------------------------------------------ B15F | VARIED* | 1~10 | POTION; BLUE CURTAIN; ECHO | | | GRASS; ASURA; SPIDER'S WEB; | | | POWER UP; GOLDEN APPLE; | | | SPEED DRINK; X-POTION; | | | STAMINA UP ------------------------------------------------------------------------------ B16F | VARIED* | 1~10 | 800 GIL; GIANT'S MEDICINE; | | | PROTECT RING; ETHER TURBO; | | | ELIXIR; SPEED UP; 40000 GIL; | | | HERMES'S SHOES; NINJA | | | SCROLL (?); LIGHT CURTAIN ------------------------------------------------------------------------------ B17F | VARIED* | 1~10 | SPIDER'S WEB; PHOENIX DOWN; | | | X-POTION; HERMES'S SHOES; | | | PRIEST'S HAT; MIND UP; | | | GIGANTIC AXE; ETHER DRY; | | | CRYSTAL SHIELD; ELIXIR ------------------------------------------------------------------------------ B18F | VARIED* | 1~10 | CURE-ALL; HI-POTION; MOON | | | CURTAIN; POWER MEDICINE | | | BADMINTON HAT; FAIRY'S | | | MEDICINE; LUCK UP; SORMA'S | | | DROPS; CRYSTAL RING; 80000 | | | GIL ------------------------------------------------------------------------------ B19F | VARIED* | 1~10 | ETHER; PHOENIX DOWN; | | | PRIEST'S ROBE; SPEED UP; | | | HERMES'S SHOES; GOLDEN APPLE | | | LIGHT CURTAIN; ELIXIR; | | | STAMINA UP; POWER UP ------------------------------------------------------------------------------ B20F |PREDETERMINED| 1 | HERO'S SHIELD ------------------------------------------------------------------------------ *The type of the floor will be one of the following: CAVES, FIRE, SHRINE, WIND, EARTH, CASTLE, UNDEAD, or WATER.* ------- You will fight this boss in B5F: Giglamesh (8888 HP, drops Genji Glove) ------- You will fight this boss in B10F: Atomos (13000 HP, drops Judgement Staff) ------- You can fight either or both of the following bosses in B20F: NW room: Omega (35000 HP, drops Murasame) NE room: Shinryu (35000 HP, drops Ragnarok) ------- EQUIPMENT Genji Glove (げんじのこて) (Knight and Ninja Only) ----------- Defense +9 Evasion +13 Judgement Staff (さばきのつえ) (Black Wizard Only) --------------- Can't find the stats - I don't have a Black Wizard! Anyone who are willing to give me the stats, please do! Thanks, I will credit you! Murasame (むらさめ) (Ninja Only) -------- Attack +52 Evasion +35 Ragnarok (ラグナロク) (Knight Only) -------- Attack +59 Evasion +33 ------------------------------------------------------------------------------ WIND DUNGEON (40 FLOORS) ------------------------------------------------------------------------------ FLOOR | FLOOR | POSSIBLE MAX. NUMBER | POSSIBLE ITEMS | TYPE | OF CHESTS | ------------------------------------------------------------------------------ B1F | VARIED* | 1~10 | 2500 GIL; BLUE FANG; | | | SPIDER'S WEB; TIGER MASK; | | | STAMINA UP; GOLDEN APPLE; | | | PROTECT RING; HERMES'S | | | SHOES; ETHER TURBO; GENJI | | | HELM ------------------------------------------------------------------------------ B2F | VARIED* | 1~10 | PROTECT RING; COCKATRICE'S | | | CLAWS; HERMES'S SHOES; | | | SPIDER'S WEB; SILVER APPLE; | | | LIGHT CURTAIN; ELIXIR; | | | POWER MEDICINE; MIND UP; | | | GIANT'S MEDICINE ------------------------------------------------------------------------------ B3F | VARIED* | 1~10 | POTION; PHOENIX DOWN; SPEED | | | UP; LUCK UP; SORMA'S DROPS; | | | ETHER TURBO; CRYSTAL MAIL; | | | WHITE FANG; CURE-ALL; | | | SPEED UP ------------------------------------------------------------------------------ B4F | VARIED* | 1~10 | 600 GIL; WHITE CURTAIN; | | | VAMPIRE'S FANG; ETHER; | | | FAIRY'S MEDICINE; X-POTION; | | | SPIDER'S WEB; OGREKILLER; | | | ETHER DRY; EMERGENCY EXIT ------------------------------------------------------------------------------ B5F | VARIED* | 1~10 | BLUE CURTAIN; STAMINA UP; | | | PHOENIX DOWN; CURE-ALL; HI- | | | POTION; GOLDEN APPLE; | | | SORMA'S DROPS; GIANT'S | | | MEDICINE; SPEED DRINK; | | | DARK CLAYMORE ------------------------------------------------------------------------------ B6F | VARIED* | 1~10 | PHOENIX DOWN; 100 GIL; EYE | | | MEDICINE; 120 GIL; ECHO | | | GRASS; POWER UP; ETHER TURBO | | | POET'S CLOTHES; MIND UP; | | | LAST ELIXIR ------------------------------------------------------------------------------ B7F | VARIED* | 1~10 | PHOENIX DOWN; PROTECT DRINK; | | | HI-POTION; TRIANGLE HAT; | | | SORMA'S DROPS; RED CURTAIN; | | | HERMES'S SHOES; SILVER APPLE | | | ELIXIR; SPEED DRINK ------------------------------------------------------------------------------ B8F | VARIED* | 1~10 | 2400 GIL; SPIDER'S WEB; | | | PHOENIX DOWN; ETHER; FAIRY'S | | | MEDICINE; EMERGENCY EXIT; | | | SILVER APPLE; X-POTION; | | | BLACK HOOD; POWER UP ------------------------------------------------------------------------------ B9F | VARIED* | 1~10 | EYE MEDICINE; STAMINA UP; | | | ETHER TURBO; 14000 GIL; | | | HERMES'S SHOES; WHITE FANG; | | | MOON CURTAIN; SORMA'S DROPS; | | | MIND UP; ENCHANCE SWORD ------------------------------------------------------------------------------ B10F |PREDETERMINED| NONE | NONE ------------------------------------------------------------------------------ B11F | VARIED* | 1~10 | ECHO GRASS; HI-POTION; ETHER | | | HERMES'S SHOES; PROTECT | | | DRINK; LUCK UP; POWER | | | MEDICINE; LIGHT CURTAIN; | | | SPIDER'S WEB; ORIHALCON ------------------------------------------------------------------------------ B12F | VARIED* | 1~10 | LAST ELIXIR; EYE MEDICINE; | | | 132 GIL; HI-POTION; SPIDER'S | | | WEB; POWER UP; WHITE FANG; | | | CURE-ALL; GOLDEN APPLE; | | | SORMA'S DROPS ------------------------------------------------------------------------------ B13F | VARIED* | 1~10 | ETHER; 240 GIL; X-POTION; | | | POWER MEDICINE; STAMINA UP; | | | GIANT'S MEDICINE; MAGIC | | | MASHER; ETHER DRY; ELIXIR; | | | LIGHT ROBE ------------------------------------------------------------------------------ B14F | VARIED* | 1~10 | LIGHT CURTAIN; SILVER APPLE; | | | SPEED DRINK; ETHER TURBO; | | | RED FANG; EMERGENCY EXIT; | | | SPIDER'S WEB; SPEED UP; | | | BLUE CURTAIN; CRYSTAL HELM ------------------------------------------------------------------------------ B15F | VARIED* | 1~10 | CURE-ALL; WHITE FANG; POWER | | | UP; COCKATRICE'S CLAWS; X- | | | POTION; HERMES'S SHOES; | | | GIANT'S MEDICINE; OGREKILLER | | | POWER UP; ELIXIR ------------------------------------------------------------------------------ B16F | VARIED* | 1~10 | X-POTION; ETHER; FAIRY'S | | | MEDICINE; PROTECT DRINK; | | | SPIDER'S WEB; MOON CURTAIN; | | | SILVER APPLE; LUCK UP; | | | THIEF'S BRACELET; MIND UP ------------------------------------------------------------------------------ B17F | VARIED* | 1~10 | PHOENIX DOWN; ETHER TURBO; | | | RED CURTAIN; CURE-ALL; | | | SPEED DRINK; VAMPIRE FANG; | | | ELIXIR; SORMA'S DROPS; | | | ELF'S MANTLE;ASSASSIN DAGGER ------------------------------------------------------------------------------ B18F | VARIED* | 1~10 | BLUE FANG; SPEED UP; POTION; | | | PHOENIX DOWN; ETHER TURBO; | | | GOLDEN APPLE; HERMES'S SHOES | | | X-POTION; POET'S CLOTHES; | | | LAST ELIXIR ------------------------------------------------------------------------------ B19F | VARIED* | 1~10 | GOLDEN APPLE; SORMA'S DROPS; | | | 110 GIL; EYE MEDICINE; WHITE | | | FANG; WHITE CURTAIN; GLADIUS | | | ELIXIR; BLUE FANG; 20000 GIL ------------------------------------------------------------------------------ B20F |PREDETERMINED| NONE | NONE ------------------------------------------------------------------------------ B21F | VARIED* | 1~10 | GIANT'S MEDICINE; SORMA'S | | | DROPS; LUCK UP; SPEED UP; | | | ECHO GRASS; SPEED DRINK; | | | ETHER DRY; HI-POTION; RED | | | CAPE; ELIXIR ------------------------------------------------------------------------------ B22F | VARIED* | 1~10 | LIGHT CURTAIN; CURE-ALL; | | | 560 GIL; POTION; FAIRY'S | | | MEDICINE; MIND UP; | | | HERMES'S SHOES; SILVER APPLE | | | BLUE CURTAIN; GOLDEN APPLE ------------------------------------------------------------------------------ B23F | VARIED* | 1~10 | POWER MEDICINE; EMERGENCY | | | EXIT; PROTECT DRINK; PHOENIX | | | DOWN; X-POTION; TRIANGLE HAT | | | SORMA'S DROPS; STAMINA UP; | | | PHOENIX DOWN; CRYSTAL | | | BRACELET ------------------------------------------------------------------------------ B24F | VARIED* | 1~10 | MIND UP; HI-POTION; | | | COCKATRICE'S CLAWS; MOON | | | CURTAIN; SPIDER'S WEB; SPEED | | | DRINK; CURE-ALL; POWER UP; | | | BRIBE HEART; GOLDEN APPLE ------------------------------------------------------------------------------ B25F | VARIED* | 1~10 | POTION; 6300 GIL; ETHER | | | TURBO; VAMPIRE'S FANG; | | | POWER UP; SORMA'S DROPS; | | | ELIXIR; PHOENIX DOWN; HI- | | | POTION; GENJI ARMOR ------------------------------------------------------------------------------ B26F | VARIED* | 1~10 | EYE MEDICINE; WHITE FANG; | | | SPEED DRINK; ELIXIR; X- | | | POTION; EMERGENCY EXIT; | | | HERMES'S SHOES; LIGHT | | | CURTAIN; GIANT'S MEDICINE; | | | SAGE'S STAFF ------------------------------------------------------------------------------ B27F | VARIED* | 1~10 | HI-POTION; 2600 GIL; | | | STAMINA UP; POWER MEDICINE; | | | BLUE CURTAIN; WHITE CURTAIN; | | | ELIXIR; MIND UP; CRYSTAL | | | SHIELD; SORMA'S DROPS ------------------------------------------------------------------------------ B28F | VARIED* | 1~10 | LAST ELIXIR; SPIDER'S WEB; | | | ETHER; CURE-ALL; FAIRY'S | | | MEDICINE; GOLDEN APPLE; | | | GIANT'S MEDICINE; LUCK UP; | | | HERMES'S SHOES; KOTETSU ------------------------------------------------------------------------------ B29F | VARIED* | 1~10 | PHOENIX DOWN; X-POTION; | | | ECHO GRASS; PROTECT DRINK; | | | HERMES'S SHOES; ETHER DRY; | | | RED FANG; SPEED DRINK; | | | BLACK CLOTHES; ELIXIR ------------------------------------------------------------------------------ B30F |PREDETERMINED| NONE | NONE ------------------------------------------------------------------------------ B31F | VARIED* | 1~10 | WHITE FANG; GOLDEN APPLE; | | | ETHER TURBO; POWER UP; | | | MOON CURTAIN; CURE-ALL; | | | NINJA SCROLL; EMERGENCY | | | EXIT; ELIXIR; OGREKILLER ------------------------------------------------------------------------------ B32F | VARIED* | 1~10 | FAIRY'S MEDICINE; SORMA'S | | | DROPS; HI-POTION; 63000 GIL; | | | SPEED DRINK; PHOENIX DOWN; | | | BLUE CURTAIN; RED JACKET; | | | SPEED UP; ELIXIR ------------------------------------------------------------------------------ B33F | VARIED* | 1~10 | LIGHT CURTAIN; GIANT'S | | | MEDICINE; MIND UP; PHOENIX | | | DOWN; X-POTION; RED CURTAIN; | | | ETHER TURBO; HERMES'S SHOES; | | | EMERGENCY EXIT; ANGEL RING ------------------------------------------------------------------------------ B34F | VARIED* | 1~10 | 120 GIL; ELIXIR; STAMINA UP; | | | COCKATRICE'S CLAWS; ETHER; | | | POWER MEDICINE; X-POTION; | | | 23000 GIL; GOLDEN APPLE; | | | RUNE AXE ------------------------------------------------------------------------------ B35F | VARIED* | 1~10 | ZEPHYR MANTLE; SILVER APPLE; | | | SORMA'S DROPS; HERMES'S | | | SHOES; LUCK UP; BLUE CURTAIN | | | BLUE FANG; BLACK CLOTHES; | | | LAST ELIXIR; SPEED UP ------------------------------------------------------------------------------ B36F | VARIED* | 1~10 | PHOENIX DOWN; ETHER DRY; | | | HI-POTION; 92000 GIL; VIKING | | | AXE; EYE MEDICINE; GIANT'S | | | MEDICINE; X-POTION; PRIEST'S | | | HAT; ELIXIR ------------------------------------------------------------------------------ B37F | VARIED* | 1~10 | ETHER; POWER UP; POTION; | | | SPEED DRINK; RED FANG; | | | PHOENIX DOWN; GLADIUS; | | | ELIXIR; MIND UP; SORMA'S | | | DROPS ------------------------------------------------------------------------------ B38F | VARIED* | 1~10 | SILVER APPLE; ETHER DRY; | | | ECHO GRASS; WHITE FANG; | | | EMERGENCY EXIT; SPEED UP; | | | X-POTION; DUEL RAPIER; | | | COCKATRICE'S CLAWS; LAST | | | ELIXIR ------------------------------------------------------------------------------ B39F | VARIED* | 1~10 | GOLDEN APPLE; SORMA'S DROPS; | | | LAST ELIXIR; GIANT'S | | | MEDICINE; FAIRY'S MEDICINE; | | | CURE-ALL; PHORENIX DOWN; | | | ASURA, KIKUICHIMONJI; LIGHT | | | CURTAIN ------------------------------------------------------------------------------ B40F |PREDETERMINED| 1 | ULTIMA WEAPON ------------------------------------------------------------------------------ *The type of the floor will be one of the following: CAVES, FIRE, SHRINE, WIND, EARTH, CASTLE, UNDEAD, or WATER.* ------- You will fight this boss in B10F: CHUPON (10000 HP, drops Genji Helm) ------- You will fight this boss in B20F: ULTROS (17000 HP, drops Rune Staff) ------- You will fight this boss in B30F: DOOM TRAIN (9999 HP, drops Last Elixir) ------- You will fight this boss in B40F: DEATH GAZE (30000 HP, drops Light Bringer) ------- EQUIPMENT Genji Helm (げんじのかぶと) (Knight and Ninja Only) ---------- Defense +9 Evasion +12 Rune Staff (ルーンのつえ) (White Wizard Only) ---------- No White Wizard, so no stats! Any help with the stats will be greatly appreciated! Light Bringer (ライトブリンガー) (Red Wizard only) ------------- Attack +42 Accuracy +40 (Not sure, it maxes out at 255) Evasion +57 ============================================================================== ------------------------------- VI. FINAL FANTASY I ENEMIES ------------------------------- ============================================================================== This list's purpose is to help you find certain monsters you don't have... to use it, just find the number of the monster you don't have and find it in the numerical list below and THEN go to the bestairy (alphabetical) and find its location. Viola! :) Also, there is a new list: for the Soul of Chaos. It is below the Main Enemy List. 1. Goblin 2. Goblin Guard 3. Wolf 4. Crazy Horse 5. Skeleton 6. Black Widow 7. Gigas Worm 8. Warg Wolf 9. Werewolf 10. Zombie 11. Ghoul 12. Garland (BOSS) 13. Cobra 14. Ogre 15. Ogre Chieftain 16. Lizard 17. Pirate (BOSS) 18. Sahagin 19. Sahagin Chief 20. Privateer 21. Shark 22. Goggler 23. Tarantula 24. Ghast 25. Scorpion 26. Shadow 27. Green Slime 28. Crawler 29. Gray Ooze 30. Gargoyle 31. Bloodbones 32. Piscodemon 33. Astos (BOSS) 34. Mummy 35. Wraith 36. Anaconda 37. Hyenadon 38. Lesser Tiger 39. Minotaur 40. Hill Gigas 41. Gnoma 42. Troll 43. Wight 44. Ochre Jelly 45. Cockatrice 46. Vampire 47. Ogre Mage 48. Sphinx 49. Lich (BOSS) 50. Centipede 51. Piranha 52. Red Piranha 53. Crocodile 54. White Croc 55. Ochu 56. Neochu 57. Hydra 58. Horned Devil 59. Pyrolisk 60. Pyros 61. Fire Hydra 62. Lava Worm 63. Hellhound 64. Fire Lizard 65. Fire Gigas 66. Red Dragon 67. Marilith (BOSS) 68. White Dragon 69. Winter Wolf 70. Mindflayer 71. Ice Gigas 72. Specter 73. Remora 74. Dark Wizard 75. Evil Eye 76. Desert Baretta 77. Sabretooth 78. Wyvern 79. Wyrm 80. Manticore 81. Baretta 82. Basilisk 83. Allosaurus 84. Weretiger 85. Sand Worm 86. Necrotaur 87. King Mummy 88. Medusa 89. Rakshasa 90. Clay Golem 91. Nightmare 92. Dragon Zombie 93. Sahagin Prince 94. White Shark 95. Deepeyes 96. Sea Snake 97. Sea Scorpion 98. Sea Troll 99. Ghost 100. Aquos 101. Water Naga 102. Kraken (BOSS) 103. Tyrannosaur 104. Black Knight 105. Chimera 106. Guardian 107. Blue Dragon 108. Green Dragon 109. Stone Golem 110. Aeros 111. Spirit Naga 112. Doom Knight 113. Earth Medusa 114. Dark Flan 115. Soldier 116. Vampire Lord 117. Dark Warrior 118. Warmech 119. Tiamat (BOSS) 120. Rhyos 121. Death Eye 122. Purple Worm 123. Iron Golem 124. Lich 125. Marilith 126. Kraken 127. Tiamat 128. Chaos SOUL OF CHAOS 129. Echidna 130. Cerberus 131. Ahriman 132. 2-Headed Dragon 133. Scarmiglion 134. Scarmiglion 135. Cagnazzo 136. Valcalicia 137. Rubicante 138. Giglamesh 139. Omega 140. Shinryu 141. Atomos 142. Chupon 143. Ultros 144. Doom Train 145. Death Gaze 146. Devil Wizard 147. Abyss Worm 148. Elm Gigas 149. Flame Gigas 150. Unicorn 151. Yellow Ogre 152. Berserk Ogre 153. Magic Chimera 154. Yellow Dragon 155. Holy Dragon 156. Mythril Golem 157. Killer Whale 158. Death Manticore 159. Blood Tiger 160. Dark Eyes 161. Bloody Eye 162. Blood Gigas 163. Porzon Eagle 164. Black Goblin 165. Knocker 166. Desert Pede 167. Gloom Widow 168. Duel Knight 169. Squidlarkin 170. Pharaoh 171. Bones Snatch 172. Silver Dragon 173. Black Dragon 174. Blue Troll 175. Earth Troll 176. Poison Naga 177. Earth Plant 178. Yamata no Orochi 179. Dark Elemental 180. Devil Hound 181. Secret 182. Catoblepas 183. Handlegs 184. Undergrounder 185. Death Elemental 186. Wild Nak 187. Blind Wolf 188. Rock Gargoyle 189. Sahagin Queen 190. Death God 191. Python 192. Skulldier 193. Red Flan 194. Prototype 195. Revenant ------------------------------------------------------------------------------ LEGEND ------ HP: Health Points EXP: Experience Points GIL: Gil WKN: Weakness (use this magic to inflict huge damage) LOC: Location (approximation) AEROS/AIR ELEMENTAL (エアエレメンタル) ------------------- HP: 358 EXP: 1614 GIL: 807 WKN: None LOC: Flying Fortress; B4F-Past-Temple of Chaos ALLOSAURUS (アロザウルス) ---------- HP: 480 EXP: 3387 GIL: 502 WKN: None LOC: Outside Lufenia ANACONDA (アナコンダ) -------- HP: 80 EXP: 165 GIL: 50 WKN: None LOC: Marsh Cave; Terra Cavern; Outside Crescent Lake AQUOS (WATER) (ウォーター) ------------- HP: 300 EXP: 1962 GIL: 800 WKN: Ice LOC: Sunken Shrine; B3F-Past-Temple of Chaos ASTOS (アストス) ----- HP: 420 EXP: 2250 GIL: 2000 WKN: None LOC: Boss BIG EYES/GOGGLER (ビッグアイ) ---------------- HP: 10 EXP: 42 GIL: 10 WKN: Bolt LOC: On Ship BARETTA (バレッテ) ------- HP: 256 EXP: 1428 GIL: 300 WKN: None LOC: Outside Onlak/Desert; Outside Lufenia BASILISK (バシリスク) -------- HP: 196 EXP: 1977 GIL: 658 WKN: None LOC: Outside Citadel; B1F-Past-Temple of Chaos BLACK KNIGHT (ブラックナイト) ------------ HP: 260 EXP: 1263 GIL: 1800 WKN: None LOC: Tower of Mirage; Flying Fortress; 1F-3F-Past-Temple of Chaos BLACK WIDOW (ブラクウィドウ) ----------- HP: 28 EXP: 30 GIL: 8 WKN: None LOC: Outside Corneria; Marsh Cave; Terra Cavern BLOODBONES (ブラッディボーン) ---------- HP: 144 EXP: 378 GIL: 378 WKN: Fire; Dia LOC: Marsh Cave; Ice Cavern BLUE DRAGON (ブルードラゴン) ----------- HP: 454 EXP: 3274 GIL: 2000 WKN: None LOC: Tower of Mirage CENTIPEDE (アンクヘッグ) --------- HP: 222 EXP: 1194 GIL: 300 WKN: None LOC: Outside Crescent Lake; Mt. Gulg CHAOS (カオス) ----- HP: 20000 EXP: - GIL: - WKN: None LOC: Boss CHIMERA (キメラ) ------- HP: 300 EXP: 2064 GIL: 2500 WKN: Ice LOC: Tower of Mirage; Flying Fortress; 1F-3F-Past-Temple of Chaos CLAY GOLEM (クレイゴーレム) ---------- HP: 176 EXP: 1257 GIL: 800 WKN: None LOC: The Citadel; Waterfall Cavern; Flying Fortress; B1F-Past-Temple of Chaos COBRA (コブラ) ----- HP: 56 EXP: 123 GIL: 50 WKN: None LOC: Outside Elfheim; Outside Melmond; Terra Cavern COCKATRICE (コカトリス) ---------- HP: 50 EXP: 186 GIL: 200 WKN: None LOC: Terra Cavern; Ice Cavern; Waterfall Cavern; Sunken Shrine; Tower of Mirage CRAWLER (クロウラー) ------- HP: 84 EXP: 186 GIL: 200 WKN: None LOC: Marsh Cave CRAZY HORSE (クレイジーホース) ----------- HP: 64 EXP: 63 GIL: 15 WKN: None LOC: Outside Corneria; Temple of Chaos-Present; Outside Pravoca CROCODILE (クロコダイル) --------- HP: 184 EXP: 816 GIL: 900 WKN: Bolt LOC: On Canoe DARK FLAN (BLACK FLAN) (ブラックプラン) ---------------------- HP: 156 EXP: 1101 GIL: 900 WKN: Fire LOC: Flying Fortress; 1F-3F-Past-Temple of Chaos DARK WARRIOR (ダークファイター) ------------ HP: 200 EXP: 3420 GIL: 3420 WKN: None LOC: Flying Fortress DARK WIZARD (ダークウィザード) ----------- HP: 105 EXP: 1095 GIL: 1095 WKN: None LOC: Ice Cavern; 1F-3F-Past-Temple of Chaos DEATH EYE (デスアイ) --------- HP: 360 EXP: 1 GIL: 1 WKN: Fire; Dia LOC: 1F-3F-Past-Temple of Chaos DEATH MACHINE/WARMECH (デスマシーン) --------------------- HP: 2000 EXP: 32000 GIL: 32000 WKN: None LOC: B5F-Flying Fortress DEEPEYES (ディプアイ) -------- HP: 304 EXP: 3591 GIL: 3591 WKN: Bolt LOC: Sunken Shrine; B3F-Past-Temple of Chaos DESERT BARETTA (デザートバレッテ) -------------- HP: 352 EXP: 2610 GIL: 1 WKN: None LOC: Outside Onlak/Desert; Outside Lufenia DOOM KNIGHT (デスナイト) ----------- HP: 190 EXP: 2700 GIL: 3000 WKN: None LOC: B4F-Past-Temple of Chaos DRAGON ZOMBIE (ドラゴンゾンビ) ------------- HP: 268 EXP: 2331 GIL: 999 WKN: Fire; Dia LOC: The Citadel; 1F-3F-Past-Temple of Chaos; B4F-Past-Temple of Chaos EARTH MEDUSA (アースメディーサ) ------------ HP: 96 EXP: 1218 GIL: 1218 WKN: Fire LOC: Flying Fortress; B1F-Past-Temple of Chaos EVIL EYE (イビルアイ) -------- HP: 162 EXP: 3225 GIL: 3225 WKN: None LOC: Flying Fortress FIRA/PYROS (ファイアー) ---------- HP: 276 EXP: 1620 GIL: 800 WKN: Ice LOC: Mt. Gulg; B2F-Past-Temple of Chaos FIRE GIGAS (ファイアギガース) ---------- HP: 300 EXP: 1506 GIL: 1506 WKN: Ice LOC: Mt. Gulg; B2F-Past-Temple of Chaos FIRE HYDRA (ファイアヒドラ) ---------- HP: 182 EXP: 1215 GIL: 400 WKN: Ice LOC: Mt. Gulg; Flying Fortress; B2F-Past-Temple of Chaos FIRE LIZARD (ファイアリザード) ----------- HP: 296 EXP: 2472 GIL: 1200 WKN: Ice LOC: Mt. Gulg; B2F-Past-Temple of Chaos GARGOYLE (ガーゴイル) -------- HP: 80 EXP: 132 GIL: 1200 WKN: None LOC: Marsh Cave; Terra Cavern GARLAND (ガーランド) ---------- HP: 212 EXP: 130 GIL: 250 WKN: None LOC: Boss GHAST (ガスト) ----- HP: 56 EXP: 117 GIL: 117 WKN: Fire; Dia LOC: Outside Elfheim; Outside Melmond; Terra Cavern; Ice Cavern GHOST (ゴースト) ----- HP: 180 EXP: 990 GIL: 990 WKN: Fire; Dia LOC: Sunken Shrine GHOUL (グール) ----- HP: 48 EXP: 93 GIL: 50 WKN: Fire; Dia LOC: Temple of Chaos-Present; Marsh Cave; Outside Melmond GIGAS WORM (ギガースウォーム) ---------- HP: 56 EXP: 63 GIL: 15 WKN: Fire LOC: Outside Corneria; Temple of Chaos-Present; Outside Pravoca; Outside Elfheim; Outside Melmond GNOMA/EARTH ELEMENT (アースエレメント) ------------------- HP: 288 EXP: 1536 GIL: 768 WKN: Fire LOC: Terra Cavern; B1F-Past-Temple of Chaos GOBLIN (ゴブリン) ------ HP: 8 EXP: 6 GIL: 6 WKN: None LOC: Outside Corneria; Temple of Chaos-Present GOBLIN GUARD (ゴブリンガード) ------------ HP: 16 EXP: 18 GIL: 18 WKN: None LOC: Outside Corneria; Temple of Chaos-Present; Outside Pravoca; Outside Elfheim GORGIMERA (ゴーキメラ) --------- HP: 350 EXP: 4584 GIL: 5000 WKN: Ice LOC: 1F-3F-Past-Temple of Chaos GRAY OOZE (グレイウーズ) --------- HP: 76 EXP: 255 GIL: 70 WKN: Bolt LOC: Marsh Cave; Mt. Gulg GREEN DRAGON (グリーンドラゴン) ------------ HP: 352 EXP: 4068 GIL: 5000 WKN: Ice LOC: Waterfall Cavern; 1F-3F-Past-Temple of Chaos GREEN SLIME (グリーンスライム) ----------- HP: 24 EXP: 84 GIL: 20 WKN: Ice; Fire LOC: Marsh Cave GUARDIAN (ガーディアン) -------- HP: 200 EXP: 1224 GIL: 400 WKN: Bolt LOC: Tower of Mirage HELLHOUND (ヘルハウンド) --------- HP: 192 EXP: 1182 GIL: 600 WKN: Ice LOC: Mt. Gulg; Outside Onlak/Desert; Tower of Mirage HILL GIGAS (ヒルギガース) ---------- HP: 240 EXP: 879 GIL: 879 WKN: None LOC: Terra Cavern; Outside Crescent Lake; Mt. Gulg; Outside Lufenia HORNED DEVIL (ホーンドデビル) ------------ HP: 94 EXP: 387 GIL: 387 WKN: None LOC: Mt. Gulg; The Citadel HYDRA (ヒドラ) ----- HP: 212 EXP: 915 GIL: 150 WKN: None LOC: On Canoe; Outside Citadel HYENADON (ハイエナドン) -------- HP: 120 EXP: 288 GIL: 72 WKN: None LOC: Outside Melmond; Mt. Gulg ICE GIGAS (アイスギガース) --------- HP: 336 EXP: 1752 GIL: 1752 WKN: Fire LOC: Ice Cavern; Outside Onlak/Desert; 1F-3F-Past-Temple of Chaos IRON GOLEM (アイアンゴーレム) ---------- HP: 304 EXP: 6717 GIL: 3000 WKN: None LOC: B4F-Past-Temple of Chaos KITTY TIGER (キティタイガー) ----------- HP: 132 EXP: 438 GIL: 108 WKN: None LOC: Outside Melmond; Outside Citadel; Outside Onlak/Desert KING MUMMY (キングマミー) ---------- HP: 188 EXP: 984 GIL: 1000 WKN: Fire; Dia LOC: The Citadel; Waterfall Cavern; Sunken Shrine; Tower of Mirage KRAKEN (クラーケン) ------ HP: 1800 / 3600 EXP: 4245 / 2000 GIL: 5000 / 1 WKN: Bolt LOC: Sunken Shrine / Temple of Chaos LAVA WORM (ラーバウォーム) --------- HP: 280 EXP: 1671 GIL: 400 WKN: Ice LOC: Mt. Gulg; B2F-Past-Temple of Chaos LICH (リッチ) ------- HP: 1200 / 2800 EXP: 2200 / 2000 GIL: 3000 / 1 WKN: LOC: Terra Cavern / Temple of Chaos LIZARD (リザード) ------ HP: 92 EXP: 153 GIL: 50 WKN: None LOC: Outside Pravoca; Terra Cavern; Mt. Gulg MANTICORE (マンティコア) --------- HP: 164 EXP: 1317 GIL: 650 WKN: None LOC: Flying Fortress MARILITH (マリリス) ----------- HP: 1440 / 3200 EXP: 2475 / 2000 GIL: 3000 / 1 WKN: Ice LOC: Mt. Gulg / Temple of Chaos MEDUSA (メデューサ) ------ HP: 68 EXP: 699 GIL: 699 WKN: None LOC: The Citadel; Tower of Mirage; Flying Fortress MINDFLAYER (マインドフレイア) ---------- HP: 112 EXP: 822 GIL: 999 WKN: None LOC: Ice Cavern; The Citadel; Flying Fortress; B4F-Past-Temple of Chaos MINOTAUR (ミノタウロス) -------- HP: 164 EXP: 489 GIL: 489 WKN: None LOC: Terra Cavern; Outside Crescent Lake; Mt. Gulg MINOTAUR ZOMBIE/NECROTAUR (ミノタウロゾンビ) --------- HP: 224 EXP: 1050 GIL: 1050 WKN: Fire; Dia LOC: The Citadel; Outside Lufenia MUMMY (マミー) ----- HP: 80 EXP: 300 GIL: 300 WKN: Fire; Dia LOC: Western Keep; Terra Cavern; Ice Cavern; The Citadel; Waterfall Cavern; Sunken Shrine; Tower of Mirage NEOCHU (ネオチュー) ------ HP: 344 EXP: 3189 GIL: 500 WKN: None LOC: On Canoe; Flying Fortress NIGHTMARE (ナイトメア) --------- HP: 200 EXP: 1272 GIL: 700 WKN: Ice LOC: The Citadel; Waterfall Cavern; Tower of Mirage; Flying Fortress; B4F-Past-Temple of Chaos OCHRE JELLY (オーカーゼリー) ----------- HP: 76 EXP: 252 GIL: 70 WKN: Ice; Fire LOC: Terra Cavern OCHU (オチュー) ---- HP: 208 EXP: 1224 GIL: 102 WKN: Bolt LOC: On Canoe; Outside Citadel; Outside Onlak/Desert OGRE (オーガ) ---- HP: 100 EXP: 195 GIL: 195 WKN: None LOC: Outside Pravoca; Outside Elfheim; Outside Melmond; Terra Cavern OGRE CHIEFTAIN (オーガチーフ) -------------- HP: 132 EXP: 282 GIL: 300 WKN: None LOC: Outside Elfheim; Outside Melmond; Terra Cavern; Outside Crescent Lake; Mt. Gulg OGRE MAGE (オーガメイジ) --------- HP: 144 EXP: 723 GIL: 723 WKN: None LOC: Terra Cavern; Outside Crescent Lake; Mt. Gulg; Outside Onlak/Desert PIRANHA (ピラニア) ------- HP: 92 EXP: 240 GIL: 20 WKN: Bolt LOC: On Canoe PIRATE (カイゾク) ------ HP: 24 EXP: 40 GIL: 40 WKN: None LOC: Pravoca PISCODEMON (ピスコディーモン) ---------- HP: 84 EXP: 276 GIL: 300 WKN: None LOC: Terra Cavern; Ice Cavern PRIVATEER (パイレーツ) --------- HP: 50 EXP: 60 GIL: 120 WKN: None LOC: On Ship PURPLE WORM (パープルウォーム) ----------- HP: 448 EXP: 4344 GIL: 1000 WKN: None LOC: 1F-3F-Past-Temple of Chaos; B4F-Past-Temple of Chaos PYROLISK (ピロリスク) -------- HP: 44 EXP: 423 GIL: 500 WKN: Ice LOC: Mt. Gulg; Waterfall Cavern; Sunken Shrine; Tower of Mirage RAKSHASA (ラクシャーサ) -------- HP: 110 EXP: 603 GIL: 800 WKN: None LOC: The Citadel; Flying Fortress RED DRAGON (レッドドラゴン) ---------- HP: 248 EXP: 2904 GIL: 4000 WKN: None LOC: Mt. Gulg; B2F-Past-Temple of Chaos RED PIRANHA (レッドピラニア) ----------- HP: 172 EXP: 546 GIL: 46 WKN: None LOC: On Canoe REMORA (レモラーズ) ------ HP: 320 EXP: 2244 GIL: 1000 WKN: None LOC: Ice Cavern; Outside Onlak/Desert SABRETIGER (サーベルタイガー) ---------- HP: 200 EXP: 843 GIL: 500 WKN: None LOC: Outside Citadel; Outside Onlak/Desert; Tower of Mirage SAHAGIN (サハギン) ------- HP: 28 EXP: 30 GIL: 30 WKN: Bolt LOC: On Ship SAHAGIN CHIEF (サハギンチーフ) ------------- HP: 64 EXP: 105 GIL: 105 WKN: Bolt LOC: On Ship; Sunken Shrine SAHAGIN PRINCE (サハギンプリンス) -------------- HP: 204 EXP: 822 GIL: 882 WKN: Bolt LOC: Sunken Shrine; B3F-Past-Temple of Chaos SAND WORM (サンドウォーム) --------- HP: 200 EXP: 2683 GIL: 900 WKN: None LOC: Outside Citadel SCORPION (サソリ) -------- HP: 84 EXP: 225 GIL: 70 WKN: None LOC: Outside Pravoca; Marsh Cave; Outside Crescent Lake; Mt. Gulg SEA SCORPION (うみサソリ) ------------ HP: 148 EXP: 639 GIL: 300 WKN: Bolt LOC: Sunken Shrine; B3F-Past-Temple of Chaos SEA SNAKE (シースネイク) --------- HP: 224 EXP: 957 GIL: 600 WKN: Bolt LOC: Sunken Shrine; B3F-Past-Temple of Chaos SEA TROLL (シートロル) --------- HP: 216 EXP: 852 GIL: 852 WKN: Bolt LOC: Sunken Shrine; B3F-Past-Temple of Chaos SHADOW (シャドウ) ------ HP: 50 EXP: 90 GIL: 45 WKN: Fire; Dia LOC: Marsh Cave; Outside Melmond SHARK (シャーク) ----- HP: 120 EXP: 267 GIL: 66 WKN: Bolt LOC: On Ship; Sunken Shrine SKELETON (スケルトン) -------- HP: 10 EXP: 9 GIL: 3 WKN: Fire; Dia LOC: Outside Corneria; Temple of Chaos-Present; Marsh Cave SOLIDER (ソルジャー) ------- HP: 400 EXP: 4000 GIL: 2000 WKN: Bolt LOC: Flying Fortress SPECTER (スペクター) ------- HP: 114 EXP: 432 GIL: 432 WKN: Fire; Dia LOC: Ice Cavern SPHINX (スフィンクス) ------ HP: 228 EXP: 1160 GIL: 1160 WKN: None LOC: Terra Cavern; Mt. Gulg; Outside Citadel; Outside Onlak/Desert SPIRIT NAGA (スピリットナーガ) ----------- HP: 420 EXP: 3489 GIL: 4000 WKN: None LOC: Flying Fortress STONE GOLEM (ストーンゴーレム) ----------- HP: 200 EXP: 2385 GIL: 1000 WKN: None LOC: Flying Fortress; B1F-Past-Temple of Chaos; B4F-Past-Temple of Chaos TARANTULA (タランチュラ) --------- HP: 64 EXP: 141 GIL: 50 WKN: None LOC: Outside Pravoca; Outside Elfheim; Marsh Cave; Outside Melmond; Terra Cavern TIAMAT (ティアマット) ------ HP: 2400 / 5500 EXP: 5496 / 2000 GIL: 6000 / 1 WKN: Fire LOC: Flying Fortress / Temple of Chaos TROLL (トロル) ----- HP: 184 EXP: 621 GIL: 621 WKN: Fire LOC: Terra Cavern; Outside Crescent Lake; Outside Onlak/Desert; Outside Lufenia TYRANNOSAUR (チラノザウルス) ----------- HP: 600 EXP: 7200 GIL: 600 WKN: None LOC: Outside Lufenia VAMPIRE (バンパイア) ------- HP: 156 EXP: 1200 GIL: 2000 WKN: Fire; Dia LOC: Tower of Mirage; B4F-Past-Temple of Chaos VAMPIRE LORD (バンパイアロード) ------------ HP: 300 EXP: 2385 GIL: 3000 WKN: Fire; Dia LOC: Flying Fortress; 1F-3F-Past-Temple of Chaos; B4F-Past-Temple of Chaos WARG WOLF (ウォーグウルフ) --------- HP: 72 EXP: 93 GIL: 22 WKN: None LOC: Temple of Chaos-Present; Outside Pravoca; Outside Elfheim; Marsh Cave; Outside Melmond; Terra Cavern WATER NAGA (ウォーターナーガ) ---------- HP: 356 EXP: 2355 GIL: 2355 WKN: Bolt LOC: Sunken Shrine; B3F-Past-Temple of Chaos WERETIGER (ウェアタイガー) --------- HP: 160 EXP: 780 GIL: 780 WKN: None LOC: Outside Citadel; Tower of Mirage WEREWOLF (ウェアウルフ) -------- HP: 68 EXP: 135 GIL: 67 WKN: None LOC: Temple of Chaos-Present; Outside Pravoca; Outside Elfheim; Marsh Cave; Terra Cavern WHITE CROC (ホワイトダイル) ---------- HP: 288 EXP: 1890 GIL: 2000 WKN: Bolt LOC: On Canoe WHITE DRAGON (ホワイトドラゴン) ------------ HP: 200 EXP: 1701 GIL: 2000 WKN: Bolt; Fire LOC: Ice Cavern; 1F-3F-Past-Temple of Chaos WHITE SHARK (ホワイトシャーク) ----------- HP: 344 EXP: 2361 GIL: 600 WKN: Bolt LOC: Sunken Shrine; B3F-Past-Temple of Chaos WIGHT (ワイト) ----- HP: 52 EXP: 150 GIL: 150 WKN: Fire; Dia LOC: Outside Elfheim; Terra Cavern; Ice Cavern WINTER WOLF (ウィンターウルフ) ----------- HP: 92 EXP: 402 GIL: 200 WKN: Fire LOC: Ice Cavern; Outside Lufenia; 1F-3F-Past-Temple of Chaos WOLF (ウルフ) ---- HP: 20 EXP: 24 GIL: 6 WKN: None LOC: Outside Corneria; Temple of Chaos-Present; Outside Melmond WRAITH (レイス) ------ HP: 86 EXP: 231 GIL: 231 WKN: Fire; Dia LOC: Western Keep; Terra Cavern; Mt. Gulg; Ice Cavern WYRM (ウィルム) ---- HP: 260 EXP: 1218 GIL: 502 WKN: None LOC: Outside Citadel; Outside Onlak/Desert; Tower of Mirage WYVERN (ワイバーン) ------ HP: 212 EXP: 1173 GIL: 50 WKN: None LOC: Outside Onlak/Desert; Outside Lufenia; Tower of Mirage ZOMBIE (ゾンビ) ------ HP: 20 EXP: 25 GIL: 12 WKN: Fire; Dia LOC: Temple of Chaos-Present; Marsh Cave ------------------------------------------------------------------------------ SOUL OF CHAOS MONSTERS (bosses and stats coming up soon - Thanks to Red Scarlet's FAQ for some of the names here!) ABYSS WORM (アビスウォーム) ---------- HP: 2500 EXP: 4000 GIL: 1500 WKN: None LOC: Fire Floors, Shrine Floors BERSERK OGRE (バーサオーガ) ------------ HP: 1000 EXP: 1000 GIL: 1000 WKN: None LOC: Cavern Floors BLACK DRAGON (ブラックドラゴン) ------------ HP: 1600 EXP: 3000 GIL: 4000 WKN: None LOC: Ice Floors; Undead Floors BLACK GOBLIN (ブラックゴブリン) ------------ HP: 50 EXP: 200 GIL: 300 WKN: None LOC: All Floors (too many!) BLIND WOLF (ブラインドウルフ) ---------- HP: 360 EXP: 300 GIL: 75 WKN: None LOC: Earth Floors; Ice Floors BLOOD GIGAS (ブラッドギガース) ----------- HP: 400 EXP: 300 GIL: 1500 WKN: None LOC: Undead Floors; Shrine Floors BLOOD TIGER (ブラッドタイガー) ----------- HP: 213 EXP: 300 GIL: 100 WKN: None LOC: Cavern Floors BLOODY EYE (ブラッディアイ) ---------- HP: 720 EXP: 2000 GIL: 2 WKN: None LOC: Undead Floors; Shrine Floors; Wind Floors BLUE TROLL (ブルートロル) ---------- HP: 132 EXP: 340 GIL: 300 WKN: Fire LOC: Wate Floors BONES SNATCH (ボーンスナッチ) ------------ HP: 500 EXP: 500 GIL: 800 WKN: Fire; Dia LOC: Undead Floors; Shrine Floors CATOBLEPAS (カトブレパス) ---------- HP: 200 EXP: 1500 GIL: 800 WKN: None LOC: Fire Floors; Earth Floors DARK ELEMENTAL (ダークエレメンタル) -------------- HP: 200 EXP: 1500 GIL: 780 WKN: None LOC: Fire Floors; Earth Floors DARK EYE (ダークアイ) -------- HP: 450 EXP: 555 GIL: 2000 WKN: Lightning LOC: Water Floors DEATH ELEMENTAL (デスエレメンタル) --------------- HP: 160 EXP: 753 GIL: 800 WKN: None LOC: Water Floors; Wind Floors DEATH MANTICORE (デスマンティコア) --------------- HP: 243 EXP: 800 GIL: 1200 WKN: None LOC: Fire Floors; Wind Floors DEATH GOD (しにがみ) --------- HP: 350 EXP: 1000 GIL: 1000 WKN: Fire; Dia LOC: Undead Floors; Ice Floors DESERT PEDE (デザートピード) ----------- HP: 120 EXP: 250 GIL: 100 WKN: None LOC: Undead Floors; Water Floors DEVIL HOUND (デビルハウンド) ----------- HP: 150 EXP: 300 GIL: 150 WKN: None LOC: Fire Floors DEVIL WIZARD (デビルウィザード) ------------ HP: 700 EXP: 3800 GIL: 3800 WKN: None LOC: Wind Floors DUEL KNIGHT (デュエルナイト) ----------- HP: 520 EXP: 1200 GIL: 4300 WKN: None LOC: Shrine Floors; Wind Floors EARTH PLANT (アースプラント) ----------- HP: 675 EXP: 4440 GIL: 300 WKN: None LOC: Wind Floors EARTH TROLL (アーストロル) ----------- HP: 566 EXP: 1200 GIL: 542 WKN: Fire LOC: Earth Floors ELM GIGAS (エルムギガース) --------- HP: 250 EXP: 850 GIL: 850 WKN: None LOC: Undead Floors; Earth Floors; Ice Floors FLAME GIGAS (フレアギガース) ----------- HP: 1050 EXP: 2000 GIL: 2000 WKN: None LOC: Water Floors (!); Cavern Floors; Fire Floors GLOOM WIDOW (グラームウィドウ) ----------- HP: 71 EXP: 140 GIL: 520 WKN: None LOC: Shrine Floors; Earth Floors; Cavern Floors HANDLEGS (ハンドレッグ) -------- HP: 235 EXP: 1000 GIL: 200 WKN: None LOC: Fire Floors HOLY DRAGON (ホーリードラゴン) ----------- HP: 1374 EXP: 5505 GIL: 5055 WKN: None LOC: Shrine Floors KILLER SHARK (キラーシャーク) ------------ HP: 1200 EXP: 2500 GIL: 700 WKN: Lightning LOC: Water Floors KNOCKER (ノッカー) ------- HP: 450 EXP: 500 GIL: 500 WKN: None LOC: All Floors (Rare, though) MAGIC CHIMERA (メイジキメラ) ------------- HP: 600 EXP: 5000 GIL: 4500 WKN: Cold LOC: Wind Floors MYTHRIL GOLEM (ミスリルゴーレム) ------------- HP: 848 EXP: 6000 GIL: 6000 WKN: None LOC: Wind Floors PHARAOH (ファラオ) ------- HP: 1220 EXP: 1542 GIL: 1542 WKN: Fire; Dia LOC: Cavern Floors POISON NAGA (ポイズンナーガ) ----------- HP: 232 EXP: 960 GIL: 960 WKN: None LOC: Water Floors PORZON EAGLE (プアゾンイーグル) ------------ HP: 200 EXP: 500 GIL: 555 WKN: None LOC: Cavern Floors PROTOTYPE (プロトタイプ) --------- HP: 1500 EXP: 2000 GIL: 1000 WKN: Lightning LOC: Wind Floors PYTHON (パイソン) ------ HP: 85 EXP: 200 GIL: 150 WKN: None LOC: Water Floors; Earth Floors RED FLAN (レッドプラン) -------- HP: 390 EXP: 1110 GIL: 500 WKN: Cold; Fire LOC: Earth Floors; Fire Floors REVENANT (レブナント) -------- HP: 68 EXP: 250 GIL: 250 WKN: Fire; Dia LOC: Undead Floors; Ice Floors ROCK GARGOYLE (ロックガーゴイル) ------------- HP: 337 EXP: 120 GIL: 50 WKN: None LOC: Undead Floors; Earth Floors; Fire Floors SAHAGIN QUEEN (サハギンクイーン) ------------- HP: 100 EXP: 500 GIL: 500 WKN: Lightning LOC: Water Floors SILVER DRAGON (シルバードラゴン) ------------- HP: 200 EXP: 1800 GIL: 2000 WKN: None LOC: Shrine Floors; Fire Floors SECRET (セクレト) ------ HP: 1400 EXP: 1300 GIL: 1300 WKN: None LOC: Fire Floors; Earth Floors SKULLDIER (スカルジャー) --------- HP: 120 EXP: 133 GIL: 80 WKN: Fire; Dia LOC: Undead Floors; Wind Floors SQUIDLARKIN (クイドラーケン) ----------- HP: 480 EXP: 888 GIL: 888 WKN: None LOC: Earth Floors; Ice Floors UNDERGROUNDER (アンダグランダ) ------------- HP: 690 EXP: 2500 GIL: 1300 WKN: None LOC: Ice Floors UNICORN (ユニコーン) ------- HP: 300 EXP: 500 GIL: 300 WKN: Cold LOC: Wind Floors WILD NAK (ワイルドナック) -------- HP: 80 EXP: 240 GIL: 60 WKN: None LOC: Cavern Floors; Shrine Floors YAMATA NO OROCHI (ヤマタノオロチ) ---------------- HP: 1068 EXP: 4050 GIL: 800 WKN: None LOC: Fire Floors; Wind Floors YELLOW DRAGON (イエロドラゴン) ------------- HP: 500 EXP: 2400 GIL: 3000 WKN: None LOC: Cavern Floors YELLOW OGRE (イエロオーガ) ----------- HP: 150 EXP: 300 GIL: 250 WKN: None LOC: Earth Floors ============================================================================== ----------------------------- VII. FINAL FANTASY I BOSSES ----------------------------- ============================================================================== ---------------------- BOSS:Garland ガーランド (Temple of Chaos - Present) ---------------------- HP: 212 EXP: 130 Magic is ALMOST useless... except for Fire1. So cast Fire with your BM. For the rest of the classes, attack. WM or RM should heal every time the boss attacks. Not too hard, but if you haven't trained up to level 3, you're in trouble. In the original, he had 106 HP, but now he's got 212, so he's tougher than the last time you saw him. ---------------------- BOSS: Pirates かいぞく (Pravoca) ---------------------- HP: 24 each EXP: 60 each Bah... only 24 HP per guy? That's like nothing... But if you're having some trouble, just vanquish them with a successful hit of 'Sleep' from your RM or BM. Otherwise, just endure their attacks and kill them one by one. ------------------------------- BOSS: Piscodemon ピスコディーモン (Marsh Cave) ------------------------------- HP: 84 (each) EXP: 276 (each) Every time you step on the panel just before the chest, you fight this Piscodemon squad. You could fight up to 4, but most of the time, there's 3 of them. Each monster has only 84 HP, but they are tough because of their tough shell and their attacks have high damage. Bolt is very good against them so use it, if you have it. I fought three of those and my Warriors beat them up along with my BM's Bolt1, and finished them off in 2 rounds... Only got hit once. Later in the game, you will encounter those jerk-offs as a normal enemy! Scared now? ----------------- BOSS: Astos アストス (Western Keep) ----------------- HP: 420 EXP: 2250 (yay!!!) This boss is very strong and has a good-sized health points. This boss has a lethal spell: Reaper. This move = instant kill, so be very afraid! A good way to win is with Haste (will only work if you're LVL 8). Have your RM or BM cast Haste on your strongest fighters and pummel him with attacks. Your RM or WM should heal EVERY time with Cure2. The boss has level 2 magic spells so he will damage every member of your party. Strong, yes, but not tough. Fire2 or Bolt2 could easily damage him heavily (60+ points!). Finish him off with attacks from your physical fighters. ----------------------- BOSS: Vampire バンパイア (Terra Cavern) ----------------------- HP: 280 EXP: 1200 So easy yet so tough to keep all of those alive. Well, not that hard. This boss has HIGH attack power so you better heal your party up if you want all of them alive. The HP is ridiculously low for a boss so it should be no problem for you. Fire2 and Dia2 are the killer spells against him. Physical attacks also work wonders. I killed him with only 3 attacks: 2 Physical Attacks and a Fire2. However, he killed my WM before I could kill him. Sad. ----------------- BOSS: Lich リッチ (Terra Cavern) ----------------- HP: 1200 EXP: 2200 As you can see, this boss has a LOT of HP. This boss also has level 2 Black Spells such as Ice2, Bolt2, Slow2, Sleep2, etc. They are very damaging, too, inflicting damage upwards to 150. Despite the size of the HP, you have to make this battle swift. Don't heal too much, your WM have to use the Dia2 spells, it works WONDERS on this boss, 150 easy damage points. Your attackers should keep hitting on the boss, for maybe 50-60 points each attack. Your BM should cast Haste because Lich as high defense against Magic so it's worthless to cast Magic. If you're having trouble... it could be a good idea to cast NulIce or NulBolt to cease the heavy damage you receive from the magic. Don't stop pressing him with attacks and he should go down within 5 rounds. Remember, try to maximize your attack options. If you have a Black Mage, cast Haste or Steel on your attackers... ---------------------- BOSS: Marilith マリリス (Mt. Gulg) ---------------------- HP: 1440 EXP: 2475 (not bad...) The first thing... This boss is OBVIOUSLY a fire lover, since it is buried within the raging lava. What do you do? Cast Ice on him? Nope... Cast NulFire, you fool! Along with your Flame Mail and Shield, you should be all right. After that, don't cast any Ice spells because she is not weak to those spells... Just use your BM or RM to cast Haste or any status enriching spells to your attackers. After that, you may cast the magic to damage the boss. The healers should just keep watch and see if anyone need some help. Cure3 is always helpful! You need some more tips? Shield2 is not a bad idea, considering that the boss tends to attack more than cast magic. Level 3 spells are a very good alternative for your BM even though it may not damage Marilith a lot. ------------------------ BOSS: Evil Eye イビルアイ (Ice Cavern) ------------------------ HP: 162 (yes, 162!!!!!!!) EXP: 3225 (For a 162-HP boss? Pretty good!) A very simple boss. SIMPLE. Just do 162 worth of damage and he's down. Wait... there MUST be a catch in this! He can't be THAT easy! Well, there is a small catch... Doom. He knows THE nasty spell, Doom. It, if connected, will result in a fatal hit. Remember, he has only _162_ HP! Just attack with everything you got and you're done! You wanna know how I beat the boss? Well... I commanded my two Fighters to Attack, my WM to cast Invis2 (just in case it makes the Doom attack miss) and make my BM cast Bolt3. My WM came out first and cast the seemingly worthless Invis2... Then my BM cast Bolt3 for 172 damage. Battle over. :) ------------------------------------- BOSS: Dragon Zombie(s) ドラゴンゾンビ (Citadel of Trials) ------------------------------------- HP: 268 each EXP: 2331 each Another easy one... Just use your WM's Dia spells and BM/RM's Fire spells. Your attackers should have the Flame Sword to damage them heavily. That's all. Yep, pretty easy. ---------------------- BOSS: Kraken クラーケン (Sunken Shrine) ---------------------- HP: 3600 EXP: 2000 This battle is a VERY anti-climax one. While the boss is gigantic, the size of the HP is off the charts, and the strength of this boss is over- whelming, this one is simple to master. This boss has no magic other than Bolt2 to damage you so he depends on his brute strength to kill you. Now, to take away the 1600 HP he has, you use your attackers. With their pure strength, they will damage him for about... 15 points. Yes, 15! It does make it even tougher, doesn't it? Well, no. If you've gotten the GIANT'S GLOVE earlier, you can master this battle without any trouble. The Giant's Glove heightens your attack power and it seems to 'remove' the defense of Kraken's. Use this glove as an item to boost your fighter (he must be choosing it). After that, boost your fighters even more with your BM/RM's Haste. With those, your fighters can attack for upwards for 450 damage! Your WM/WW should cast physical barriers (Shld2 and Invis2). Again, keep your healers at bay so they can heal your characters up. This battle can draw on long... ------------------------ BOSS: Tiamat ティアマット (Flying Fortress) ------------------------ HP: 2000 EXP: 2000 A menacing boss and she look tough to slay... and she is! Especially with 2000 HP... She throws a variety of attacks at you such as physical claw attacks, Thunderbolt, Toxin (VERY lethal!), and some other minor ones. Make sure your WW keeps your party's HP at the VERY HIGH levels! Toxin can throw your party off if you're not careful enough. As usual, your Knights/Ninjas should use the Giant's Glove and have your BW/RW cast Haste on them. With those, your Knights can attack for about 500 Damage! Pretty nice! Your WW and BW can barely scratch the boss so let them concentrate on the healing and the status boosters. Your WW could cast NulBolt to prevent the high damage from the Thunderbolt spell. After that, you could heal or cast Shld2 to shut down the physical damage all of the way. Again, like Kraken, you have to reply on your physical attackers to win this semi-tough battle. One more tip: Break can wipe her out in a single fierce blow. (Thanks, Red Scarlet.) ------------------ BOSS: Chaos カオス (Temple of Chaos - Past) ------------------ HP: 20000 (!!!) He has a lifetime's worth of HP AND he casts Cure4, which heals himself ALL OF THE WAY to the MAX, OFTEN! (Did all of that caps hurt you? too bad.) He has, like most of the bosses, has a high defense against magic so don't waste your Flare and Holy on him. Your WM should cast NulAll while your BM or RM casts Haste and Steel to your party. Your attackers MUST use the Giant's Glove or you're going to have a tough time! If you're critically low (HP), your attackers should use Healing Staffs or Helms to help your party up. In short, equip your best weapons and defense items and give it ALL! Don't hold back, this is the time to use the Elixirs, and all that items you didn't use! This is it! Good luck, Light Warrior! ============================================================================== ----------------------------- VIII. DISCLAIMER/CREDITS/VERSION HISTORY ----------------------------- ============================================================================== DISCLAIMER ---------- You cannot alter this FAQ in any way, shape, or form for commerical purposes without my permission. Simply ask me permission and I will most likely grant it. The following sites have my permission: www.gamefaqs.com faqs.ign.com www.neoseeker.com www.cheathappens.com ---------- Version 1.1--Completed the stats for the monsters of SoC, and the Equipment (8/20/04) from SoC bosses. Version 1.0--Finished FF1 only. FF2... maybe later. :P The FAQ is still (8/07/04) sloppy, methinks. Thanks to: -Red Scarlet for *****HER***** OUTSTANDING help for the FF1 and FF2 Walkthrough! Thanks!!!! Look, she's a SHE! Not a HE! 90% of all thanks in my EVERY guides goes to her. She gave up her time to read my witty-assed remarks and she SURVIVED! UNBELIEVABLE!!! She's the best. Seriously. SHE! -Thanks to Red Scarlet again for her helpful "Monster Picture Book Guide" FAQ, which provided me with some of the monsters' names. Thanks again! -Chance Morgan for pointing a Concentration flaw. -ShiroMatrix for the Dragon Shield-Blue Dragon info and Mantis King! -SquareEnix -Brady Games, for their nice charts of information for this set of games, but no thanks for their guide. XP -Whoever made the Japanese Guide Book for Final Fantasy 1+2. Thanks a million! -And everyone who submitted some tips of their own! You know who you are! ;) ________) _____ __ __) (, / (, / (, /| / /___, / / | / ) / ___/__ ) / |/ (_/ (__ / (_/ ' Copyright Martin Dale-Hench 2004