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Final Fantasy V Title

crystal Fantasy V was never released in North America untill 1999 a la Final Fantasy Anthology. Final Fantasy V has had a mixture of reviews, although many people, (most people) that have played it can agree, that for the Final Fantasy Standards, this game fell short in such areas as, the story line, and character development.

So then why is it that the game sold so much in Japan, and North America? The game had one of the most inovative systems for character skills entitled the job system whicg enabled you to create a different character each time you played. In the end you could have combinatins of knights, wizards, and thieves. Square lifted the bar in excellency for Final Fantasy V.

Much like the game Squaresoft game Final Fantasy Tactics, in terms of being able to switch in between jobs and learning seperate and particular abilities for each job. The option of doing this makes the game in its' own way very unique and fun. Also you can play it several times and not having the game seem repeatitive. The story concludes of the evil power of the dreaded "Mu".

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Artwork: (4) Music: (29) Wallpaper: (3) Screenshots: (15)
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Unit
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Crystal
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Tellah
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Airship

Review

Review Details
Reviewer Gilgamesh
Gameplay 8
Graphics 9.5
Music 7
Story 8
Overall 91%
Final Fantasy 5 is really a unique game in the series. This game is available in two formats: the 'crappy' translation of Squaresoft's Final Fantasy Anthology, or the RPGE fan translation. Whether you play the Anthology version or the RPGE ROM version, you basically get the same game. I perfer the Antholgoy version myself, as I like the controls better and my 21 inch TV screen beats the hell out of my 13 inch monitor scrren. I'll refer to the ROM translation in this review because it seems to be the more commonly played version.

The storyline of Final Fantasy 5 is a little weak compared to those of Final Fantasy 4 and 6, but it is generally well done. The four elemental made their final appearance in this game (well, at least until FF9 comes out-it is supposed to have the crystals in it as well). This is good and bad: the crystals were in the first five Final Fantasies (hey, that's alliteration right there) as well as Mystic Quest so the whole crystals thing was a little cliche and this point, but the crystals were almost legendary in the FF series. So it was a little disappointing to see them go. Anyway, an evil being from another planet (as most evil beings are) is threatening to destroy the world (again, as most evil beings do). A hero buy the name of Butz (why I do not know) is aimlessly wandering the world with his faithful companion, Boco. He's a chocobo by the way and a rather cool one as well. A meteorite falls, a king disappears, the wind crystal shatters, a young woman is attacked by Goblins, an old man is unconscious on the ground, and all these within the first ten minutes! The story builds from that. The story is all-right, but like I said, the crystals are a little too stereotypical in a Final Fantasy game by this point. Plus the story resembles Final Fantasy 3j in a lot of ways. The biggest comparison of FF3 and FF5's storylines are 1) the crystals (and how they teach you jobs), 2) the Void, and 3) the Dark Warriors/Warriors of Dawn. For these reasons, this Final Fantasy game ranks the second lowest (Final Fantasy 8 being number one) on my favorite Final Fantasy (more alliteration right there) storyline list...It just has been done too many times in Final Fantasy 1-4.

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Release Dates

  American Release Date - No Release
  Japan Release Date - 12/06/1992
  Europe Release Date - No Release

Game Details

Game Title Final Fantasy V
Publisher Square
Developer Square
Media Type Cartridge
Platform Super Famicom
Also Available On Playstation















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Release Dates
Game Console SNES
 No Release (US)
 12-06-1992 (JP)
 No Release (EU)
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