Final Fantasy IV
White Magic
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Spell Name
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MP
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Description
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Cure1
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3
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Raise HP of a selected character (low)
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Cure2
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9
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Raise HP of a selected character (medium)
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Cure3
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18
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Raise HP of a selected character (high)
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Cure4
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40
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Completely restore all HP (very high)
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Sight
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2
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View all of your sorroundings (only outside)
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Peep
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1
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View target's HP and MP
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Hold
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5
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Paralize the target
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Slow
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14
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Slow down the target for a couple of turns
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Bersk
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18
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Berserk the target (doesn't use commands)
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Exit
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10
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Forced exit of a battle
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Heal
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20
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Heal condition except (swoon, count, float, brserk)
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Blink
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8
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Make target hard to hit
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Charm
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10
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Charm the target.
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Size
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6
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Make the target very small
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Fast
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25
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Speed up target (quicker turns)
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Float
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8
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Make target float
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Wall
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30
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reflect all magical attacks
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Life1
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8
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Restore swoon, and restore users HP to low
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Life2
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52
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Restore swoon, and restore users HP to high
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White
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46
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Harsh white flare attack to enemy
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Unique Effect - if you use a cure spell outside of battle to heal a single target, that target will gain exactly ([WILL/8]+2) x ([WILL/2]+Z) HP, where Z is the base power that the spell would have in combat. if you choose to divide the spell, the total healing amount is the same, but it is divided equally among all allies. the only exception is CURE4, which will have the same effect outside of combat as it does in combat, if it is cast on a single target
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