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Final Fantasy II Title

crystal The Empire of Barmekia is on a mad quest to enslave the world. The only ones who can stand in their way is Queen Hilda of Phin's small Resistance movement. But thrown out of their castle, and with the clock ticking, can anything be done? Four young orphans, Frionel, Maria, Guy, and Lionheart, are the world's last chance for freedom.

Your treacherous journey takes you to all parts of a strange new world. Explore dangerous castles and dark caverns where deadly perils and great rewards await at every turn. Hundreds of ferocious monsters block your back path. With patience, skill, and cunning you can defeat them.

This was one of the first RPGs which featured a party you could build. At first, the game seemed like your ordinary "save your princess mission". But, once the princess in saved, this becomes a full fledge RPG with all the quests and sub-quests you will need. You must defeat the four Elementals and Chaos.

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Fan Artwork: (2) Music: (7) Wallpaper: (3) Screenshots: (2)
Quote: "To dream is to forget your sanity..."

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Review

Review Details
Reviewer Gilgamesh
Gameplay 8
Graphics 9.5
Music 7
Story 8
Overall 95%
Final Fantasy II was never released in the United States. The second installment of the series, it introduces many of the classic things we have come to expect in a Final Fantasy game. Final Fantasy II has the first appearances of the chocobos, Dragoons, female characters, and proto-moogles (called beavers.) It contains staple things such as airships, guys named Cid, and Ultima magic.

FF II has a more robust story than Final Fantasy I. To really get a feel for all the pieces of the story, one must travel back and forth talking to everyone every time something new happens. FF II has the only appearance of a word mechanic. when someone uses a key word you can opt to learn it. Then when talking to an important NPC you can use select to use a key word, which may reveal vital information, or teach you a new word. Though linear, there are numerous places where going to the wrong town next can give you hints on what will come to be. While exploring after getting the canoe, I found I could travel to a city that I wouldn't go to until far later in the game (it was Mysidia, a town full of mages, sound familiar?) On the whole it's a classic Final Fantasy story, a group of young people must stop a conqueror bent on world domination.

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Release Dates

  American Release Date - Spring 2003 (PS)
  Japan Release Date - 12/17/1988 (FAMICOM)
  Europe Release Date - No Release

Game Details

Game Title Final Fantasy II
Publisher Famicom
Developer Square
Media Type Cartridge
Platform Famicom
Also Available On WonderSwan Color, Playstation















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 General Information
arrowCharacters
arrowCheats
arrowDifferences
arrowRereleases
arrowReviews
arrowSoundtrack

 Guides / Lists
arrowMagic List
arrowWalkthrough / Guides

 Media
arrowFan Artwork
arrowMaps
arrowMusic
arrowScreenshots
arrowSquare Artwork
arrowWallpaper

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arrowArmor


Release Dates
Game Console NES
 No Release (US)
 12-17-1988 (JP)
 No Release (EU)
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