Final Fantasy IClass DescriptionsThese descriptions will better help you decide on your next party that may create when you play Final Fantasy I. There is no "wrong" way to combine these classes, however, some party mixes will do better than others. You only get to start off with four characters at the beginning of the game, so choose wisely.
Fighter: Can use the most powerful weapons and armor in the game. IMHO, every party you send through the game should have at least one of these. They usually have the best HPs. Weapons: Sword, Axe, Knife, Staff Best Weapon: Sun Sword Armor: Gauntlets, Shields, Helmets Best Armor: Steel Armor Magic: None Postive: A lot of hit points, and strong power. Negative: Can be very expensive.
Thief: Thieves aren't as strong as fighters and can't use as many
weapons, but they are useful in getting your party out of sticky
situations. They have the best Agility ratings, and moderate
attacks.Weapons: Knifes, Smaller Swords Best Weapon: Coral Sword Armor: Light Armor Best Armor: Opal Bracelet Magic: None Postive: High stamina, and inexpensive. Negative: Low offense, and no magic.
Black Belt: I had understated this class before. The Black Belt is *THE*
fighter, with *THE* best attacks _unarmed_. Arming him actually
weakens him somewhat, especially later on. They have HP ratings
(usually) second only to the Fighter.Weapons: Nunchucks, Fists Best Weapon: Iron Nunchuck Armor: Bracelets Best Armor: Opal Bracelet Magic: None Postive: Medium hit points, and inexpensive. Negative: No magic, and low defense.
Red Mage: Red Mages can learn both White and Black Magic spells, and can
even fight fairly well. However, a Red Mage cannot learn some of
the most powerful spells. Weapons: Sword, Knife, Staff Best Weapon: Ice Sword Armor: Light Armor, Bracelet Best Armor: Opal Bracelet Magic: Black (Levels 1-5) White (Levels 1-5) Postive: Can use both white and black magic. Negative: Limited magic, and low defense.
White Mage: Can use any White magic spells, a poor fighter, however.Weapons: Hammers Best Weapon: Silver Hammer Armor: Bracelets Best Armor: Opal Bracelet Magic: White (Levels 1-7) Postive: Can help keep your party alive. Negative: Very low defense power.
Black Mage: Can use any Black magic spells, an even worse fighter.Weapons: Knife, Staff Best Weapon: Mage Staff Armor: Bracelets Best Armor: Opal Bracelet Magic: Black (Levels 1-7) Postive: Strong magic power. Negative: Low HP, and low defense. |
|

EXP: 0%
Fighter: Can use the most powerful weapons and armor in the game. IMHO, every party you send through the game should have at least one of these. They usually have the best HPs.
Thief: Thieves aren't as strong as fighters and can't use as many
weapons, but they are useful in getting your party out of sticky
situations. They have the best Agility ratings, and moderate
attacks.
Black Belt: I had understated this class before. The Black Belt is *THE*
fighter, with *THE* best attacks _unarmed_. Arming him actually
weakens him somewhat, especially later on. They have HP ratings
(usually) second only to the Fighter.
Red Mage: Red Mages can learn both White and Black Magic spells, and can
even fight fairly well. However, a Red Mage cannot learn some of
the most powerful spells.
White Mage: Can use any White magic spells, a poor fighter, however.
Black Mage: Can use any Black magic spells, an even worse fighter.

07-12-1990 (US)
12-18-1987 (JP)
No Release (EU)




