![]() |
|
|
||||||||
| Tournament of Heroes The allure of cooperative competition draws the best roleplayers together in a tournament to see who is crowned the Champion of Heroes. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
![]() |
![]() |
|
| Level: 65 | HP: 1200 / 1617 |
|
EXP: 71% |
|
![]() |
#16 (permalink) | ||
|
Magically Delicious
Join Date: Jan 2001
Location: Quel'thalas
Posts
10,349
Gil: 65,203.56
![]() ![]() ![]() ![]() ![]() |
Dude, what RP Tournament have you ever seen last 6 months? The RP Jam couldn't survive that long, mine couldn't survive that long... hell every RP 'event' ever constructed on TFF before that was of that magnitude died before it ever got rolling. What makes you think that you can get it to stay active for that long? That is the point here. It'd be awesome if it could last that long but it won't. Yes, this isn't a RPB, but what you're asking for is a leap of faith on your part, one that from all my experience I can honestly say will end in a mess. If you want to drag it out that long, go for it... I'm just giving you the heads-up that you are shooting your own foot.
|
||||||||
|
|
|
||||||||
![]() |
![]() |
| Sponsored Links |
![]() |
![]() |
|
| Level: 68 | HP: 1676 / 1676 |
|
EXP: 5% |
|
![]() |
#17 (permalink) | ||
|
The Quiet One
Join Date: Jun 2002
Location: Watching Quietly
Posts
11,551
Gil: 12,554,560.10
![]() ![]() ![]() ![]() |
Maybe so and it might completely fail. I can accept that if it happens. If it completely fails, I will analyze everything. See what was good and bad, fix things and try again. This is the first time for something like this. So I expect there to be a lot of bumps in the road. The first time is going to be hardest I think, but once it gets going I think things should be good.
I'm fully aware that this can completely backfire and if so you can hand be the gun and I'll do the honors. But I think there are also enough people here that want to try and want to hopefully see it succeed that it will last. One thing I am hoping is that the novelty of a RP ends up last about two months. So since the RP in a technical manner will change once a month, that novelty will hopefully stretch out. Now of course it is the same world and story being continued, so I do not expect the novelty to be stretched too long. But once the novelty is gone, those that remain are the ones that want to stick it out anyway. Yes, I'm being optimestic, probably naive. But you need a little of that if you want to do something. Though you also need some reality and pestismism. Things will not be perfect the first time, but this is the trial run in a manner. As we do at work, I will have a "core dump" for the tournament for whatever end it meets. And find out what people think was good, bad and should be improve. That way things are better the next time. I do not plan on giving up. I know the second time will be better since I will have the experience of this one to look back on. About all I had before was RP Jam, your Tournament Merlin and ToA, none of which are ToH but a possibly indecent merging of them. |
||||||||
|
|
|
||||||||
![]() |
![]() |
![]() |
![]() |
|
| Level: 28 | HP: 161 / 696 |
|
EXP: 87% |
|
![]() |
#18 (permalink) | ||
|
†Silent Requiem†
Join Date: Feb 2006
Location: Hellish Heaven
Posts
1,077
Gil: 188,561.19
![]() ![]() ![]() |
*shrug* Hey, no sense saying it won't work when its just starting. Lets give it a shot, give it our all, and see how far we can get. Me, I didn't think much of this project when I first saw it, but as I've watched it grow, I've become really excited about the possibilities this tournament presents. I've not really been invovled in a story line RP with such an epic scope for a few years.
My only question is in regards to NPC's. I doubt the Therus Military Company would dispatch just Sen Iota and my character, but I'm not sure how much personality I should put into any other Therus military units. For the purpose of the preliminaries, would it be best if I kept them simple? (such as soldier #1, #2, etc.) |
||||||||
|
|
|
||||||||
![]() |
![]() |
![]() |
![]() |
|
| Level: 20 | HP: 74 / 487 |
|
EXP: 48% |
|
![]() |
#19 (permalink) | ||
|
GNNNF!
Join Date: Nov 2006
Location: Argentina
Posts
491
Gil: 53,274.12
![]() |
I haven't been here long enough to know if previous similar projects worked out or not, but I can only speak from my experience as an RPer. I don't think this is a matter of making a big, long event, or giving up because previous experiences did not work out. One has to keep a balance and make it fluid. In this aspect, I agree with Merlin that making an event 6 months long might be too much. From experience, healthy RPs survive the first 2 weeks, and last as long as entire months. Although if we are going to talk statistically, an RP takes more than 5 posts to develop into something consistent. However, the first rounds are simple, straightforward quests. That said, it should be acceptable for them to be settle into only a matter of 5-10 posts.
The problem comes with the next rounds, as more complex quests are given out. The process starts becoming longer and longer until you end up with a 6 month monster. This would ideal, because it does not limit the creativity of the writers, and better allows judges to make an accurate decision, but I think the system needs to be a bit more realistic. People need to be narrowed down faster, and only the last quest, or main event if you want to call it, needs to have a full-fledge development, just like any other open-ended RP out there. In essence, long is ideal, but short is effective. It's ok to be optimistic, but being realistic is a necessity if you want something to work out. Make your picks quickly and effectively at first, so when only the best of the best remain, you can take your time to carefully decide. |
||||||||
|
|
|
||||||||
![]() |
![]() |
![]() |
![]() |
|
| Level: 68 | HP: 1676 / 1676 |
|
EXP: 5% |
|
![]() |
#20 (permalink) | ||
|
The Quiet One
Join Date: Jun 2002
Location: Watching Quietly
Posts
11,551
Gil: 12,554,560.10
![]() ![]() ![]() ![]() |
You have as much freedom with additional characters as you choose. I did not disclose exact numbers of those on the missions, so you can manipulate things to whatever you desire. And preliminaries or not, you should put your best writing forward. While the odds of being eliminated are 1 in 4 roughly, you should write to your best.
I set out the guidelines, but you are free to expand things as much as you want. So feel free to add what other else you want, so long it make sense, of course. Part of what is being judged is creativity. |
||||||||
|
|
|
||||||||
![]() |
![]() |
![]() |
![]() |
|
| Level: 68 | HP: 1676 / 1676 |
|
EXP: 5% |
|
![]() |
#21 (permalink) | ||
|
The Quiet One
Join Date: Jun 2002
Location: Watching Quietly
Posts
11,551
Gil: 12,554,560.10
![]() ![]() ![]() ![]() |
Finals
The way the finals works are there is five participants still left. For the uneven number I am going to just simply put everyone in one group. With that group of five, two will be eliminated from the first round. And then the final round will have three participants left and the winner will be decided from them. Simple and straight forward, nothing to worry about. Group Aerif Anomaly Dragonheart Musicmuse Psiko Summit Subterfuge Summary: A few select guards from each kingdom are allowed to attend the summit as personal attendants for the ambassadors. Protect the ambassadors and make sure the summit continues without incident. Jurion and Thiltis Briefing: The summit to discuss the recent incident with the attempted kidnapping of the Prince is being held with Therus hosting the summit. The summit itself is being held in the town of Thurtun the lies at the border of all three kingdoms. The talks are taking place in the main hall near the center of the town. Therus is supplying most of the protection, but both kingdoms are allowed personal attendants for the summit. Make sure nothing happens to the ambassadors or the summit that would jeopardize the peace efforts. Meet with the Therus personal in charge of the security and work with them to make everything run smoothly. Be watchful of the others at the summit for any signs of deception or betrayal. Therus Briefing: Therus is hosting the summit to aid in the peace efforts and strengthen the relationship with the two kingdoms. A positive outcome from this will reflect on future business with the kingdoms. Issac Direson has been placed in charge of managing the security for the summit with Sen Iota accompanying as his aide. Therus is providing most of the security from our own private forces to limit bias and enforce neutrality. Both kingdoms have been granted personal attendants to stay with the ambassadors during the summit. These are the only other people allow access to the summit room aside from Therus personal. Keep the security tight and do not let any unauthorized person enter the summit. Failure will reflect on the company and damage our relationships with the kingdom, do not fail. Starting Location: The town of Thurtun where the summit is being held. Each party has their own inn that they are staying in at separate locations in the town. The summit itself is in the center of the town a short distance from the inns. Boss Fight: Therus Weapons Company Personal: These are the security forces that were protecting the summit ambassadors. However, for unknown reasons they are attacking. They are standard soldiers equipped with the last technology from Therus far exceeding anything that the other kingdoms have seen before. Abilities Magic Seal – A Therus device created that seals magic away for a limited time. It emits an anti magic waveform canceling all magic. Paralysis Bomb – A smoke bomb created by Therus that stuns and immobilizes any who breathe in the toxin. The effects are temporary, but powerful. Colonel Brath Yuiver: Disguised as a simple soldier assigned to Issac Direson’s security force. He is an average looking man with no distinguishing characteristics that make him stand out. Even his military service with Therus is nothing unusual and very forgettable. He is skilled with a variety of combat weapons to adjust to the situation and his combat talents are in stark contrast to his service with the company. Available Weapons: Daggers – A pair of Yurenian Steel Daggers that are lightweight and carry a paralysis venom on the tips. They are manufactured at Therus. Therus Sword – It is a standard Therus weapon given to all soldiers, made from refined steel that is stronger than the other kingdom military’s standard equipment. Carnon Sword – A limited manufactured sword by Therus that is made of a special rare material called Red Hurnin. It is lightweight and strong as any standard sword. The sword itself has a short blade that can extend tripling its length. At such a length the lightweight material becomes important otherwise it would be too unwieldy for use. Quarterstaff – A metal staff that extends to full length while wielding and compacts two a quarter of its size while not in use. Abilities: Brimstone – A fire spell that is focused through a weapon spreading outward from the focal point. Fire Bolt – Fire and lightning blended together in a narrow striking bolt that pierces. Flight – A spell that increases agility and reactions. Manabreaker – A spell that dissipates a magic spell cast reducing its effect or completely disintegrates it. |
||||||||
|
|
|
||||||||
![]() |
![]() |
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| what is final fantasy 7 mystic quest? | metal572 | Cleft of Dimension | 2 | 02-08-2007 09:02 PM |
| Quest Details | Andromeda | Tournament of Heroes | 0 | 01-01-2007 12:12 AM |
| Rules of the Tournament | Andromeda | Tournament of Heroes | 0 | 01-01-2007 12:01 AM |
| Unravelling the Lies: We Couldn't Have Guessed 911 Was Coming | Nin` | Cleft of Dimension | 11 | 10-23-2006 07:54 PM |
| Dragon Quest VIII: New trailer and a Rant on why I'm excited | Cain Highwind | Cleft of Dimension | 5 | 11-26-2005 08:26 AM |