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| Role-Play Battling Test your strength among other forum members, and fight to be the strongest. |
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #61 | |||||||
| Guest
Inventory | name- Galidor age-21 clothing- Long green cloak. Black pants. armour-none weapons- as a draggon wind lance. As my regular peraon a emerald staff magic-anything and everything to make the battle living nightmare.(black hole, metalic seal) special(s)-transforming, weapon transformation(to lance,sword, bow.can use ice arrow and all other elements when in bow form. finisher-all element finishers background- a young apprentice. his parents died by the evil force that he was joined with because they brainwashed him.(from this if you are a good rpb'er you should know my weekness) | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #62 | |||||||
| Guest
Inventory | Name: Spawn AKA. Al simmons (Deceased) Age:44 Clothing: see below His cape can be really long... and almost 6 times his body area.Eyes- Glowing green with Ultima Armour: Apart from his thick clothing, and a mask- nothing. Weapons: A chain that he wears around him, sometimes has a mind of its own and Spawn can also control it, this uses energy which can eventually run out. Also possesses superhuman strength provided from the Devil leader himself, Malebolgia. In his previous life he was one of the countries most accomplished assassins Magic: Physical attacks, at times of extreme anger and danger can use a magical attack of energy (Ultima) uses lots of energy. Background: Spawn follows the after-life of Al Simmons, once the U.S. Government's best operative, who was betrayed and murdered by his own men -- only to end up in Hell. There he made a bargain with the Devil: in exchange for the privilege of returning to Earth to see his beloved wife, Simmons must become a HellSpawn, bound to lead Hell's Army in the upcoming Armageddon. Unfortunately, the flawed contract returns Simmons to Earth five years after his death, and he discovers that his wife has married his best friend. Simmons, now known simply as "Spawn," finds himself stuck in a Purgatory of paradox. Although obligated to do work for the Devil, his still-human soul compels him to become a better man than he was and to make the Earth a better place than it is. Taken from http://www.spawn.com Techinques- Chain fury- Spawn leaps into the air and sends his chains hurtling towards the opponent at an astonishing speed Ultima- (heh, just in case for the people who dont know) A non elemental attack of pure energy of what Spawn is made up of. Ultimic chain fury- *FINISHER* Spawn diverts all of his energy and makes the Chains glow with the power and strength of Ultima, and attacks!!!!!!!!! | ||||||||||||
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| | Level: 23 | HP: 23 / 550 |
| EXP: 1% |
| ![]() | #63 | ||||||
| Join Date: Dec 2001 Location: Bootsy Collins' House
Inventory | 1st Character Name: Vitor Age: 27 Height/Weight: 6'3"/224 lbs Race: He is the son of a demon father and a human mother Class: Fighter. Martial Artist. Appearance: Vitor has pearl white, jagged hair. A huge scar runs down his back. He has an angry demeanor about him, but he enjoys fighting, and is often amused by a good battle. Weapons: Demon's Rage: Twin glove's forged in the heat of battle, legend has it that they are possesed by the god of battle. The knuckles are incrusted with adimante, giving them a savage bite. The gloves themselves are woven in a strange material which has the consistency of metal, but the flexibility of cloth. Armor: Training pants: Simple, black training pants with lightning shooting down the sides. They fit fairly loose Foot tape: Long tape which Vitor raps around his feet to help support him. 2nd Character Name: Joseph Age: Unknown Height/Weight: 6'4"/238 lbs Race: Archangel Class: Heavy Swordsman Appearance: Joseph has a flowing head of jet black hair. His skin is very pale, almost white. His eyes are red which merges with a core of black. From his back sprout two black, feathered wings, which enable him to fly for short distances. Weapons: Soul Scream: A two-handed bastard sword. The blade is made of an unknown crimson ore. It gives off a faint glow when unsheathed. In the full heat of battle, the glow becomes much stronger. When swung it sometimes emits a screeching noise, thus the name Soul Scream. Armor: Bane: A full plate mail armor which seems to be made from the same strange metal as Soul Scream. Intricately carved on each piece of the armor is a rose. Last edited by Eternal Flame; 08-18-2002 at 06:52 PM.. | ||||||||||||
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| | Level: 46 | HP: 279 / 1138 |
| EXP: 52% |
| ![]() | #64 | ||||||
| Join Date: Dec 2001 Location: MTL
Inventory | Name: Krizalid Nationality: Ireland Age: 29 Blood Type: AB+ Weapons: -Gloves made out of solid metal, with the fingers coming to sharp points, he can easily pierce an opponent's flesh with one small poke. His long bionic arms can also be considered a weapon, having incredible reaching distance. Armor -Wears a thick fur coat on top, with spiked elbows and a large collar to protect his neck. Underneath are full length pants with knee pads, and on his upper body is a tanktop surrounded by crosshatched metal. Abilities Cross Flame Blast: Krizalid blasts the oppponent In the Air then he crosses 2 flames that blast the opponent whilst they are still in the air. Oppression Rage: Krizalid pins his opponent in the corner then he uses his ultra fast arms to batter them doing 21 hits and that's just the standard version. The super desperation version does 34 hits. Flame Wing: 2 fiery wings come out behind Krizalid and he charges at the opponent doing up to 13-15 hits. Last edited by Dauragon; 08-15-2002 at 09:58 AM.. | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #65 | |||||||
| Guest
Inventory | Name: Shion Age: 20 Sex: Male Race: Human (somehow inherited extraordinary powers) Class: Master Swordsmans also Martial Arts Weapons: Holy Sabour [this sabour can slash through anything, it has incredible powers passed down by generations], Dark Rapier Gloves [can cause statics affects] Armour: No armour needed N/A Eyes (Vitreous): Black (Pupil) : White, glows when there is presence of evil Hair: Gold Clothes: A white vest with black pance covering up with a red, violet jacket Abilities: Dragon Rage Slash, boosts up in the air and 360 somersault towards the opponent holding the sabour with two hands drawing it back and slashes at the enemy as he lands Holy Fury, draws the sword charging, the intense power builds up and releases an continous slash of holy energy. Dashes towards oppenent before the slash of energy reaches you and moves behind to eradicate. Unknown Unknown Unknown Tranformation: Unidentified Magic: All Elemental attacks, Fire, Earth, Wind, Water, Light and Dark Backgorund: Decendant of the holy gods, protector of the innocents, he is the light of darkness | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #66 | |||||||
| Guest
Inventory | name:Shvar height:6,1 weight:170 age:16 eye color:green hair:black weapon:flame masamune status:A guy with honor.never lets people get him down.some times a lone wolf but on the other hand the best person u ever met. | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #67 | |||||||
| Guest
Inventory | Name: Cloud Glod Class: Fire magic matser Age: 11 Weapon: Gloves of flames ( absorb fire ) Speed : 76 Attack : 45 Brains : 100 | ||||||||||||
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| | Level: 24 | HP: 29 / 582 |
| EXP: 31% |
| ![]() | #68 | ||||||
| Join Date: Apr 2002 Location: You'll never know... MUA HA HA HA!!!
Inventory | Name: Saphire Bio: Saphire is a young warrior, 18 years old. He's been using a sword all his life. His mastery and skill with them is well known throughout the country of Cindorus. However, only when Sargon's sword fell into his hand he was able to show his true power. He collected the legendary "Jewels of Power" in order to fulfill his dreams. All of his magic and powers come from these jewels. Age: 18 Height: 5 ft, 7 ½ inches Weight: 172 lbs. Physical Description: Brown haired, fast + lean. Class: Swordsman/Jewel Mage Race: Human Weapons: Sword of Truth- This sword was made to hold the jewels of power in it. It originally belonged to a famous warrior years ago who saved the land from an evil demon. No one knows exactly who he was but they do know that he was a brave, powerful man. When he died, all that remained of him was his sword and shield. Those weapons now belong to Saphire until he dies. Jewels- There are 8 jewels of all different colors, each with a different power The Jewel of the Winds (Gray)= provides the possessor the power to control winds. (Not too powerful but very useful.) The Jewel of Flames (Red)= provides the possessor the power of fire. allowing them to throw fireballs, beams, and many more things. The Jewel of Ice (Aqua)= provides the possessor the power of ice, allowing them to freeze people, objects, and other things. The Jewel of Water (Blue)= provides the possessor power over water, useful for stopping storms, creating water when in need, and some attacks. The Jewel of the Earth (Brown)= provides the possessor power over some plants, and the ability to control the speed of a plant's growth. Also involves some attacks. The Jewel of Darkness (Black)= provides the possessor power over dark minds and some dark magic! Also the ability to bring good minds to the dark side. The Jewel of Light (White)= provides the possessor the power to convert objects and people from dark to light. Jewel of Storms (Yellow)= provides the possessor the power of lightning, and some electrical attacks. The Jewel of Power (Purple)= Is only present when one has all 8 jewels and knows the sacred chant. He/she must have the jewels lined up in a circle, then repeat the chant twice. It is very powerful but is not elemental so it can weaken or strengthen enemies. Weaknesses/Disadvantages: Saphire has many weaknesses. Although his attacks are powerful, he is also vulnerable to many things. If forced to fly in the air to battle, he will most likely lose because it is hard to lift yourself up with the Jewel of Wind WHILE battling. A jewel's power runs out more quickly while being used. It can only recharge if it is not used for a long time. Another disadvantage is that it takes awhile to switch the jewel that is being held in the sword of truth. When in his Superior form, he has less control over himself. Special Moves: Earthquake: If the Jewel of strength is on his necklace and the Jewel of the Earth is in his sword, than he can perform the earthquake. He does this by thrusting hi sword into the ground, and shouting "EARTHQUAKE!!!!" as loud as possible. The ground shakes, rumbles, and cracks! Shadow: Using the Jewel of Darkness, Saphire can create a duplicate of himself that is completely black. The duplicate than rushes at the enemy, attacking him/her with amazing strength. It can be very effective, or a waste of a move. It uses up a lot of energy to create, so if you mess up, you lose all that energy. Super Saphire: Saphire's ability to transform into his Superior form. The only way he can do this is by placing the Jewel of Power in his necklace. In this new form, he is faster, stronger, (cooler), and much more powerful. He also has much better reaction speed. The move runs out when the jewel runs out of power. This happens quickly because so much energy is used for the transformation and the extra power. The most annoying part about the transformation, is that after the Jewel of Power runs out of energy, you can't use the jewel/jewels for a long time. When the Jewel of Power finally recharges, you still have to turn it back to the original 8 jewels. Super Flaming Ball: Saphire can only perform this technique when in his Superior form. He mostly uses this move when there is no other option. No matter if he has just started the move or if he is near death, he always faints after the attack. That's how powerful it is. What happens is that he creates a fiery sphere around him and it consumes objects by absorbing it. The wind picks up and everything starts to get sucked up towards the sphere. The fiery sphere gains energy from the things it consumes, and soon it stops consuming. Using all the energy it gained from consuming, the sphere grows and expands slowly. The heat of the fire vaporizes everything the sphere touches as it expands. Eventually, or hopefully, it will burn the opponent. This is Saphire's most powerful technique. Period. ------------------------------------------------------------------------------------ Name: Daren Bio: The Lord of Darkness in the land of Cindorus. His father, became the first Lord of Darkness when he found the Jewel of Darkness in an old graveyard. After years of studying, training in the arts of magic, and help from an old dark mage, he became what he was destined to be. The first owner of the Jewel of Darkness was Zantos, an evil mage who created the evil demonous monster named Kairos from the Crystal of Power. Kairos was deadly, but thanks to the work of warriors and mages all over Cindorus, his time of terror was put to an end. Now, hundreds of years later, Daren's father dies and the Jewel of Darkness goes to him. His father's teachings allowed his progress in being a dark mage increase. From a young age, Daren was trained with a sword. And amazing swordsman and mage, Daren set out to find the 10 pieces of the Crystal Power. Once put together, the Crystal of Power and Daren would be able to revive Kairos, Zantos' evil monster. When he discovers Saphire's quest to stop him, he decides to let him do the dirty work and collect the crystals from Saphire. Age: 21 Height: 5 ft. 8 inches Weight: 175 lbs. Physical Description: Whitish Silver hair Class: Swordsman/ Mage Weapons: Daren has only two weapons. A sword and a long staff with a golden skull at the end. The sword was given to his father as a gift. When Daren's father was younger, he was trained by a famous and powerful Dark Mage. When the Dark Mage was on his death bed, he gave the sword to Daren's father, who was supposedly his best student. The sword was enchanted and could be used with magical spells as long as the possesor has Dark Magic skill. The sword and jewel were passed on to Daren when his father died. Daren, the new Dark Lord of Cindorus, will one day revive Kairos and rule the world as a dark realm. Daren's other weapon, the skull staff, is something Daren must have in order to keep his place as Dark Lord. The staff is completely magical, so powerful that if someone who does not have enough dark magic to possess the staff touches it, he or she will be killed by the magic of the staff itself!! Weaknesses/Disadvantages: Daren is powerful, but does have weaknesses. The type of magic he is most vulnerable to is light magic. However, dark magic is also effective against light mages. One big weakness is his hunger for a good challenge. Sometimes he has been dragged into near death situation just because he thought it would be fun. Daren is also very concieted. He will brag and think so much of himself that he doesn't think that anyone could possibly defeat him in combat. Special Moves: Mind Control- Daren concentrates and uses his pshcic abilities to move objects around. He uses this to throw objects at his oponnents often. This move can be handy in another way. If he isn't controling objects, he is controlling his senses. His senses double and triple. Most of the time he closes his eyes than relies on his other senses to "sense" his oponnents movements. Explosion: Daren can point his staff at a spot and make and all of a sudden make an explosion. The source is his pure magic. Super Daren (Transformation): Unlike Saphire, it doesn't take as much trouble to perform this move. All he does is close his eyes, concentrate, and then his power increases. Also, his hair flies upwards and he looks as if he was on fire. The fire is white. His eyes also glow white. Kairos-Daren (Transformation): Daren takes the Jewel of Power, (Already united) and stabs himself right in the heart. Suddenly, horns pop out and he becomes one with Karios. The moster traits come because Kairos is one with the crystal. Daren grows in this transformation and gains humongous muscles. Fangs come out of his mouth and a tail is also grown. His sword makes a duplicate and he uses both swords at once (One in each hand.). In this form, Daren's eyes glow red and evil fills up his heart to an even fuller state. Death Ball: This ball is created by Daren's staff. He sticks it up in the air, chants, and a black ball surrounded by purple electricity forms at once. Then he thrusts his staff forward, and the eyes of his skull glow while the ball flies toward the oponnent. The ball can follow the oponnent. ------------------------------------------------------------------------------------ Name: Beast Bio: Daren's best creation. Using his amazing magic, Daren revived beast, but completely recreated him. Beast was a demon, who when alive was cursed and was transformed from a human to a brown haired Werewolf. When he died, the demons of hell gave him the power to transform back and forth from human to Werewolf because he was evil. Daren used his magic to revive him, and now Beast has magic of his own. His magic is mostly elemental fire attacks. They are powerful, but so is he. Daren decided to make Beast the general of his army while Daren kept his place as the Dark Lord of Cindorus, soon to be the Dark Emperor of Cindorus. Height: 7 ft. 3 inches Weight: 336 lbs. Physical Description: Hairy, brown hair, wolf like traits, sharp black claws, powerful Jaw + sharp teeth, big muscles, wolf-like ears, brown wings (look sort of like a bat's) Class: Monster/General Weapons: None Special Attacks: Beast uses his claws, wings, teeth and magic to battle. His many attacks are powerful. Death Choke- Beast grabs the enemy in the end and sticks his claws into his throat. This is most of the time an instant death if the opponent is human, however it is very hard for Beast to perform this move. Fire ball: A powerful ball of fire shot from Beast's hands (or mouth) which burns the opponent and is very effective + painful. Fire Beam: A red hot beam surrounded by burning flames and fire. VERY painful. VERY effective!! Fire Shield: A flaming sphere that surrounds Beast. It absorbs all fire attacks and converts it to energy. It melts most ice attacks. Very useful. Flaming Sphere: A flaming sphere that surrounds Beast. It expands and burns everything it touches. (Pretty obvious because its fire and fire burns stuff [can only be done in beast form]) Flame: A move when Beast shouts flame and looks as if he is on fire. The fire is yellowish red and is hot. In this form he is faster and has a quicker reaction speed. All of his punches, kicks, and physical attacks are sparked up with flame. VERY useful. Super Flame: The same as regular flame only twice as powerful. (Much more tiring though.) Beast (Transformation): The ability Beast has to transform from a human to a Werewolf. Last edited by Shan'do Spike; 07-19-2004 at 10:33 AM.. Reason: No sig, damnit! | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #69 | |||||||
| Guest
Inventory | Name:Cyphin Age:30 Race:Demi-human Class:Dragoon Wolf Weapon:Oryan,the spear of might Armor:Smoke-Black Platened Armor Pants:black Fur:dark blue Limit Breaks: 1.Oryan Rage-beams of light come out everywhere of the spear causing damage. 2.Drainage-sucks 2/3 thirds of enemys energy into Cyphin 3.Wolf Terror-Cyphin's eyes turn blood red and his strength is umbearable causing him to hit the enemy multiple times at his fullest strenghth.(The enemy doesn't die.He ISN'T "Godly".) Bio:I come jumping from forum to forum fighting the best of the best fighters.I see if the people at the forum are super stonger or super weak and your time has come for me to grade you.......... | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #70 | |||||||
| Guest
Inventory | Name:Xeno Age:13 Race:human Eye Colour:green Hair Colour:spikey black Weapon:Mana Sword Clothing:Green jacket,black baggy pants,soldier boots and gloves Accesories:Fire amulet:an amulet that has the power of fire in it. Background:An Adventurer who wanders around look for quests.Xeno has no friends because he is continually traveling | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #71 | |||||||
| Guest
Inventory | Name: Rune Blade Age: 19 Height: 6ft Weapon: gray hound gloves or fire dimond sword Bio: Rune, a young kid who was found by a old man called sir rain. Rune is from a fast tribe and has super speed. He now lives his life protecting the city and sir rain. Special attacks: 1 Flame tail. Rune's tail turns to fire and can set alight nearly andy thing. 2 Flare star. Rune summons up a little star which can put a hole in a lot of things 3 Speed slash strike. Rune uses his super speed and out runs anyone and then gives them an all mighty slash Limet brake: Omega wheel. fight me to find out what this technequie Last edited by Shan'do Spike; 07-19-2004 at 10:34 AM.. Reason: No sig, damnit! | ||||||||||||
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| | Level: 37 | HP: 131 / 915 |
| EXP: 62% |
| ![]() | #72 | ||||||||
| Join Date: Apr 2002 Location: Adelaide, Australia
Inventory |
Name: Ihram Class: Mage (Black/Red) Age: Indeterminable Height: 6 foot 3 inches Weapon/s: Various daggers, Mythril Rod hidden in robe, large broadsword on back in sling. Description: Tall and imposing, wearing rough walking boots. Long, black pants, and a thick blue travelling cloak, which contains various daggers and knives, along with his mithryl rod. A large weapon sheath on his back houses his broadsword, the Fireswipe. The sword has a fire pattern along its edge. Wears a large, broad-brimmed hat that covers his face in unnatural darkness. Loathes having his hat taken off and will destroy those who remove it. Bio: A mysterious character who roams the land in search of a worthy rival. A red mage who leans more towards black magic the longer he fights. Magic: Various low- to mid-level elemental magics, basic defensive magics, can summon a chocobo to escape also. Last edited by Katalyst Chikai; 04-23-2002 at 03:34 PM.. | ||||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #73 | |||||||||
| Guest
Inventory |
Note: I am new here. If my user profile has problems, IM me and I will effect changes. I will change my profile from time to time, as I start to favor certain attacks. Last modified, 04-23-2002, added trait I forgot about. LEVEL 1 CHARACTER SCAN NOW IN EFFECT |||||||||||||||||||||||||||||||||||||||||||||||||| ||||| Name: Golden Tiger Given Names: Sir Boco, Bushy General Characteristic: Bounty Hunter, more or less Weapons: Dark Edge Sword (glow blue at high charge), Dark Dagger, Dark Fist (glow blue at high charge) Special Weapon: Force Magic. In general, person can shove another person, even sometimes into the air. Consequence of this action is a tremendous and temporary loss of strength... in other words, if I try to make you levitate, I will most likely pass out! So, in general, this is only mildly useful.Magic: Low level magic, power drain tremendous. Has energy pocket which items are stored in (uses no power)(Note, Items can fade in at any time). Has summon ability for Chochobo only. Items: Cure potion, Esuna potion, general potions, nothing more Description: This character has been ignored, left alone, most of the past is unknown about him. Wears a dark cloak, generally looks quite dark. The personality is dark and harsh at best. Has tendancys for Sword Fighting. Note, user did use reflect spells at times... but due to the unique properities of this area, reflect spells cannot work (AKA: I read the rules! ), thus, I am recovering from that fact.|||||||||||||| Scan Ends | ||||||||||||||
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| | Level: 38 | HP: 138 / 933 |
| EXP: 32% |
| ![]() | #74 | ||||||
| Join Date: Jan 2002 Location: Deep River
Inventory | name-xrebel age-18 class-samurai gender-male height-6'2'' hair-*like kenshin* weapon-rebel*katana*-a powerful weapon filled with positive feelings-can make dark enemies good again...it can also slash enemies into half techniques; myogetsu-powerful technique makes user unbalance hiten mitsirugi x-9 slash combo x hunter-hunts down enemy ,makes a body part bleed system x-makes xrebel super fast....lowers defense blade grasp-increases power goten x-super speed slash...unavoidable clothing-*like kenshin* history-x was known as the rebel in the terrorist era,only people in his buddy list knows his name,he is also the brother of kenshin Last edited by Shan'do Spike; 07-19-2004 at 10:34 AM.. Reason: No sig, damnit! | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #75 | |||||||
| Guest
Inventory | name : kain r heinlein age : 24 skills: Schwarz Flame : blue fire shot schwarz recht : a flip kick when foot on fire then a flame shoot schwars panzer : a tackle when surrounded in flame Himmilisch Arten: is when you drop 5 energy balls from the sky (the balls are like 10 feet in diameter) himmilch mach: a big energy shot that folows enemy class: fighter gender: male height 6'4 | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #76 | |||||||
| Guest
Inventory | Stats: Name: Vanne Familia Age: 572 Class: Black Sorceress Weapon: Mishapen, red oak Staff [As it's mishappen and twisted, it's capable [if properly charged] channeling both white and black magic. Consequences for charging white though, I automatically loose a turn when I want to cast a white spell and whenver I use a white spell I'm vulnerable to fast attacks.] Armour: Magot Robes [Normal Robes though if I choose to "tap" them, then I can increase the strength of my magic by 2, however I also take the penalty of loosing a physical deffense of 2. "Tapping" : I may tap/untap, any time during my turn:but only once. There's no penalty to tapping my garments source.] "Your spell has been rendered useless, however it is very pretty." A mage of the dark desension, Vanne Familia is quite morbidly insane. She's grown up most her life underneath the caverns perfecting her art of sorcery and witholds a grand understanding of: Magic Enchanments, Instants, Creature Spells and other dark sorcery. Perfected in the magical deffenses, most spells and magical attacks are rendered useless against her. Past: Vanne Familia grew up in the undead world, her thoughts and dreams daily tormented by her masters who showed little pitty in their apprentice. Their actions mainly served as way to fortify her mind, and allowed her to build up resistance to emotional and mind controlling ways. Though she is feeble in strength and deffense, she makes up for it in her wisdom, charisma and superior magic. Spells:[*x <-- amount of times spell may be casted/game] [Regular[attack], anything that can be casted 3 does minor dammage, 2 does medium, 1 does superior. ] [*note: Enchantments can't be broken my physcial/basic magic means. A disenchantment must be placed] Black: Deffensive: Ensnare[*2] Wall of Distortion[*3] Floating shield[*3] Chambered Nautilus [*2] Circular Logic[*3] Shade's forum[*2] Temporary Insanity[*2] Paralell Evoltion[*1] Attacks: Reinforcements[*? (special)-may summon *I gigantic beast(with penality of loss of next turn/*1 large beast/*2 medium beast/*3 small beast/*4 tiny beasts) ~Can mix~ Ie [1 medium beast is cast, 1 small & 1 tiny beast may be summoned.] Last Laugh[*2] Mutilate[*3] Organ Grinder[*1] Waste Away[*1] Kamahl's Sledge[*2] Skull scorch[*1] Enchantments: Morning Tide[*1] Vengeful Dreams[*1] Breakthrough[*2] Crippling Fatigue[*1] Over Master[*2] Pyromania[*2] Insist[*1] White: Cleansing Meditation[*2 can only cast after 7 spells] Equal Damage[*2] Clever Chalice[*3] Invigoratin Falls[*2] Edit: [Any quesitons about my spells Pm me. ]Physical Attacks: None Edit: [After the battle I'm in with Schorl, I'll be changing 1 or 2 spells to make it more balanced... 20 def, 15 atk, 10 enchant.. [all black]... then for white magik I'll have max. 10 spells. =}... That'll give me a maximum of 40 spells.] ^_^ Last edited by MinTee; 04-26-2002 at 12:44 PM.. | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #77 | |||||||
| Guest
Inventory | Name: Hoth Age: 23 height: 6ft 1 Attire: dressed completely in black combat clothing class: experimentational soldier weapons:electo staff (a staff capable or launching poweful electronic pulses from either end) Hoth has no particular magic or special attacks . He is a wandering experiment escaped from the labs that made him what he is today.He has higher than average strength and is very intelligent. His main form of offense is when he gets angered raising alll his senses and power to dangerous extremes making him very dangerous and causing him to semi lose control of his own body and make mistakes. Until such a time of pure anger he uses his speed and his smarts to his advantage. When he transforms his muscles grow larger and his eyes glaze over black | ||||||||||||
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| | Level: 48 | HP: 325 / 1195 |
| EXP: 81% |
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| Registered User Join Date: Aug 2001
Inventory | Name: Arus Kim (Lee) Age: 21 Hometown: Criminal Roads Appearance: Height - 5'8 Hair Color - Red Eye Colors - Red Clothing: - Wears .... [Blue Cotton Voile Cami - Lightweight. Gathered scoop front and back. Keyhole with tie at the neckline. Gathered waist with ruffled hem], [Vintage French Terry Drawstring Shorts - Soft and lightweight. Drawstring waist. Side stripes], [Intencity rubber shoes - 1 1/2 foam heel. Rubber sole. Lace up. Shown in White/Navy.] Accesories: - Wears a keychain necklace and an earring on her left ear. Weapon: - Hart Mazaga. Sword that is black and a curve at its edge which leads to two blades. Has green writings on it. Personality: - Arus doesn't care about the appropriate clothing when it comes to battles. She wears casual even when fighting. But she does live with it. She cares more on her appearance and humourus events. A powerful warrior, although she have a very big ego. She is mysterious and always seem to time travel through her mind. (Time travel is herself remembering the past). She has a horrible past, which caused her to be sometimes out of control. Known History: Her old last name was "Lee". So she was Arus Lee. But being kicked out of the family tree when she was 16... she had to change her last name. She was set up.... | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #79 | |||||||
| Guest
Inventory | Name: Zack McDohl Age: 17 Class: Quan Khi Dao (Kung foo) Appearance: Height: 5,9 Hair: Long black Eyes: Grey Clothing: Black cloak and a silver bandana.. Weapon: Goum: Ninja Sword with the power of wind.. Magic: Basic wind magic.. History: A young traveler who doesnt know where he came from or where he`s heading, he just keeps looking for combats | ||||||||||||
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| | Level: -INF | HP: NAN / -INF |
| EXP: NAN% |
| #80 | |||||||||
| Guest
Inventory |
Name: Cloud Tanka Class: Paladin JOB: to save kindoms and the world RACE:Human appearnce:5'4'' 110 lbs spikey blonde hairv w/long braid weapon: Paladin's Crusader ( ultimate holy sword) Attacks Sword attacks ---------------------------------------------------------------------------------- Magic ----------------------------------------------------------------------------------- Master Magic (all magic spells) Master Summon ( All summons ) ------------------------------------------------------------------------------------- Skills ------------------------------------------------------------------------------------ Master Command ( All Command ) ----------------------------------------------------------------------------------- Limit Lv.1: Holy Bolt ( same thing as in Diablo 2 but bigger ) Lv. 2 : MeteorSlam ( basicly a bunch of meteors fall down) Lv.3 : TerraBlossom ( a stronger version of MeteorSlam with a few super novas in it) Lv4: Paladin's Crusade : lotz of slashes follwed by a big ass slash and then a lot of magic and then a big holy bolt come down on enemy) Last edited by OurLadyPeace; 08-15-2002 at 08:12 AM.. | ||||||||||||||
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