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Old 12-28-2005, 10:36 AM Level: -INF   HP: NAN / -INF
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Quote:
Originally Posted by Dawezy
I was told long ago (very long time ago lol) that they had a "Divine Knight" or something of the sort.. complete opposite of the Dark Knight in the sense of using offensive White Magic spells instead of Black Magic. It'd be a welcome addition BUT I'm not getting my hopes too high about it.
That sounds very similar to the Paladin to me. I know the Paladins don't use a whole lot of offensive spells, but they have a couple I believe. Even if they don't, it'd be easier and make more sense to just revamp paladins a bit instead of making a whole new class that was very similar to them.

Blue Mage does seem kinda cool, but what I'm really hoping for is a Time Mage! True there's already a couple spells out there that are Time based, like Slow and Haste, but there's a lot out that aren't out there. There could be different levels of the Slow and Haste spells, there could be Stop, and Meteor! I so want to be able to play a class that has Meteor! My fiance and one of his friends had completely planned out what spells and abilities a Time Mage could have, but I don't remember most of them right now. But anyhow, that's one of the classes I really hope they introduce.

Geomancer would be pretty cool too. They wouldn't be too hard to fit in to Vanadiel either, since every zone has a few different types of weathers that it gets. And the Geomancer would probably only have a specific set of spells that it could cast in each type of weather. I think that would be neat, but it could be kinda sucky too if they don't have a wide range for each type of weather.
      
 
 
Old 12-28-2005, 02:40 PM Level: 61   HP: 1050 / 1513
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What I know is that ToAU will be focused more on solo play. So big chance that bum or some other job will be a job that can be leveled solo.
Just a guess though. But I know they will add a lot more stuff for the npc and solo things.

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Old 01-02-2006, 07:49 AM Level: -INF   HP: NAN / -INF
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It's cool they added it, but when I saw the pic of the Blue Mage outfit, I was disappointed - I mean not to go on a rant here, but for a job that's basically acquiring your abilities from monsters, they could of made them at least look cooler.
      
 
 
Old 01-04-2006, 08:14 AM Level: 61   HP: 1050 / 1513
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Ow it looks pretty cool in my opinion, but the problem is they just made the sha´ir gear blue and added the mask to it....a bit cheap if you ask me...but meh. The same gear is made in red as well. Not sure of the name for it, but it´s the stuff that drops from bosses in limbus.

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Old 01-11-2006, 11:02 AM Level: 26   HP: 111 / 631
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relm takes classes from Quistis - (lv 2)
OMG
I'm really excited to see what they can really do
and how having one in a party can affect the outcome
of a decisive battle. O_o
This will be fun.
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Old 01-12-2006, 11:47 AM Level: -INF   HP: NAN / -INF
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Id love to see them put the Fencer job in here it was in Final Fantasy tactics advanced and I think it was in Final Fantasy tactics im not sure.But it would be sweet if they gave the job some kinda bonus in the parrying skill if Fencer is your main job^_^!

Last edited by Oaken; 01-14-2006 at 08:28 PM. Reason: Error correction
      
 
 
Old 01-19-2006, 01:11 PM Level: -INF   HP: NAN / -INF
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Looks awesome, personally I'm looking forward to it. The Blue Mage is ace and I'm all for new jobs but I dont like the prospect of having 'Viking' or other sillyness.

Does anyone know what the release date might be?

*
Quote:
Originally Posted by Blue_Mage_Rob
It's cool they added it, but when I saw the pic of the Blue Mage outfit, I was disappointed - I mean not to go on a rant here, but for a job that's basically acquiring your abilities from monsters, they could of made them at least look cooler.
I agree, I mean the AF gear isn't that bad. It's always good to look different, but you can look cool whilst doing so. I dont like it when fantasy settings adopt earthly concepts. Because the AF getup looks Arabian. I dont have much Knowledge of Blue Mages so I cant really give much input, farbeit for me to say what it should look like

Little things like this tick me off... But chin up they could well change it for the better.

**

Bronwyn has a cool signature :3

Last edited by Legendary; 01-27-2006 at 02:40 AM. Reason: Rushing
      
 
 
Old 01-19-2006, 01:30 PM Level: 68   HP: 1677 / 1677
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Seeing as the fan festival in the beginning of March will have the first playable version of the expansion, do not look for it any sooner than late March. My guess would be late March early April. Though SE better get off their butts and start adding more updates to the site or they will run out of time.
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Old 01-26-2006, 03:37 AM Level: -INF   HP: NAN / -INF
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More new info has been released in this months famitsa, I don't wanna ruin anything but....Pirate is the 2nd job anounced YAY!!!!.. However it looks like it may play more of a support role...


And here is an interview someone so kindly translated for those of us who do not read Japanese.

"------------------------

new Re: untitled - 2006/01/25(Wed) 16:31 No.36947

Ogawa Interview
Q: To think that the new job would be "Corsair"...
A: We were thinking of adding a Gambler job, but being a gambler has a bad connotation overseas so we decided on the Corsair. Its appearance is that of a pirate, but at the core are gambler-like elements.
Q: The pistol is its main weapon?
A: It's a gun that can support and strengthen the party, not a high-damage weapon like the ones Rangers use.
Q: It's not an attacker?!
A: The job's concept is focused on support and buffing.
Q: Will the gambling techniques also be support-based?
A: That's also the case. It's a gamble, though, so depending on the user you might end up saying "That Corsair has terrible luck!"
Q: Are there any other new jobs?
A: I wonder... (laugh)
Q: Will there be any new areas included besides Aht Urhgan?
A: There will.
Q: Is the Far Eastern country Aht Urhgan is at war with Hingashi?
A: I'll leave that up to your imagination.
Q: The Imperial capital, Arzavi, looks large.
A: Aht Urhgan will resemble Jeuno. There will be an auction house, rent-a-rooms, and guards. We'd also like to add chocobos.
Q: Will monsters appear in the public sector?
A: Look forward to it.
Q: Can you board ships in the fringe sector's port?
A: You will be able to come and go through that port. As for where it leads, as a hint it will be somewhere you can go even without owning Zilart or Promathia.

The Imperial capital, Arzavi:
Imperial Sector -- Nobles and aristocrats reside here. There are a lot of Elvaan. At first, players will not be able to enter it.
Fringe Sector -- All kinds of races can be found here. Merchants and craftsmen flourish.
Public Sector -- There are a lot of Humes. Residents without citizenship and destitute members of the old empire live here. Exposed to the threat of the beastmen.

Q: Will there be a large version update to coincide with Aht Urhgan?
A: There will need to be a version update for items and such relating to the new jobs even for those without Aht Urhgan. The system changes that effect the entire game will take place on that day.
Q: How is the XBOX360 server?
A: There are already level 50's. The Japanese players were originally existing users who transferred over or re-instated their accounts. We're aiming for new users with the U.S. and particularly Europe.
Q: What will you do for the NA event in March?
A: It will last for two days. We will be distributing items you cannot normally obtain in-game. We are looking into a separate event aimed at Japanese users.
      
 
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