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Old 07-10-2005, 03:39 PM Level: -INF  HP: NAN / -INF
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FF6 cant compare to FF7. im not here to slam ff6 cuz it was a good game, good not great. its not about fmvs, or grafhics. i like ff4 more then ff7 and thats even older then ff6. people say the characters are great in ff6 well i thought they sucked. only some characters are even developed. I mean getting a caveman on your team that doesnt even talk and a weird painter thats only like 8 years old! thats just lame there was no back story to these characters except for the main ones. I also thought there were to many i had to spend countless hours lvling up character i didnt even know i had but then had to use them at a certain spot ! music blah to redundent. As for the esper system is the only thing i can say for sure was better done then the materia system in ff7. it all comes down to one point to me and any gamer, that is, Fun! was it fun, frusterating, or just plain boring!FF7 was just so fun to play and watch the story and events from midgar to Aries death right down to fighting bad ass sepiroth using omnislash. i love boyh games but FF6 just didnt catch my attenion like 7 did.People also say kefka was better cuz he ruined the world! You spend hours lvling and playing a game to git to the boss and end up losing even though you beat him! that makes no sense , and after that you have to find your chacaters recruit them again and go try and stop him from ruining the world again that is a huge disapointment ! any one want more reasons FF7 was better then keep talking .....

Last edited by Archer; 07-10-2005 at 03:42 PM.
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Old 07-21-2005, 08:27 PM Level: 52  HP: 488 / 1279
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FFVI holds a special place in my childhood memories, which alone makes it something to me.

But aside from that, I find the storyline much more compelling, and I rather enjoy Nobuo's scores in VI vs those in VII.

The characters, for instance, are also much better, IMO. I don't think there exists a character in VI that didn't make me chuckle, or that I couldn't relate to in some way or another.

In reality, to me, it's a VERY close call, if I were to actually do a point system FFVI would only beat out VII by a few points, if not a fraction of a point. Both are wonderful games, and both are on my top 10 list of RPGs.
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Old 07-22-2005, 08:19 AM Level: 16  HP: 20 / 395
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I love FFVI it's full of memories when i played it i was astonished. It's a classic RPG.everyone should have it
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Old 08-10-2005, 10:23 AM Level: 17  HP: 20 / 406
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Well to sum it up, I like both final fantasy 4 & 6 they both have cool songs, good character moments, abilities, and the stories were perfect. I don't really like the final fantasy 7 chocobos (come on, chocobos that can walk on water?). FF4 and 6 have better chocobos, who ever thought of a fat chocobo? And both zeromus and kefka are good last boss names.
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Old 08-15-2005, 05:32 AM Level: 26  HP: 98 / 648
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Quote:
Originally Posted by Archer
there was no back story to these characters except for the main ones.
For your information, there is back story to every FFVI character. As opposed to VII, where they give one character a lot of back story and little to no back story for the rest.

As has been said, VI beats VII in almost every way. A villain that actually does something a villain would do. Though, saying that, I wouldn't even say Sephiroth was even the true villain in VII since he was being controlled by Jenova. There was a backgound to every character, as opposed to a lot of background to one character and little to no background for the rest. A less clichéd storyline. (How often do you actually see the villain doing what he says rather than be "about to" or try only to be stopped by the good guys?) A better magic system. The materia system is just pretty much a lesser clone of the Esper system. It doesn't pretty much depend on the use of summons and limit breaks or cheap magic/ability combinations. Plus Dancing Mad = Best Final Fantasy music ever!

Last edited by Palazzo; 08-15-2005 at 05:35 AM.
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Old 08-21-2005, 01:57 PM Level: 4  HP: 0 / 87
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lol, final fantasy 6 is a lot better than final fantasy 7 due to certain reasons, for one, on ff6 the story line is awesome, it flowed perfectly, ff7 wasn't really that interesting to me,in ff7, i totally got turned off when aeris was killed.. i was like "wtf? that's stupid.". ff6 has espers, and ff7 has "materia" and that wasn't that... great. lol, well i'm not saying ff7 is bad, i like to play it, i've beaten it a few times, but ff6 will always be my favorite. =D kthx.
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Old 08-22-2005, 10:06 AM Level: 28  HP: 99 / 678
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Okay...ladies and gentleman, let me speak once more. You guys are all talking about the characters, this and that, that and this. Okay, you had like 14 characters in FFVI. But, how useless is Mog? How useless is Umaro. And don't even get me started about Gogo...

What I'm trying to say is: You don't need the huge cast! Sure, it's fun. 'Till you have to train them all! Also, the strongest monster in the game isn't all challengy! Like I said, my best character was Terra with Lv. 48 and I kicked the game's ass.

One thing you cannot say, is that FFVI was more challenging than FFVII! Cuz, I know every player that played FFVII and saw some red thingy stickin' outta desert, tried to see what that was and got their ass kicked by Ruby Weapon! I know someone will come with the argument: "Well, yeah, if FFVI had KOTR it would be more challenging, because they would put stronger enemies in it." Well let me tell you something: KOTR suck! Okay, I hate using Summons in general. I defeated Ruby with the sword. Yes, this is not a typo:
I HAVE DEFEATED RUBY WEAPON WITH THE SWORD. Cloud was the last one standing, I fought for about 1 hour and something, but slayed him using just the sword.

Now THAT's a challenge. That was one of THE Final Fantasy moments. FFVI doesn't have that. If you only follow the storyline and don't do any sidequests in FFVI OR FFVII and compare them, MAYBE FFVI would win. But then you wouldn't be comparing the WHOLE game. And that's what counts.

And also, I wanted to clear FFVI before I posted this thread, so people like ZRO, who comment FFVII, but have no clue what the WHOLE game is, shouldn't say that FFVI is better than FFVII. It's just not right. And the comment about losing your Magic when you switch Materia to another character....WTF? Then don't switch it. FFVII had a strategic advantage that FFVI didn't have. In FFVI, you needed to get a character that was specialised in a stat or command. In FFVII you could give each character what you desired, should it be Magic, MORE than 1 summon, Steal, Mime, Stat enhancers, you could combine Magic with special effects. The possibilities were endless.

Would anyone like to go in to this? Be my guest...
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Old 08-22-2005, 01:15 PM Level: 26  HP: 98 / 648
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Quote:
Okay...ladies and gentleman, let me speak once more. You guys are all talking about the characters, this and that, that and this. Okay, you had like 14 characters in FFVI. But, how useless is Mog? How useless is Umaro. And don't even get me started about Gogo...
Not useless at all.

Quote:
One thing you cannot say, is that FFVI was more challenging than FFVII! Cuz, I know every player that played FFVII and saw some red thingy stickin' outta desert, tried to see what that was and got their ass kicked by Ruby Weapon! I know someone will come with the argument: "Well, yeah, if FFVI had KOTR it would be more challenging, because they would put stronger enemies in it." Well let me tell you something: KOTR suck! Okay, I hate using Summons in general. I defeated Ruby with the sword. Yes, this is not a typo:
I HAVE DEFEATED RUBY WEAPON WITH THE SWORD. Cloud was the last one standing, I fought for about 1 hour and something, but slayed him using just the sword.
Of course you can say that. The weapons aren't exactly difficult to beat with all the lame materia combinations around.

Sure it's a challenge to beat the weapons without the lame combinations, but there's that kind of challenge in every FF.

Quote:
MORE than 1 summon
Being able to only have one summon equipped at a time gives more of a challenge than being able to have more equipped.

VI actually makes you work for all of your magic. In VII, when you equip Materia, in almost every case, you start off with the beginning magic of that Materia which makes it easier to get the rest. Being able to have the same magic and abilities on every character makes it too easy. At least with VI, the characters had their own abilties that no others had (with the exception of GoGo). Requires more of a strategy.
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Old 08-22-2005, 02:51 PM Level: 28  HP: 99 / 678
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Wow! Are those your best arguments? Okay, hmm, we'll begin from the beginning:

About my comment on the 3 characters:
Quote:
Originally Posted by Palazzo
Not useless at all.
Explain, what is so usefull about them.

Quote:
The weapons aren't exactly difficult to beat with all the lame materia combinations around.
Seriously, have you ever beaten the Weapons?

Quote:
Sure it's a challenge to beat the weapons without the lame combinations, but there's that kind of challenge in every FF.
And what would that be in FFVI, because we are discussing that game you know.

Quote:
Being able to only have one summon equipped at a time gives more of a challenge than being able to have more equipped.
At that point I wasn't talking about challenging. I was talking about freedom. It is possible to equip more then one. It has it's cons and pro's.

Quote:
VI actually makes you work for all of your magic. In VII, when you equip Materia, in almost every case, you start off with the beginning magic of that Materia which makes it easier to get the rest. Being able to have the same magic and abilities on every character makes it too easy. At least with VI, the characters had their own abilties that no others had (with the exception of GoGo). Requires more of a strategy.
Hmm, using the word 'work' in this line is a bit over the top. I remember that if you equipped Bismarck, you would learn Fire, Thunder AND Ice for just 5 AP. Then to get the Lv. 2 Magic, you could choose to equip Terra's father (forgot his name) or choose something else with a faster growth. All in all, even if you chose to learn something with the growth of x1, you could still learn it fast enough.

The Magic and Abilities you learn can only be equipped on one character you know. If you give the Materia to someone else, an other person loses it. They used this system, so when you had to play the story with Cid or Tifa, and they weren't strong enough, that you could rely on your Materia to get you out of the sticky situations. And also to only let you train for a set of 3 identical Materia's, since there are only 3 member in the party.

And training Materia isn't as 'easy' as training Magic from the Espers. And also the Fire3 in FFVII isn't as strong as the Fire3 in FFVI, so even if you had Fire3 in FFVII really fast, it doesn't mean you should celebrate. Cuz frankly it kinda sucks.

And the comment of the strategy....pulease...If you're smart you'll stick with a small group: Terra, Locke, Sabin, Edgar, Cyan and Relm/Strago (and Shadow) If you still feel like sayin' something about strategies, then tell me at least 2 in your next posts to convince me.

If you had good Materia in FFVII, you could make beatiful combinations, clone the Materia, be MASTERing it, give it to another teammate so he could use it to. But usualy Support Materia (blue) had a very high AP count to get it on MASTER.

Okay, Palazzo, back to you!
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Old 08-22-2005, 03:31 PM Level: 4  HP: 0 / 87
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eh, okay, if you're gonna start an arguement, you don't have to be an asshole about it. o.o but anyway, i know good uses for umaro and mog, umaro can take a character and throw them into the enemy for a lot of damage (depending on level, etc), which is put to good use in the Fanatics Tower. Mog, using his Earth Blues Land Slide, can kick major butt. The Sun bath also cures a whole lot. Gogo can be your best or worst character, depending on how you use him. if you know what you're doing, you can let him have any skill you want him to have, a few e x a m p l e s -blitz, swdtech, rage, tools, etc. and my view on materia, it kinda takes the fun out of the game, you can just start out with fire, ice, or bolt.. and it you can't earn it really, you just have to spend money on it. i just don't like it. the story was pretty good, yet confusing. i beat that game also when i was younger, and less mature, and didn't really understand the storyline, and it's still kinda confusing since i'm not sure about cloud or anything. but anyway, i hope that shows that mog,umaro, and gogo are put to good use if you use them in a good way. =D final fantasy = love, though.
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Old 08-22-2005, 04:29 PM Level: 26  HP: 98 / 648
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Quote:
Explain, what is so usefull about them.
Mog - Dances and attacks both useful.
Umaro - Powerhouse therefore useful.
GoGo - He can have any three abiltities from other characters. 'Nuff said.

Now explain why they're not helpful.

Quote:
Seriously, have you ever beaten the Weapons?
Yes.

Quote:
And what would that be in FFVI, because we are discussing that game you know.
Defeating Guardian early is one example. Beating all the bosses without the Offering relic or the Genji Glove etc is another. There are plenty.

Quote:
At that point I wasn't talking about challenging. I was talking about freedom. It is possible to equip more then one. It has it's cons and pro's.
A con being making the game less challenging.

Quote:
Hmm, using the word 'work' in this line is a bit over the top. I remember that if you equipped Bismarck, you would learn Fire, Thunder AND Ice for just 5 AP. Then to get the Lv. 2 Magic, you could choose to equip Terra's father (forgot his name) or choose something else with a faster growth. All in all, even if you chose to learn something with the growth of x1, you could still learn it fast enough.
It's still more work than VII. You don't get the Espers with level two elemental magic until a while after you get the Espers with level one elemental magic. So you don't learn level two magic that quick after learning level one. Same for level three.

Quote:
The Magic and Abilities you learn can only be equipped on one character you know. If you give the Materia to someone else, an other person loses it. They used this system, so when you had to play the story with Cid or Tifa, and they weren't strong enough, that you could rely on your Materia to get you out of the sticky situations. And also to only let you train for a set of 3 identical Materia's, since there are only 3 member in the party.
Yes, that's true, I made a mistake. But they can still all have them, albeit not at the same time. But in VI, each character had to learn the magic themselves, whereas in VII, one character would level up the Materia and then no'one else would have to level it up and would be able to use it. Also, In VI, like I said, each character had their own unique ability that none of the others could have, bar GoGo. With VII, because of the splitting of the Materia, all three characters in your party could still have all the same abilties and magic.

Quote:
And training Materia isn't as 'easy' as training Magic from the Espers.
It's about the same actually. Granted the Materia in VII usually takes longer, but it's still just as easy.

Quote:
And the comment of the strategy....pulease...If you're smart you'll stick with a small group: Terra, Locke, Sabin, Edgar, Cyan and Relm/Strago (and Shadow) If you still feel like sayin' something about strategies, then tell me at least 2 in your next posts to convince me.
No, if you're smart, you won't do that otherwise you'd be screwed in Kefka's tower where you need twelve of your characters to be levelled.

Quote:
If you had good Materia in FFVII, you could make beatiful combinations, clone the Materia, be MASTERing it, give it to another teammate so he could use it to. But usualy Support Materia (blue) had a very high AP count to get it on MASTER.
That's what is lame about that system. All three characters can have the same abilities and magic and all of the lame combinations that make the game rediculously easy.

Last edited by Palazzo; 08-22-2005 at 04:32 PM.
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Old 08-22-2005, 08:43 PM Level: 18  HP: 20 / 439
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Also I'd like to make a note here.

You spoke of beating the most difficult monsters in the game with Terra at lv.48. Which version were you playing? Cuz I've talked to a lot of people and it's been mentioned multiple times that the real FFVI is a lot harder than what you would think. The FFIIIus version was a bit easier. ^^
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Old 08-23-2005, 01:56 AM Level: 66  HP: 1496 / 1630
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Clean up the attitudes. Make it an intelligent debate or I'll have to start issuing warnings for borderline flaming and general assholism. This is just a simple thread about FFVI/FFVII. It's nothing that you need to get so worked up about, guys. Breathe a little. ^_^;;
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Old 08-23-2005, 08:50 AM Level: 26  HP: 98 / 648
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