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Reis VS. Orlandu

View Poll Results: Who Is More Powerful?
Reis 4 30.77%
Orlandu 9 69.23%
Voters: 13. You may not vote on this poll

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Old 04-04-2009, 03:23 PM Level: 34  HP: 446 / 826
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Reis VS. Orlandu

Do you think that Reis is stronger, or is Orlandu stronger?

I'm out of time; I'll post later! Thanks, sorry, and debate!!^^
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Old 04-04-2009, 03:31 PM Level: 7  HP: 5 / 155
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ehhh not to sure, ive had very little chance of testing out Reis before, i just got into the missions where she got kidnapped -_-"

didn't even get a chance to test out her human form.
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Old 04-04-2009, 03:32 PM Level: 34  HP: 446 / 826
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Ribbon: [03-09-2009] Wear this, and it will always protect you! Just don't get too carried away with it, and look after it! Have fun! :) - Unknown Entity Antidote: [03-09-2009] As a token of friendship :) - Phantom Mythril Sword: [06-19-2009] Take this shiny sword and....oooo....shiny....no...no take it :) - Flaming Ragnarok Linen Cuirass: [06-23-2009] If the last one was payment, this is a gift.  And it is nice and cozy on teh inside.......you might want to wash it before you wear it.... - Flaming Ragnarok Ether: [06-29-2009] It may not be as good as creme, but it's the thought that counts! ^^ Now you'll have to love me. XD - SilkAngel

Unless you cheat using the Lv Up/Lv Down trick, Reis is most likely the only character that can reach the 999 HP mark. And she doesn't even equip any armor!
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Old 04-04-2009, 03:47 PM Level: 30  HP: 111 / 736
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Not really sure if a direct comparison between Reis and Orlandu is really fair...

Under what conditions do we judge them? If they were fighting one on one then I think Orlandu would instantly win. At least he would on my team. I never really use Reis much beacuse there are only a few places where dragons are and her abilitys cant be used on everything.(Example Dragon power up)

Reis should be useful if you made her a knight or somthing but kept her secondary ability as dragoneer stuf. (Dont know though, never tried it out.)
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Old 04-04-2009, 03:49 PM Level: 34  HP: 446 / 826
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Ribbon: [03-09-2009] Wear this, and it will always protect you! Just don't get too carried away with it, and look after it! Have fun! :) - Unknown Entity Antidote: [03-09-2009] As a token of friendship :) - Phantom Mythril Sword: [06-19-2009] Take this shiny sword and....oooo....shiny....no...no take it :) - Flaming Ragnarok Linen Cuirass: [06-23-2009] If the last one was payment, this is a gift.  And it is nice and cozy on teh inside.......you might want to wash it before you wear it.... - Flaming Ragnarok Ether: [06-29-2009] It may not be as good as creme, but it's the thought that counts! ^^ Now you'll have to love me. XD - SilkAngel

Yeah, as in one on one with any possible equipment.

Reis would win because she's faster! She'll obliterate Orlandu with Math Skill. That's right, Reis is solely a magic user because of her extremely high MA. My Black Mage Reis had 34 MA!
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Old 04-04-2009, 04:01 PM Level: 30  HP: 111 / 736
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Well yes thats true but if its any possible equipment then it is orlandu.

Orlandu can have the Excaliber giving him Auto-haste. He gets first turn. He runs to Reis and uses Divine Ruination(Holy Explosion) and confuses Reis...She then does somthing stupid due to confuse and fights over.

If she is an all magic charecter then orlandu can take away MP with Dark sword.(Forget what its called on PSP version, I never use it.)
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Old 04-04-2009, 04:21 PM Level: 34  HP: 446 / 826
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Ribbon: [03-09-2009] Wear this, and it will always protect you! Just don't get too carried away with it, and look after it! Have fun! :) - Unknown Entity Antidote: [03-09-2009] As a token of friendship :) - Phantom Mythril Sword: [06-19-2009] Take this shiny sword and....oooo....shiny....no...no take it :) - Flaming Ragnarok Linen Cuirass: [06-23-2009] If the last one was payment, this is a gift.  And it is nice and cozy on teh inside.......you might want to wash it before you wear it.... - Flaming Ragnarok Ether: [06-29-2009] It may not be as good as creme, but it's the thought that counts! ^^ Now you'll have to love me. XD - SilkAngel

Reis has Tynar Rogue which grants her Haste, Protect, AND Shell! Math Skill uses NO MP!
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Old 04-04-2009, 04:25 PM Level: 7  HP: 5 / 155
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well thanks for the tips on making her a mage, should be good ^_^
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Old 04-04-2009, 04:29 PM Level: 30  HP: 111 / 736
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Very well then orlandu can break accesory! (Whew what a debate)

Orlandu can finish her in like two hits.
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Old 04-04-2009, 04:45 PM Level: 34  HP: 446 / 826
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Ribbon: [03-09-2009] Wear this, and it will always protect you! Just don't get too carried away with it, and look after it! Have fun! :) - Unknown Entity Antidote: [03-09-2009] As a token of friendship :) - Phantom Mythril Sword: [06-19-2009] Take this shiny sword and....oooo....shiny....no...no take it :) - Flaming Ragnarok Linen Cuirass: [06-23-2009] If the last one was payment, this is a gift.  And it is nice and cozy on teh inside.......you might want to wash it before you wear it.... - Flaming Ragnarok Ether: [06-29-2009] It may not be as good as creme, but it's the thought that counts! ^^ Now you'll have to love me. XD - SilkAngel

But Reis moves first so Orlandu is already dead or (insert any status effect here) by then!

EDIT -
Quote:
Originally Posted by Orlandu Lover(Pfft!:P)
Orlandu can finish her in like two hits.
Reis can finish him in one! My Reis once dealt 999 damage to every enemy and nearly killed my whole team along with it! Be careful when using Reis!

Last edited by Fate; 04-04-2009 at 06:54 PM..
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Old 04-04-2009, 09:49 PM Level: 31  HP: 100 / 772
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Excalibur


Well, I'll go and say Orland(ea)u, simply for a couple of reasons. I'll go point by point.

Class: given that I love the class system of the game, I'll begin here. Reis is a Dragoner/Dragonkin; that means her abilities are tied to having dragons around. Now, thinking this may be a one-on-one comparison, her only three successful abilities are her breath attacks when she was a Holy Dragon. Which, for purposes of precision, require Orlandeau to be very close. And, you DON'T WANT ORLANDEAU CLOSE!!!

Orleandeau, on the other part, has a class that simply defies any explanation. No wonder he's broken. He has three sets of moves. One is the Holy Sword skill set from Agrias, Delita and Wiegraf. All of these swordskills are ranged, giving Orlandeau around 5 range where he can simply maul the character to oblivion. Second is his Mighty Sword/Unyielding Blade abilties. Granted, they used not to work at first, but right now they deal a pretty strong hit, with the added bonus of sundering the equipment of the individual. The reason why they didn't worked was because they couldn't do more damage once the item was broken (which would have been advantageous to Reis, which can't equip much armor) Finally, he has the Dark Sword abilities that Gaffgarion (and now Algus/Argath) have; this means he can simply Night Sword Reis to oblivion.

Now, why Orlandeau is so broken? Simply because his sword skill bonus damage is insane. Compare Agrias, wielding the best weapon and having just as much physical attack, using the same with Orlandeau; you'll notice he deals nearly twice as much damage as she does. That is because his use of sword skills have an inherent bonus to damage that makes him just too powerful. Lop a Night Sword/Shadowblade on Reis, and you'll see just how much HP it'll be sucked in one blow.

Stats: Reis has an advantage, because for all terms she's considered a monster. In short explanation, she is a monster that can use human jobs, but not use human weapons. The only items she can wield are female-exclusive items, such as the bags, the ribbons, the perfumes AND the new Minerva Bustier armor. Since she can't equip items, her stats improve as they do with monsters.

Secondary Jobs: Fayt, while you are quite enthusiast with Reis' supposed superiority, lemme point you out to something you might have ignored. Arithmeticks are quite hard to use, and use properly; you don't want to have your allies getting in the midst of the attack, or your enemies having buffs and bonii. Reis' superiority, according to you, depends exclusively on her combination of stats + Math Skill/Arithmeticks, when you ignore the fact that most of the best spells aren't calculable. Perhaps the most important example to cover the path is the life-draining spell (I believe it's Invigorate) from the Oracle/Mystic. Some spells don't need to be calculated (since Protectja/Protect 2 and Shellja/Shell 2 are made for wider ranges, and those spells effectively ignore range limitations), but some are tough losses (Curaja, Firaja, Blizzaja, Thundaja, and Meteor, as well as the life-draining and magic-draining spells)

But, here's the reason why Orlandeau wins this one. Reis is absolutely dependant on mastering several classes to be successful; Orlandeau only needs his own. That's right, he doesn't need any secondary job class to be broken; as optimizers say, he's broken right out of the box.

Case in point: you'd benefit just as much from having Reis using Iaido than Arithmeticks, because Iaido uses Magic Attack as well (if I recall correctly, but her stats should benefit the skill anyways) Orlandeau can use that skills as well, and in case you haven't seen Iaido/Draw Out in action, you should be scared.

Equipment: Reis can be powerful using the Tynar Rouge, but that is crippling her very badly. You want Chantage for that; you want her to have Reraise and Regen rather than something she can self-wall out. However, she can't equip most of the items that allow for the auto-Aegis/auto-MBarrier. With Chaos Blade, Excalibur, Two Swords S-Ability, Robe of Lords and Angel Ring, Orlandeau can pretty much cripple Reis in her own turf, even if Reis out-HPs Orlandeau. Reis can only choose between Tynar Rouge, Chantage, or the other perfumes. Plus, Orlandeau comes with Excalibur currently added, while you need to FIND one Tynar Rouge for Reis. Or poach, for that matter.

R/S/M Abilities: Both are equal in this aspect. Pretty equal. Except that Orlandeau can use Two Swords, and Reis could use other S-Abilties (you want Arcane Power for extra damage). However, whatever R-Ability or M-Ability you can add Reis, you can add Orlandeau: nothing prevents Orlandeau from having Damage Split (still dunno the new name), or Teleport, or Return Magic, or Move +3, or Lifefont/Move HP Up. In this regard, there's no advantage.

Now, let's go to a hypothetical one-on-one to explain why Reis would be out-beat by Orlandeau.

Reis, as you suggested, would have the following:
Main: probably Dragoner/Dragonkin (you do want her to have her HP and skill bonuses intact, right?)
Second: Math Skill
R-Ability: Damage Split
S-Ability: Arcane Power (or what you want, but probably Arcane Power)
M-Ability: Either Move +3, Teleport, or Lifefont
Equip: probably the best bag, Ribbon, and Tynar Rouge.

Orlandeau, however, would have this:
Main: Sword Saint/Holy Swordsman
Secondary: none
R-Ability: Damage Split OR Return Magic (both will work the same)
S-Ability: Two Swords OR Arcane Defense (your pick; one will make Reis regret being up close, the other is to beef his magical defenses)
M-Ability: either Move +3, Teleport, or Lifefont
Equip: Excalibur, assorted equipment. I'll explain why otherwise.

Considering both are on same levels, Reis probably might go first than Orlandeau. However, here's why not: to do so, you need to train her in magical classes, which don't raise Speed. You need to train her in full Dragoner at level 99 to have better speed, and by then Orlandeau would probably have a decent speed. Otherwise, the loss in Speed will nerf Reis, and make the old man go first. But, let's assume you did the smart thing, and trained Reis full Dragonkin; that would mean that Orlandeau also trained full Sword Saint (for equality clauses)

By now, it's a matter of who goes first, but here's the catch: while Reis is desperately forced to kill Orlandeau in ONE BLOW to survive, Orlandeau can simply use Shadowblade to even the numbers. And with his incredible power, Orlandeau can kill Reis in one blow; if she survives, he'll simply recover. Now, you can't expect to have Reis deal exactly 999 on Orlandeau, barring perhaps Holy or Flare; I'll assume you use either of them. However, I'll assume something else: your people had a lot of Faith, right? And probably the enemies? Magic spells depend on Faith, and as far as I reckon, Reis' Faith isn't on the higher echelons; neither does Orlandeau's. They are around the middle, which means average damage and average attack. While Orlandeau deals damage based merely on his Physical Attack, which combined with his weapon makes it pretty tough. Unleash any move on Reis, and she's over.

But wait!! Reis has Protect, right (we agreed that she was using a Tynar Rouge)? Of course, thanks to her accessory, so Orlandeau might simply use Crush Accessory/Icewolf Bite, and render her without her buffs. Which probably means a loss of Haste. Either that, or Reis has to waste a turn casting Wall on herself, causing Orlandeau to exploit that advantage.

So, let's say Reis has the first shot, both of them have enough Faith to kill Orlandeau in one blow, and she uses any spell. Here's the little catch; unless you know Orlandeau's precise amount of XP, or Level, or he stands on a height where you can fire off the spell without harming yourself, you are pretty much forced to throw that spell with Arithmeticks at the cost of harming yourself as well. You MIGHT survive with Shell, which is probably what you want, but it's not very useful to have a move that damages yourself just as much as it does the enemy, right? So, unless you play it reckless, and hope for that one-shot kill, you have little chances to get Orlandeau.

But wait, Arithmeticks has no range, right? Unless you're very lucky with Teleport, you need to be pretty far away (so that Orlandeau can't catch you within the range of 5 steps of actual movement) to fire off that spell without trouble. You are already using your accessory slot; Orlandeau hasn't. So, he can have the boots that boost movement, and you're pretty much found. And if you are far enough from his Shadowblade range, he unleashes Divine Ruination/Holy Explosion, which is the strongest sword skill thus far (aside from Vengeance/Shock! from a 1-HP Beowulf), which has a 5 step range and it's just as swift.

The reason I placed the Ribbon (although you can use the Barrette, it's just as useful plus it gives you...10 extra HP?) is because you don't want Orlandeau to fire any of the Holy Sword skills and net you their abnormal status effects. You don't want to be Stopped, or worse, Confused or outright killed in one blow with Instant Death, right?

If you want to keep your Tynar Rouge and render 4 of Orlandeau's skills worthless, you might want to give Reis the Safeguard/Maintenance ability. However, that makes her spells weaker, and Orlandeau doesn't need to specifically use the Unyielding Blade moves to still defeat you.

By now it seems like a pretty even fight, right? Well, here's the point. Noticed how I simply let Orlandeau have "assorted equipment"? Reis has to fight with specific equipment to have an advantage. If she doesn't have Tynar Rouge (though, had you been smarter, you'd have used the Vanishing Cloak and evaded Orlandeau until he was out of range), Orlandeau can one-shot her easily. If she doesn't have Ribbon, he could use Crushing Strike/Northswain's Rend(?) and one-shot you, or deal strong damage. Reis needs at least two high-end items that must be gathered elsewhere to prevent some of Orlandeau's raw power; Orlandeau, on the other hand, needs just one (his sword), which comes with him.

To disable Reis, you need to do a bit of trickery. To disable Orlandeau, you need to break his sword. However, if you want to maximize your damage, you can't have both the Rend skills, the Arithmeticks skills, AND a weapon good enough to Rend. Meanwhile, all Orlandeau needs is to be at the same height, level, and XP number of Reis to essentially cripple her, since she'd be risking a double KO. Of course, you *can* move from one height to another, or you can have a few XP of difference, but you can't have different levels or else you risk the experiment to have an anomalous data (either individual would be unmatched in levels) Oh, and...you don't want to face Orlandeau on level 49, with 49 XP. Do the math.

By now, you must have noticed the trend: Reis has to be mighty prepared for Orlandeau. Orlandeau only needs minimal preparation. If Orlandeau can defeat Reis easily with minimal preparation, what would happen if he wields better equipment?

Fayt, your findings aren't something otherworldly. You just proved a few facts:

A) Arithmeticks are pretty buff. Just like Swordplay/All Swordskill
B) Knowing how to use the class is key to victory. Most Mathematician/Calculator haters don't seem to know how to use the job.
C) Level-grinding = win. Also, job mastering = win.
D) Equipment makes or breaks the character.

None of this affects Reis on a spectacular way in a way that destroys Orlandeau. The only advantage she has over him is the stat growth, which would require her to level in one specific class to maximize that growth. Orlandeau, on the other part, has just as good stats, but has the bonus on sword skills, which counters that part. What kills Reis is that she needs to be built too precisely, while Orlandeau is broken from the very beginning. This is what everyone around here understands.

If you can say "Reis is broken because she one-hits with Math Skill/Arithmeticks", then what you're really saying is that "Arithmeticks are broken"; even then, you have to know the system just too well to make it work, or else you'll suffer. Swordplay is broken AND easy to use.

Hope that helps. Reis isn't stronger than Orlandeau because of skills alone; Orlandeau is stronger than Reis because of his skills alone.
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Old 04-05-2009, 10:20 AM Level: 34  HP: 446 / 826
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Ribbon: [03-09-2009] Wear this, and it will always protect you! Just don't get too carried away with it, and look after it! Have fun! :) - Unknown Entity Antidote: [03-09-2009] As a token of friendship :) - Phantom Mythril Sword: [06-19-2009] Take this shiny sword and....oooo....shiny....no...no take it :) - Flaming Ragnarok Linen Cuirass: [06-23-2009] If the last one was payment, this is a gift.  And it is nice and cozy on teh inside.......you might want to wash it before you wear it.... - Flaming Ragnarok Ether: [06-29-2009] It may not be as good as creme, but it's the thought that counts! ^^ Now you'll have to love me. XD - SilkAngel

There is a pretty popular Reis setup that makes her invincible. As long as her Bravery starts out at 97, she only has a 3% chance of death.

Reis Dular
=======

Equipment

Weapon: C Bag (MA +1)
Armor: None, she can't equip any
Head: Ribbon (immune to status effects)
Accessory: Tynar Rogue (Auto-Haste, Auto-Protect, Auto-Shell, PA +3, MA +3)

Class: Dragoner/Dragonkin

First Attack: Dragon
Secondary Attack: Math Skill/Arithmaticks
Reaction: Mana Shield
Support: Arcane Strength
Movement: Manafront

With this Reis setup, she can't be killed as long as she's fast enough, which she is; Reis is the fastest character in the game. With a Bravery of 97, Reis with activate Mana Shield 97% of the time, thus taking damage from her MP instead. With Manafront, Reis will recover MP as she moves, making Mana Shield activate again and again. Arcane Strength will further increase her powers with Math Skills/Arithmaticks. She is unstoppable. Even though Math Skill/Arithmaticks take away the best skills, she still has spells like Flare and Holy and can cause any status affect on Orlandu. Once he gets petrified, he's gone... forever. Therefore, Reis can easily destroy a whole battlefield with just one attack standing anywhere. Orlandu has to have them bunch togethter and he has to be three spaces away from them. Reis is cheapness at its best!
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Old 04-05-2009, 05:19 PM Level: 30  HP: 111 / 736
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(Orlandu lover, LOL! Its true I am, but prefer using Weigraf and Delita)

While that is a good plan, im not to convinced it would be enough to defet orlandu.

As TG Oskar was saying, the orlandu only had "asorted equipment". If he had Chaos Blades, or heaven forbid a Chaos Blade in one hand and a Durandal in the other, also with Vanguard Helm and Grand Armor.(Beacuse we are in WOTL, I think, yes?) Orlandu has so many extra buffs that he can almost match buffs with Reis.

By the way, you can give her armor, as TG said, the Mirvana Buster.(Its real)

We could all argue who is the best be it really depends on how you like to use them. Mayhap your Reis could PWNalate my Orlandu but I dont think you could ever beat my Balthier.(Dual wield Chaos blades and use barrage...nothing lives) The point is that it all is on the player.
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Old 04-05-2009, 05:32 PM Level: 34  HP: 446 / 826
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It depends on who goes first. If you kept doing the level up level down trick, you could have 99 PA, 99 MA, and 50SP by defaault. However, Reis would go first, granting her victory!
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Old 04-05-2009, 06:10 PM Level: 30  HP: 111 / 736
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Ok now I must ask you to explain your logic.

Even if Reis got the first turn, she would have to travers the battlefield and get to the other side.(I know there are ways of that but I doubt you can) It almost seems you are ignoring the fact that orlandu has auto haste! This can prevent anyone from moving before him, even with Reis and her carzy natural abilitys.

If we are taking the lvl up/down trick into effect then we can say orlandu used it as well therefore he would most likely win.
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Old 04-05-2009, 06:14 PM Level: 34  HP: 446 / 826
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You forgot that Reis ALSO has Auto-Haste. By equipping the Tynar Rogue, she gets: Auto-Haste, Auto-Protect, Auto-Shell, PA +3, AND MA +3!

You see, Reis can attack every enemy without moving! She only needs to move when she takes damage and is out of MP. She would then need to move to recover some MP and take no damage next turn. Math Skill activates right away with no Charge time and no MP!
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Old 04-05-2009, 09:38 PM Level: 31  HP: 100 / 772
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Hmm, there's a little catch on it. Unless it's stat-wise or equip-wise, Orlandeau can do it.

Mana Shield + Manafont? Orlandeau can do it. Oh, and you chose Arcane Strength, so that means Tynar Rouge is gone on the first turn. That means that Orlandeau will have permanent Haste with Excalibur. Which, of course, comes naturally with him. And since his MP is largely unused, it's basically the same thing.

Of course, unless you decide to use status effects. Which means that you'll be hitting very few times, since the hit rate of status effects in game is pretty lousy. You can raise it with Faith, of course, but that means that you should do it on the first turn, and that means one turn wasted. Which means you might lose the Tynar Rouge.

But here's the catch. Most people go with Dual Wield, Chaos Blades and the like. Here's an alternative equipment which I presume it's just as valid to compensate (and the reason why I spoke about the assorted equipment)

Weapon: Excalibur (strong, enhances his sword skills, Auto-Haste)
Shield: either Aegis Shield OR Escutcheon II (you'll see why both are as useful)
Armor: Robe of Lords (more MP, highest HP for robes, Auto Protect and Auto Shell...oh, did I forgot that Orlandeau can equip robes?)
Accessory: Featherweave Cloak, or the highest end cloak aside from Vanishing Cloak

You can allow him to keep either Mana Shield, or get him Reflexes. Now, why so? You see, with this build, the chance to evade spells increases to a huge point. All spells in the world are useless if you can evade their effect, no matter where. Orlandeau's sword skills have perfect hit; simply put, you can't evade their hits. You can't evade nor Agrias, nor Delita, nor Wiegraf (all the more reason why he's so badass), nor Orlandeau, nor Meliadoul, nor Loffrey, nor Folmarv, nor the generic Dark Knight class, nor Gaffgarion, nor Argath as Deathknight when they use their sword skills. The only one you can evade is Beowulf because his abilities count as spells. As far as I recall, Arithmeticks do not grant perfect hit, or else they'd be even more broken and dangerous; if you can evade the spell normally, you can evade the spell in Arithmeticks. And that's why you want Aegis Shield, Escutcheon II, or the Reflexes secondary ability.

Aegis Shield: 50% M-Evasion
Escutcheon II: 75% Magic Evasion
Reflexes: 50% complete evasion. Heck, I think this is the only exclusion to the perfect hit moves, even sword skills. So they aren't so unavoidable, but you are going with Mana Shield + Manafont so it's pretty much pointless to point that out (you might wanna try it with most people, though)
And cloaks have a variable magic evasion score, which increases with each upgrade.

If I recall correctly, all evasions stack so as long as they come from different sources. So, just between the Reflexes at highest Brave, and the Aegis Shield, you should have 100% Magic Evasion; that alone destroys casters because they can't even land Faith on their opponents. And that's two wasted turns (one to cast Faith on oneself, and the other to merely attempt to make Faith succeed). Of course, since you're not attacking and using Faith Rod...wait, Reis can't use Faith Rod.

Here's the point: we aren't pointing that Reis isn't a bad choice, nor that she can break the game with Arithmeticks (actually, your point is that Arithmeticks break the game, not Reis) We're pointing that she isn't better than Orlandeau, because you need such a specific build that takes advantage only of her stats to succeed. You can do that same kind of build with any character, use better equipment, and notice how they'll act exactly the same (they'll break the game until someone like Orlandeau comes) That doesn't make her broken, it makes the build broken. Orlandeau, AS CHARACTER ITSELF, is broken.

What you were exposing was that Reis was broken as a character, which is what we've pointed out wrong. Heck, I can say that Alicia is broken. Or Lavian. Or even Ladd.
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Old 04-06-2009, 11:59 AM Level: 7  HP: 5 / 155
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Wow. This was a heated debate! totally helped me learn more about FFT though.

- all in all though doesn't anyone else think that these over powered characters take away from the fun of a tough battle? good old generic characters make the game tougher and more challenging against bosses. <- and aren't the tough boss battles what make FFT so damn fun/annoying? It gives you a sense of accomplishment in my opinion.

Last edited by Myst; 04-06-2009 at 12:00 PM..
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Old 04-06-2009, 01:16 PM Level: 30  HP: 111 / 736
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Well some would argue that in the original Final Fantasy tacitcs that orlandu did take some fun out of the game, but you can always not let him join you. Of cource if you do this you should be slaped upside the head.

However I promise you that if you buy a PSP and War of the Lions and play the Rendevous missions for multiplayer, it will be plenty challenging for you. My friend Jack and I both use orlandu in the rendevous missions and we still have a very tough time...Its not easy at the last three missions.

Some of the fun in Tactics' style is having the ability to...I dont know give chemists guns and knight skills, breaking enemy equpment from far away and doing things that some people would say is cheating but its still nice to think that you were smart enough to do somthing like that.

Its not like you HAVE to use Reis or Orlandu...Or any main charecters for that matter.

Besides, orlandu is very helpfull when fighting 13 monks at once.
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Old 04-06-2009, 02:49 PM Level: 34  HP: 446 / 826
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Ribbon: [03-09-2009] Wear this, and it will always protect you! Just don't get too carried away with it, and look after it! Have fun! :) - Unknown Entity Antidote: [03-09-2009] As a token of friendship :) - Phantom Mythril Sword: [06-19-2009] Take this shiny sword and....oooo....shiny....no...no take it :) - Flaming Ragnarok Linen Cuirass: [06-23-2009] If the last one was payment, this is a gift.  And it is nice and cozy on teh inside.......you might want to wash it before you wear it.... - Flaming Ragnarok Ether: [06-29-2009] It may not be as good as creme, but it's the thought that counts! ^^ Now you'll have to love me. XD - SilkAngel

Okay, this is an overall post on why I think that Reis Dular is indeed better than Orlandu. Also note that all these terms are the War of the Lions ones since I'm too lazy to name both of the names.

Imagine Reis with these setups:

Reis Dular -

Class - Dragonkin

Bravery 97 Faith 94

Right Hand - Hydrascale Bag
Left Hand - Nothing
Body - Nothing
Head - Ribbon
Accessory - Tynar Rogue

Attack - Dragon
Secondary Attack - Arithmeticks
Reaction - Mana Shield
Support - Arcane Strength
Movement - Manafont

First, let me explain why this popular Reis setup is so powerful. To start off, the Dragonkin class has amazing stat growths; it excels in HP, MP, PA, MA, and SP. The Hydrascale Bag is to increase Reis's already phenomenal Speed. Since she can only equip Bags, the extra SP +1 is the best bonus available, and Reis can't equip anything in her other hand since Bags require two hands, despite the fact that the Dragonkin class offers innate Dual Wield ability. The Ribbon is the best headwear she can equip, and it nullifies a status effects. The Tynar Rogue is the best accessory in the whole game. Sure, the Chantage grants permanent Reraise status, but this Reis setup can't die anyway! The Tynar Rogue grants Reis permanent Haste, Protect, and Shell, and also boosts her PA and MA by 3 points each. Her stats alone are great, but with these equipments, they are amazing!

As for Reis's attacks, the first is her automatic attack since she is a Dragonkin. The Dragon skills are not that bad. The elemental Breaths are powerful since Reis has high MA, and Holy Breath is even more powerful! However, you need luck for it to actually hit, but it hits up to 10 times in this version! Arithmeticks are useful because they let Reis stand in one place and attack every enemy without wasting any MP. If that's not enough, Arithmeticks require no charge time! Reis's reaction command, Mana Shield, will turn any damage that she takes into MP damage instead, and it will ensure Reis's survival as long as she has at least 1 MP left. Like all other reaction commands, it activates (Bravery) % of the time; in this case, Mana Shield will activate 97% of the time, which means that Reis only has a 3% chance of actually taking HP damage! Arcane Strength is for further increasing Arithmeticks' damage. Some people ask why this setup doesn't equip Equip Swords instead, so Reis can equip two Rune Blades for an additional 4 points to MA. The answer is that the Speed bonus from the Hydrascale Bag is more important, and I've tested the dame; Arithmeticks deal more damage with Arcane Strength than it does with the bonus 4 MA points from the two Rune Blades. Also, Reis is not a physical attacker in this case. Finally, Manafont will recover Reis's MP a little bit whenever she moves. This is for if she gets hit, and Mana Shield activates; Reis will have 0 MP, and she will no longer be able to activate Mana Shield. Well, with Manafont, Reis will recover MP even if she moves a single step, and that will result in Mana Shield being activated again. Even without the Chantage, Reis will still be impossible to kill. And what's more is that she doesn't need to be with other party members and take up a turn reviving to ensure immortality; she can become immortal by herself!

Reis's stats alone are very great. A Reis that is trained to level 99 as a Dragonkin will have tons of HP; mine had 702 HP while other people's had 999 HP. You might think that Orlandu has more than that, but why don't you remove his Armor and Helmet? Those two are what grants his large HP; Reis doesn't even equip Armor of Helmets to increase HP; she doesn't need to! Reis is most likely your fastest character. My level 99 Reis had a normal Speed of 14 alone, which becomes 15 when I give her a Hydrascale Bag. Also, Haste will multiply that by 1.5, so Reis really has about 22 Speed normally! That will her ensure her the first move. Her PA is high, but in this particular setup, only MA really matters. Reis's MA at level 99 is 23. With the Tynar Rogue, it becomes 26, making her more powerful than human Black Mages. Those are her stats without using the leveling down/leveling up trick! It's still really high!

Okay, now let's get one to her performance in battle! Reis will most likely get the first move due to her 22 Speed. Reis will then pick Arithmeticks, CT, 5, and either Holy or Flare, depending on the enemies' resistances. If they are immune to or absorb Holy damage, then have Reis cast Flare. If they don't, have her cast Holy because it's even more powerful than Flare. Thoseattacks will deal 500-999 damage to all enemies and allies on the field right away. When it hits Reis, the damage will get subtracted from her MP instead, thus leaving her alive. Also, since she has 700+ HP and permanent Shell, Holy or Flare can't deal more than 500 damage to her unless she has really high MA. This will grant you automatic victory, but some enemies might still be standing. The most Reis takes to kill all enemies for me was 2 turns. She can also cast Induration instead for a chance of Petrifying all enemies; she can't get Petrified because she has a Ribbon equipped. Really, Reis can destroy Elidibus without ever losing a single HP unless the 3% kicks in! She is very powerful!

Now, we'll move one to her flaws and strengths. Reis's strengths are that she has very high HP, MP, PA, MA, and SP. She is also immortal and cannot die, or rather, she can only die 3% of the time. She is capable of winning an entire battle without ever even moving one square! Reis's one flaw is that she is too powerful. If you aren't careful when you use her, she might kill your own party; trust me, it's happened to me twice before! Other than that, I don't see any flaws with her; she is what you would call "perfect!"

And here is it - the climax. I will compare her to Orlandu. Assuming that they both are level 99, and neither did the leveling down/leveling up trick, here's why Reis would win. Orlandu does not have 15 Speed by default, so he can't have 22 Speed; therefore, Reis will go first, even though Orlandu has Auto-Haste from the Excalibur. However, Reis also has Auto-Haste, as well as Auto-Protect and Auto-Shell. Anyway, Reis will go first and cast Arithmeticks CT 5 Flare. Since Orlandu absorbs Holy with the Excalibur, Reis can't cast Holy instead, the stronger spell. Orlandu will receive around 500 damage. Reis will then move one, two, or three squares away and recover some MP since Flare reduced her MP to 0 with Mana Shield in place. Orlandu will move and attack Reis with one of his Swordskills such as Divine Ruination. However, it will only hit 3% of the time and can't cause any status affects to Reis since she has the Ribbon equipped. Reis will move again and cast Arithmeticks CT 5 Flare again, thus killing Orlandu. The battle is over!

Here is an alternative way, though. Imagine that Orlandu also has Mana Shield and Manafont. Reis will still win if she manages to inflict Petrify, Disable, Stop, or Toad on him. The last I checked, Orlandu can't equip enough equipments to nullify all of them! Another scenario would be that Orlandu breaks Reis's accessory, and therefore, destroying her Auto-Haste, Auto-Protect, and Auto-Shell. If that's the case, Reis will have already halved Orlandu's HP or attempted to crippling him with status effects. Since Orlandu just moved, and Reis has a Speed of 15, she'll go next. She can now finish him off with another Arithmeticks CT 5 Flare, cripple him with status affects, or recover MP to prepare for the next round. As long as Orlandu doesn't move twice, Reis will live; he won't he's not fast enough. Unless Orlandu is lucky and Reis is unlucky, by the time Orlandu can move twice to kill Reis, Orlandu will have already turned to stone or become a frog by then.

So you see, if Reis and Orlandu were to go one-on-one, of course Reis would win. Also, I imagine that they'd be on opposite sides of the field to start with. Reis can attack right away with Arithmeticks, but if Orlandu had Manafont and Mana Shield, he'd have a hard time even reaching Reis. I also imagine that he'd be dead by then. Anyway, Reis is an unstoppable force that can wipe out all 11 Monks in the rare battle in one attack if she so desired! She is utterly, utterly powerful! No one, not even Orlandu, can stand up against her; in my file, she hasn't been killed once by an enemy; however she has managed to kill herself plenty of times! That just further proves her powers. She is the cheapest and most deadly character available in the game, but as pointed out by someone else, to make full use of her, you have to gain at least 20,000 total JP for six different jobs. But it is well worth the effort due to the constant victories you'll be getting due to her! Prove me wrong when I say this: Reis Dular is a Goddess!
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