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Final Fantasy Tactics Series Final Fantasy Tactics is a magnificent strategy RPG, talk about the game here. In addition, talk about the new Final Fantasy Tactics Advanced for GBA or any of its sequels.

View Poll Results: Worst Class/Job?
Dancer 5 15.15%
Oracle 4 12.12%
Calculater 7 21.21%
Chemist 0 0%
Squire 2 6.06%
Blue Mage 1 3.03%
Hunter 1 3.03%
Elementist 4 12.12%
Gunner 0 0%
Gadgeteer 9 27.27%
Voters: 33. You may not vote on this poll

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Old 12-18-2007, 04:28 PM Level: 32   HP: 82 / 797
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Calculator: I mean, math skill on a Wizard with decent equip and Magic Att UP will wipe the board first turn without MP cost.

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Old 12-18-2007, 05:03 PM Level: 9   HP: 13 / 200
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I felt, for a combat-oriented class, that the Samurai left something to be desired. They always seemed weaker than other fighters.

And all FFT pimps know you get every char you have with Accumulate, and you can just sit there accumulating until the enemy advances on you, your brave goes up plus you get all that free JP.
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Old 01-12-2008, 07:42 PM Level: 2   HP: 0 / 40
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Oracle and it's Ying-Yang Magic... I mean, status magic aren't baaad, but please... we could use some other thing...

Rafa and Malak's Heaven and Hell skills also were terrible... what did they drunk to do those abilities...?

Gadgeteer...WTF? nothing to mention, since I always used mogs as shotters or knights...

EDIT: Also... Meliadol's job skill sucked... majority of the time, you fight monsters... yet, her skill are human only...
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Old 01-13-2008, 10:16 PM Level: 8   HP: 13 / 192
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As far as the PSX version, I'd agree with Rafa and Malak's jobs being horribly sucky, but I put Oracles to good use. When I was leveling up early in the game, Foxbird came in handy. When there was one enemy left, I would use Foxbird a couple times and then surround it, continuing until it became a chicken. Once that was done, everyone used Accumulate to gain JP until the monster (usually a goblin) restored its form. Lather, rinse, and repeat until you have enough JP to master whatever class each of your characters are in. The Foxbird is important though because without draining the monster's Brave level, it can deal damage, which, though not that bad, is just one more thing to worry about. Paralyze is also rather useful, though I haven't found a use for many of their other skills. Meliadoul's abilities weren't bad, they were just fairly useless by the time she finally joined you.
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Old 01-14-2008, 05:12 AM Level: 5   HP: 2 / 102
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I never understood the deal about dancers.
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Old 03-26-2008, 07:42 PM Level: 5   HP: 4 / 110
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I really don't like squire because I want to master everything in every job class but I have to wait until the end of the game to master it. I was told that you get a really useful ability and I'm only just a little bit past Gafgaron.
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Old 04-08-2008, 10:56 AM Level: 7   HP: 14 / 173
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Gadgeteers ruled, well mine always did.
but for uselessness, well, in FFTA I'd have to say that the most useless class was the morpher, They just were never that usefull for me I guess,

and in tactics, archer, or geomancer.
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Old 04-13-2008, 07:18 PM Level: 42   HP: 730 / 1025
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In Tactics on the PS1, I would have to say the Squire class was the most useless. At first, it was really benefical to having them in your party but as the game progresses on, you have more options to switch to better jobs like Chemist, Summoner, Oracle and the only good thing that I can say I liked about the Squire job was the little JP boost ability thing.

In FFTA, I would have to say the morpher as well. I don't think I ever had anyone in my party have that as a job. Sages and Paladins pwn it. Nuff said.
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Old 04-16-2008, 02:24 PM Level: 35   HP: 346 / 862
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Quote:
Originally Posted by Fishie
In Tactics on the PS1, I would have to say the Squire class was the most useless. At first, it was really benefical to having them in your party but as the game progresses on, you have more options to switch to better jobs like Chemist, Summoner, Oracle and the only good thing that I can say I liked about the Squire job was the little JP boost ability thing.
Squire was an amazing class for Ramza. Scream, Yell, and Accumulate were some of the best abilities in the game. Also he can equip all of the good weapons and armor. I agree that normal squires are some of the worst though. Their abilities were useless except for the JP boost.

I also think that the Heaven and Hell Knights were the worst jobs. Their attacks were random and they weren't even powerful. Also they couldn't even equip good weapons. I wish that they would have been a better class.

For FFTA I think that the Morpher was the worst class. I didn't really like their abilities. They didn't have any abilities worth learning.
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Old 06-08-2008, 01:08 PM Level: 12   HP: 87 / 294
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The Heaven & Hell Knights weren't exactly "random", or at least the number of attacks weren't? I forget, but they were based on their Faith stat as I recall...

Also, anyone who disses Calculators doesn't know how to use them properly. I mean, Holy (and/or Flare depending on what route you took), no MP cost, nigh unlimited targeting range, and no movement necessary (which helps w/their low Speed). At the very least you could turn them into Ninjas and use the Calculator as secondary command to REALLY punish your enemies.

I'd say Mimes are more useless, but only because I just don't want to have to set them up right...I mean, it's basically like giving your party another range square...kind of useful for Summoner-based parties, I guess...but a Physical based squad is going to take too much time to set up your Mimes to do well with...not worth it...especially for how many Classes your Mime has to go through just to get to it.
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Old 08-21-2008, 05:18 PM Level: 5   HP: 13 / 114
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loliown is a n00b - (lv 0)
id say gatdgeteer but i think they look kool so i have him with like stunt or sumthing
wut i dont get is hunter being useless....
ultima shot hits in the hi 700s sometimes and my physicals hit easy 300s
not 2 mention a few 999s on monsters
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