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Whos Better Eiko or Dagger?

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Old 08-26-2007, 12:06 PM Level: 2  HP: 0 / 25
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Whos Better Eiko or Dagger?

Yes Who is better Eiko or Dagger

--------->HPs,MPs,STATS<-----------------------
Dagger
Pros :
-Eidolons
-White Maic

Cons :
-The First Boss Will be hard unless you level up to 15
-After the first three bosses your ONLY reliable Offenses will be Ramuh
(which is WEAK and costs alot of MP) and reflected spells off Auto-Reflect
until the end of Disc II
-At the time of the Depression State Dagger
can become really undependable
-Middle Class HP

Overall : Dagger isn't going to be an easy SCC First of all it's
HARD to pass the first boss battle of course to pass them you
need to LEVEL UP but it's going to be hard with Dagger's crappy Rod
and Weak Monsters. And after the first four Bosses your ONLY reliable
Offense is Ramuh (which is WEAK and costs alot of MP) and reflected spells
until the end of Disc II

Difficulty : Hard

Tips :

-Potions and Hi-Potions are useless because you have Cure,Cura and Curaga
unless it's for Auto-Potion.

-You can boost your Elemental Summons by equipping Element-Raising equips
such as Magus Hat and Red Hat.

-BOOST !! this lets you see a full animation of a Summon and thus boost
it's power.

-Confuse might be a good way to finish random battles faster since enemies
will Attack themselves.

-Save your Ethers because you'll always need them

-Ark is hard to get because you have to beat Ozma OR Hades to get
it and it isn't worth it so stick with Bahamut.

-Bahamut vs. Leviathan :

1-Bahamut is more powerful in general.
2-Leviathan can be made MORE powerful w/Pearl Rouge and/or Golden Hairpin.
3-If you want 99 Garnets you'll need 99 Ores + 99 Remedies but if you
want 99 Aquamarines you'll need to have 495 Ores ... a PAIN !!!
4-Leviathan costs 42 MP while Bahamut costs 56 MP

so choose whats better for you.

-Odin can Instant-Death random monsters so it's useful.

-Auto-Reflect is useful for causing Damage.

-The Depression State ... What can you do about it ?? Let's see
You'll have to do TWO places :
Dessert Palace : Vaila Pira : Beat him w/Leviathan
AND
Mt.Gulug (Luckily you won't have to fight the Boss there)
so you can get around it.

-Keep Dagger in the Back-Row always.

-Robe of Lords give you high Defense and a Boost in Magic Defense and all
Primary status so it's useful (Although you can't get it until Disc 4)

-Reflect-Null works great if you use it in conjunction with Auto-Reflect
since you can use Curaga without having it Reflected.


-Ending suggested setup :
Magic Racket (Magic Boost)
Circlet
Dragon Wrist / Magic Armlet
Robe of Lords
Rosetta Ring
Auto-Life / Auto-Potion / Auto-Haste / Auto-Regen / Boost


Eiko
Pros :
-Very good white magic

Cons :
-Very Limited forms of attacking (Fenrir-Holy-Madeen)
-Low HP
-Starts Fairly Late ..

Overall : Eiko is one of the hardest SCCs as her only forms of attacking
(other than the Attack command) are Fenrir,Holy and Madeen (remember that you
can't use Phoenix since it will revive your party members).

Difficulty : Hard but ALOT easier than Dagger

Tips :

-Potions and Hi-Potions are useless because you have Cure,Cura and Curaga
unless it's for Auto-Potion.

-Boost lets you see a full animation of a Summon and thus boost
it's power but by the time you get it you'll already have Holy.

-Confuse might be a good way to finish random battles faster since enemies
will Attack themselves.

-Fenrir's very useful in Disc II (In fact it's the only practical attacking
method at that time)

-HOLY !!! Get the White Robe as early as you can (After getting Blue
Narcisass by getting White Robe from Chocobo H&C

-Keep Eiko in the Back-Row always.

-Robe of Lords give you high Defense and a Boost in Magic Defense and all
Primary status so it's useful (Although you can't get it until Disc 4)

-Reflect-Null works great if you use it in conjunction with Auto-Reflect
since you can use Curaga without having it Reflected.

-Ending suggested setup :
Magic Racket (Magic Boost + Raises Holy's power)
Circlet
Dragon Wrist / Magic Armlet
Robe of Lords
Rosetta Ring
Auto-Life / Auto-Potion / Auto-Haste / Auto-Regen

Yeah ... I copied lots of things from the Dagger section ...
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Old 08-30-2007, 08:00 PM Level: 37  HP: 268 / 913
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Wow you typed down a lot of stuff! It is pretty hard to decide. They are both pretty good. Dagger is good with attacking with Eilodons, and Eiko is good with healing. I personally think that Dagger is better. Dagger has better forms of attack and can heal just about as good as Eiko. I also think that Dagger has some better stats if I can remember right. I like to use both of them though.
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Old 08-31-2007, 06:38 AM Level: 44  HP: 410 / 1080
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Quote:
Originally Posted by Lexxiestar View Post
Yes Who is better Eiko or Dagger

--------->HPs,MPs,STATS<-----------------------
Dagger
Pros :
-Eidolons
-White Maic

Cons :
-The First Boss Will be hard unless you level up to 15
-After the first three bosses your ONLY reliable Offenses will be Ramuh
(which is WEAK and costs alot of MP) and reflected spells off Auto-Reflect
until the end of Disc II
-At the time of the Depression State Dagger
can become really undependable
-Middle Class HP

Overall : Dagger isn't going to be an easy SCC First of all it's
HARD to pass the first boss battle of course to pass them you
need to LEVEL UP but it's going to be hard with Dagger's crappy Rod
and Weak Monsters. And after the first four Bosses your ONLY reliable
Offense is Ramuh (which is WEAK and costs alot of MP) and reflected spells
until the end of Disc II

Difficulty : Hard

Tips :

-Potions and Hi-Potions are useless because you have Cure,Cura and Curaga
unless it's for Auto-Potion.

-You can boost your Elemental Summons by equipping Element-Raising equips
such as Magus Hat and Red Hat.

-BOOST !! this lets you see a full animation of a Summon and thus boost
it's power.

-Confuse might be a good way to finish random battles faster since enemies
will Attack themselves.

-Save your Ethers because you'll always need them

-Ark is hard to get because you have to beat Ozma OR Hades to get
it and it isn't worth it so stick with Bahamut.

-Bahamut vs. Leviathan :

1-Bahamut is more powerful in general.
2-Leviathan can be made MORE powerful w/Pearl Rouge and/or Golden Hairpin.
3-If you want 99 Garnets you'll need 99 Ores + 99 Remedies but if you
want 99 Aquamarines you'll need to have 495 Ores ... a PAIN !!!
4-Leviathan costs 42 MP while Bahamut costs 56 MP

so choose whats better for you.

-Odin can Instant-Death random monsters so it's useful.

-Auto-Reflect is useful for causing Damage.

-The Depression State ... What can you do about it ?? Let's see
You'll have to do TWO places :
Dessert Palace : Vaila Pira : Beat him w/Leviathan
AND
Mt.Gulug (Luckily you won't have to fight the Boss there)
so you can get around it.

-Keep Dagger in the Back-Row always.

-Robe of Lords give you high Defense and a Boost in Magic Defense and all
Primary status so it's useful (Although you can't get it until Disc 4)

-Reflect-Null works great if you use it in conjunction with Auto-Reflect
since you can use Curaga without having it Reflected.


-Ending suggested setup :
Magic Racket (Magic Boost)
Circlet
Dragon Wrist / Magic Armlet
Robe of Lords
Rosetta Ring
Auto-Life / Auto-Potion / Auto-Haste / Auto-Regen / Boost


Eiko
Pros :
-Very good white magic

Cons :
-Very Limited forms of attacking (Fenrir-Holy-Madeen)
-Low HP
-Starts Fairly Late ..

Overall : Eiko is one of the hardest SCCs as her only forms of attacking
(other than the Attack command) are Fenrir,Holy and Madeen (remember that you
can't use Phoenix since it will revive your party members).

Difficulty : Hard but ALOT easier than Dagger

Tips :

-Potions and Hi-Potions are useless because you have Cure,Cura and Curaga
unless it's for Auto-Potion.

-Boost lets you see a full animation of a Summon and thus boost
it's power but by the time you get it you'll already have Holy.

-Confuse might be a good way to finish random battles faster since enemies
will Attack themselves.

-Fenrir's very useful in Disc II (In fact it's the only practical attacking
method at that time)

-HOLY !!! Get the White Robe as early as you can (After getting Blue
Narcisass by getting White Robe from Chocobo H&C

-Keep Eiko in the Back-Row always.

-Robe of Lords give you high Defense and a Boost in Magic Defense and all
Primary status so it's useful (Although you can't get it until Disc 4)

-Reflect-Null works great if you use it in conjunction with Auto-Reflect
since you can use Curaga without having it Reflected.

-Ending suggested setup :
Magic Racket (Magic Boost + Raises Holy's power)
Circlet
Dragon Wrist / Magic Armlet
Robe of Lords
Rosetta Ring
Auto-Life / Auto-Potion / Auto-Haste / Auto-Regen

Yeah ... I copied lots of things from the Dagger section ...

Very Nice, Very Nice indeed Your the first person I know who put down the pros and cons of a thread like this. Well, judging from the stats of them both, Eiko would have to be my choice. She really gains access to better white magic spells like Holy and hot summon spells like Carby ( aka Carbuncle ) and Madeen. I love Eiko, but I still give some props to Dagger as well.
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Old 11-04-2007, 07:26 PM Level: 6  HP: 1 / 138
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I used Eiko for Carbuncle. So you could use the Reflect + Water combination. That always inflicted 9999, which was handy.
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Old 11-04-2007, 11:30 PM Level: 19  HP: 43 / 460
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Dagger all the way! She had much better Eidolins, such as bahamut, and Odin. Also she has a higher attack power and a much deeper storyline. Plus she is Incredibly SEXY!
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Old 11-06-2007, 06:24 PM Level: 11  HP: 9 / 261
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Wow, you actually wrote down all their stats and everything O_O

Based on my six files (I play IX once every year), I would have to say Eiko is better. Not in terms of summons, of course, but she gets stronger white magic before Garnet does and she's able to learn Holy. Plus, for a portion of the story Garnet has the annoying habit of not being able to concentrate, and that just plain sucks. I adore Garnet as a character, she's my favorite female character in the FF games, but I never play as her except when I have to.

And frankly, I think both of them are useless. Summons in IX are a joke and white magic is unnecessary due to the easier nature of the game and the amount of curative items the game throws at you.
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Old 11-06-2007, 09:45 PM Level: 6  HP: 1 / 138
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Quote:
Originally Posted by VengefulRonin View Post
And frankly, I think both of them are useless. Summons in IX are a joke and white magic is unnecessary due to the easier nature of the game and the amount of curative items the game throws at you.
Touche. As a Noob, i found it neccesary to have a White Mage.

However, after playing through the game, and doing all the quests, its seriously just easier to ditch the white mage.

Vivi's Doomsday can be awesome in battle, if everybody has Shadow Absorb Armour too.
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Old 11-07-2007, 01:20 AM Level: 22  HP: 48 / 535
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I have to say Eiko on this one. She can use the better part of the better Eidolons, and she has a better selection of magic as default. Although Dagger's physical attack is obviously superior, magic-wise, Eiko takes the cake. She also seems to have a better evade than Dagger does... But that's based entirely on what I've seen recently. Haven't really looked at the stats on that one. I find that I use Dagger more for physical with a little summoning and Eiko more for summoning with a little healing and very very rarely a physical attack. Like when I want to get a low level monster weak enough for Quina to eat without killing it.
So overall, I have to say Eiko's the better.
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Old 11-22-2007, 12:40 PM Level: 8  HP: 3 / 185
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Personally i prefer to use Eiko as all a ther characters are heavy hitters but are all rubbish when it comes to healing but Garnet's summoning cant be ignored either
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Old 12-02-2007, 10:03 AM Level: 2  HP: 0 / 37
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If you actually use Dagger from the start, then by the time you get Eiko you should be strong enough on her to not even need to think about using Eiko.

Also I don't agree with the idea of you only have Ramuh by the end of disc 2, because I seem to recall having two or three of her summons by then. I only recall this because by the time I had her learn Ramuh I swicthed to learn another summon. And in all reality by the time she learned each summon I had the gem for the next summon. But I do play chocobo hot and cold a lot.. so that might be why...

In all realitiy the only purpose of either Eiko or Garnet on my team is to heal, and with Freya using Rein's Wind I don't find myself even needing to do that much. With that said I think either is fine and its really more based on what you find more pleasing to the eye. A midget or a beauty =p
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Old 02-26-2008, 02:04 PM Level: 7  HP: 2 / 160
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I loved Dagger. For me part of using a charactor means liking them as a story line character too, and I abhor Eiko in the story. Based on her White magic, dagger may have less power, but for once I will take less power over more.
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Old 02-26-2008, 04:55 PM Level: 24  HP: 79 / 599
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Between Eiko VS Garnet the better character is Garnet, because her summoning is stronger and she has a great voice and a great figure.
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Old 02-27-2008, 08:54 AM Level: 3  HP: 0 / 65
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It depends on the circumstances, I suppose. In-game, I actively prefer Eiko. Her superior white magic comes in considerably more helpful with the way I play than Garnet's superior summoning abilities. However, when it comes to thier personalities, I prefer the more mature approach of Garnet, to Eiko's more childlike tenancies.

(And in terms of icon-making, I vastly prefer Eiko's cuteness. )
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Old 02-29-2008, 10:06 AM Level: 4  HP: 0 / 98
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That's a little too thorough.....you could have just said the basics ._. ........

Personality wise, I'd go with Dagger. Eiko and her crush sort of annoyed me lol.

Magic wise however, I liked Eiko more. She had more HP (somehow), didn't die so easy, her regular attack was slightly higher, her magic was not just healing like Dagger but had Holy which I loved. And her summons were cooler. Plus her trance where she could do two magic's was very useful.
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They're both good for different things.

Eiko's a more interesting character in terms of her personality, but she's weak when not using magic or Eidolons. Dagger probably has a better attacking power than Eiko, but then again, neither of them are really used for attacking purposes anyway...

I have no opinion in this. They're both good characters. Both have their pro's and con's, but neither of them win in my opinion.
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Old 04-22-2008, 01:19 AM Level: 26  HP: 113 / 649
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I just used Garnet for her healing skills and summons. I never used Eiko, nor did I ever like the little brat. Her and her crush on Zidane annoyed the crap out of me. And I felt bad for those poor little moogles she ordered around, too. Spoiled little brat. Now that I think about it, she sort of reminds me of the main female character in that movie The Dark Crystal..
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Old 04-24-2008, 11:01 AM Level: 28  HP: 100 / 696
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I, personally, found Dagger to be much more useful, even during her depressed phase. Sure neither of them could attack worth a damn, and in my RPG's I'm all about the strength and speed stats, but I think that may be the reason for my choice.

As far as support summons go, Eiko has it all with Carbuncle, but to really enjoy summoning a creature thats only good for buffs, you have to be the kind of person that uses white magic for more than just healing. I'm not. When I summon something onto the screen I want it to do mass damage...un-absorbable mass damage preferably. Thus Garnet, being more of a summoner than a white mage is more useful to me.

Even her trance is more useful. Eiko can double cast white magic...ok...well there's only so much you can heal your party before your just wasting MP. Where as with Garnet, if you summon a few powerful creatures during her trance and then stop using her entirely, instead using other characters to heal and attack, her summons will continuously trounce the enemy until she's killed or otherwise disabled. That and she gets n interesting one piece in her trance form...which better than Eiko and her *ahem* enlarged horn.

So yeah, I just ended up using Garnet as a summoner. My main healer was actually Amarant, because of his chakra ability that recovers HP and MP and aura because its the cheapest and easiest way to put someone in autolife.
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To me, Dagger was way better because she had better skills like Eidolons and she held out longer than Eiko could. Also, Dagger was always one of my favorite characters in the game and I had her in my party even when she had those stupid "can't concentrate" meassages. Plus, Eiko is so annoying!!
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I think any char in FF has its uses and are more or less balanced... it depends on what ppl like...

I didnt like Eiko that much tbh... I prefered Dagger cos of her role and her eidolons... only bad thing in her trance mode was when i used Ark... omg 5 mins animation !!!!! well at least my chars always got their HP full cos of that lol (auto-regen !)
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Old 07-28-2008, 09:27 AM Level: 34  HP: 447 / 828
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Originally Posted by UltimaWeapon View Post
I think any char in FF has its uses and are more or less balanced... it depends on what ppl like...

I didnt like Eiko that much tbh... I prefered Dagger cos of her role and her eidolons... only bad thing in her trance mode was when i used Ark... omg 5 mins animation !!!!! well at least my chars always got their HP full cos of that lol (auto-regen !)
I hated Eiko, too. She was so annoying. Dagger was a million times better. I practically didn't even bother using Eiko in my first playthrough. And you're right, Ultima. Ark takes way too long with his long animation.
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