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Final Fantasy I+II The first two titles that started it all have been made and remade for several systems from the NES to the PSP. Talk about any iteration of these two titles here.

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Old 10-29-2007, 03:38 AM Level: 1  HP: 0 / 0
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Team

I picked first time

Warrior
Theif
Red Mage
Black Mage

And this is the dawn of souls version
still cant beat Lifespring Grotto
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Old 10-30-2007, 07:53 AM Level: 24  HP: 85 / 596
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Quote:
Originally Posted by Corey001 View Post
I picked first time

Warrior
Theif
Red Mage
Black Mage

And this is the dawn of souls version
still cant beat Lifespring Grotto
yikes, it's going to be a tough fight to the end without a white mage. it means you basically have a red mage on main heal - never a good idea. later on towards the end of the game he will be unable to learn the high-level white magic that is pretty much essential to surviving the last few dungeons.

but hey, go for it! you might need to level up a whole lot before taking on the next area, but might as well keep grindin it out instead of restarting. next time you play a final fantasy game, though, make sure there's a white mage in your party

p.s.

my first (and ultimate) FFI party:

Warrior
Black Mage
White Mage
Monk

mmmmm mage sandwich...
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Old 10-30-2007, 03:19 PM Level: 8  HP: 7 / 183
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My first time was:
Warrior, Thief, White Mage, Red Mage.
It was difficult not having the high end power of the Black Mage, but I had double heals. In later runs through the game I swapted the thief for a monk and the Red Mage with a Black Mage.
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Old 10-30-2007, 06:55 PM Level: 3  HP: 0 / 52
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Warrior, Theif, Black Mage, White Mage
Theif sucks early until class upgrades. Ninjas rock. This was my best set up on Origins(normal mode)
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Old 11-03-2007, 06:01 PM Level: 2  HP: 0 / 46
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My first time party:

Warrior
Thief
Black mage
White mage

My second time party:

Red mage
Red mage
Red mage
Red mage
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Old 11-03-2007, 08:44 PM Level: 3  HP: 0 / 63
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i haven't played it for a while
i i think i got up to the last dungeon and didnt bother idk >.<
butt i do remember

warrior/Knight
Black Mage/Black Wizard
Red mage/red wizard
white mage/white wizard

but i think the best team wuld b:
black mage/black wizard
white mage/white wizard
warrior/knight
monk/master

but thats just me ^^
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Old 11-18-2007, 05:23 PM Level: 2  HP: 0 / 28
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I think warrior/thief would be cool!
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Old 12-07-2007, 02:58 PM Level: 2  HP: 0 / 28
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My best group? A little magic heavy, but...

Warrior
White Mage
Black Mage
Black Mage

I tried the all Black Mage and the all Red Mage parties, but couldn't get far
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Old 12-08-2007, 11:45 AM Level: 19  HP: 86 / 459
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I choose

Warrior/Knight
Thief/Ninja
White mage/ White wizard
Black mag/ Black Wizard
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Old 12-08-2007, 12:56 PM Level: 4  HP: 1 / 80
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My first time I chose
Fighter
Fighter
Red Mage
White Mage

The second time I used the 8-Bit theater Party (Fighter, Theif, Red Mage, Black Mage).
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Old 12-11-2007, 06:23 PM Level: 37  HP: 317 / 901
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Wow I really do need to finish off 1. My team consists of a warrior, white mage, red mage, and thief. I figure black magic is real good but isn't quite the best...at least for my playing style so i like having someone who can do that and heal, hence red. White is always good and useful to have. Warrior is my main guy since it's just affective, and the thief will be a bad ass ninja.
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Old 04-23-2008, 11:55 PM Level: 30  HP: 80 / 747
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The only hardcore way to go is 4 White Mages. You aren't even considered a young man until after then. And no complaining. Oh, and you have to beat Warmech too. pics or it never happened.
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Old 08-15-2008, 04:20 PM Level: 4  HP: 4 / 80
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my 1st team(that im still working with) is a worrior a black mage a white mage and a thief i am trying 2 beat the game with 4 white mages and 4 black mages im not very far so dnt kno much but so far it is a very good game
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Old 11-24-2008, 05:45 AM Level: 9  HP: 21 / 223
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First time i played, i chose the Warrior, Thief, White Mage and Black Mage.

However, i'm starting anew with a mixed party of Thief, Monk, Red Mage and Black Mage. No offence to White Mages, but i prefer a strong offensive party instead of a mixture of offense and defense
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Old 11-25-2008, 01:16 AM Level: 22  HP: 74 / 547
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I recently beat the Dawn of Souls version with four black belts. That means that even after the class change, my party is still completely unable to cast magic, except from items. This method requires a fair amount of grinding at certain parts, but overall it was pretty easy. However, I did forget to NOT save the file in the same slot after beating Chaos. So I lost my ability to go back and finish the extra dungeons. My Masters were all at level 99 with 999 health each. They hit for an average of 1800-2200 damage per attack against most enemies. I would usually have three of them spend one turn using status buffing items on the fourth one. I once got a Master to do 4266 damage.
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