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Old 08-10-2006, 08:08 AM Level: 5   HP: 1 / 110
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Dirge of Cerebrus:final fantasy VII

Since thre isnt a thread on Dirge of Cerebrus yet I thought Id make one. This is a forum to talk abotu anything that has to do with the game just follow the board rules and keep it civil. please.


Ok, this game is coming out for PS2 on the 15th of August. I dont know about you but Vincent is my favorite FFVII character so i'm hella excited. Anybody know anything about the game other than what the reviews have told me. Apparently he can use his limit breaks and turn into the demon things. But can you control him???
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Old 08-10-2006, 08:20 AM Level: 21   HP: 69 / 517
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I saw the gameplay for this game and it honestly looks like a mediocre game. Square is milking FFVII way too much, im not buying this game unless it gets high scores from reviewers. I may rent it, but i dont know.
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Old 08-10-2006, 08:35 AM Level: 22   HP: 78 / 542
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Im sure there's a few threads in the FFVII section but whatever.

I cant wait for DoC, playing as Vincent is so great and the gameplay is extremely like Devil May Cry and that should make a unique combination. Ive seen tons of DoC Gameplay and trailers via youtube, gamespot, ign etc and it looks stunning, the graphics are nice and the gameplay looks great as ever. Cant wait for this game.
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Old 08-10-2006, 03:15 PM Level: 8   HP: 3 / 198
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im not sure abou this game my self. i hate the whole complitation of ff7. this game is one of he best if not the best in the series. se did not have to ruin this great game with all these spinoffs to make a few extra bucks. se said that they are diong dog to show they can do more than rpg's. personnaly i would have waited for a remake of the original game before i did these spinnoffs.and if sqaure was going to do a spinoff then i would have done ff8.
its not the best in the series and they could've in corparted the gunblade feature in the game which sound really cool.ff 8 would not have been ruined by mediocre ff games as it was one itself(sorry ff8 fanboys).

personnaly i like the whole complitation of ff7 seeing as after the game i wanted more. bu theese games are mediocre and are not gatting much attention a serious ff game takes a couple years to make and who knows in what kind of time they put this together in. yes advent children was good but 60 hour game= 2hour sequel... well you get the point.

please se lay off the crappy sequels. if ur going to make a sequel make itbetter than the first one. when i play the second game its always compared to the first. a more realistic idea is make a two part game. an average ff is 50 hours of game play.50x 2= 100 hours of gameplay!. they should do something like xenosaga( except not make it the worst game ive ever played) and make a 2 part or even 3 part sereies. thats if they wre to do any type of sequel id rather just have one game but wahtever.
th reason ff sequels would suck so bad is at the end of every ff the problem was solved. a squel is not need because there would be no massive undertaking
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Old 08-10-2006, 03:47 PM Level: 21   HP: 69 / 517
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Quote:
Originally Posted by brudahood
im not sure abou this game my self. i hate the whole complitation of ff7. this game is one of he best if not the best in the series. se did not have to ruin this great game with all these spinoffs to make a few extra bucks. se said that they are diong dog to show they can do more than rpg's. personnaly i would have waited for a remake of the original game before i did these spinnoffs.and if sqaure was going to do a spinoff then i would have done ff8.
its not the best in the series and they could've in corparted the gunblade feature in the game which sound really cool.ff 8 would not have been ruined by mediocre ff games as it was one itself(sorry ff8 fanboys).
The reason they are doing these spin-offs for FFVII is because it was the most popular FF (atleast in the US). FFVII is the most popular, not the best FF, and the reason it is the most popular is because most fans started out with it. FFVIII is by NO means a mediocre game... it has recieved high scores from reviewers and much praise from fans, so FFVIII is not mediocre for sure. As for the spin offs of FVII, they most likely wont be very good games but im not certain.
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Old 08-10-2006, 04:44 PM Level: 16   HP: 26 / 375
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It doesn't look like that great of a game. Can you say milking the franchise? It might be an OK game, but if it actually lives up to the hype I'll take back what I'm saying. I like how Square is making more FF games, but can't they see they're going over the top with FF VII. If they're doing all this for VII, why can't they do the same for VIII or IX? Oh, because VII rules all and VIII and IX can't even touch VII? AC was good, but this is ridiculous.

Maybe it'll be OK, but I don't think it'll be better than just average to a first time player of FF games. This seems like a game only for die hard FF VII fans.
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Old 08-10-2006, 07:58 PM Level: 28   HP: 153 / 696
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I'm not actually particularly interestedi n the gameplay. Much like GunGrave, it looks liek its going to be repetative action followed by brief bouts of attempted stylishness, with an ass load of story.

The STORY is what I'm interested in. So far it sounds absoultely BRILLIANT...in fact I'd even say BETTER than the story they cooked up for Advent Children. In many ways Dirge seems like a sequel that has the potnetial to be truer to the original game than the movie was.

But we'll wait and see, wait and see.
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Old 08-10-2006, 09:50 PM Level: 13   HP: 16 / 320
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Im so excited! It comes out in 6 days! Im not a BIG fan of FPS' but I do think that Square is going in a good dirrection with this. I with though, that they would stop milking out FF7 so much, maybe switch to another. I am really excited though, the only problem is...IM BROKE = (
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Old 08-11-2006, 03:23 AM Level: 23   HP: 71 / 550
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Its gonna be a GREAT game, the graphics and gameplay are INCREDABLE.
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Old 08-11-2006, 05:51 AM Level: 26   HP: 119 / 641
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I think the grphics are going 2 be really good and the game is going 2 be really fun because characters from VIII and VII are going 2 be in it.(I think this is the right game were VIII and VII cahackters are going 2 be in)
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Old 08-13-2006, 02:50 AM Level: -INF   HP: NAN / -INF
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I'm actually not going to care about the gameplay in this instance because I'm a big fan of Final Fantasy 7 and I'm a collection junkie. I'll probably rush out to get FF7: Crisis Core also. If the story and music are tight and the characters (other than the one everyone already knows about) are well done I can forgive any shotting game play set backs.
      
 
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Old 08-15-2006, 10:47 PM Level: 38   HP: 339 / 948
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My copy is already purchased (along with the strategy guide). Even if it winds up being a bit watered down (which I doubt), I am a collector, so either way, I'll be happy with it.

Guess we'll (Americans) find out later today if it'll live up to it's hype.
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Old 08-15-2006, 11:53 PM Level: 4   HP: 0 / 98
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I haven't got round to pre-ordering my copy yet, I probably should do it kind of soon though...

I think that this game will be pretty cool, Imagine it:

A Final Fantasy Shoot 'em up

Weird eh?
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Old 08-16-2006, 03:17 AM Level: 22   HP: 78 / 542
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Dirge of Cerberus Reviews

Here's a few reviews of Dirge of Cerberus: Final Fantasy VII.

GAMESPOT

Video Review HERE

Gameplay: 5
Graphics: 6
Sound: 7
Value: 7
Tilt: 6
Overall: 6.0(Fair)

Dirge of Cerberus tells the interesting story of a memorable video game character, but beyond that it's nothing more than a very generic shooter.

The Good: Dozens of extra missions to play after you beat the game; the story provides an interesting look at the origins of one of the secret characters from the original game; great prerendered cutscenes.

The Bad: The camera can be extremely awkward and frustrating in close quarters; frequent cutscenes and load times drag down the pace of the game; bland, rigidly linear level design; paltry weapon selection and unexciting gunplay

It's difficult not to have high expectations of a game that carries the title of one of the most popular and beloved video games ever made, so right from the start the odds are stacked against Dirge of Cerberus: Final Fantasy VII. It also doesn't help that the game eschews its role-playing roots in favor of a generic third-person shooter design. If you're looking for another character-driven epic that lives up to the Final Fantasy VII name, you'll be disappointed with Dirge of Cerberus. If you could care less about all that and are just looking for a mindless action game to blast through in a weekend or two, you can find some moderate enjoyment in Dirge of Cerberus. But in a market that is filled to bursting with great action games, it takes more than some mediocre gunplay and Final Fantasy window dressing to make a game worth your time and money.

In Dirge of Cerberus you play as Vincent Valentine, an immortal gunslinger with a dark past. Three years after Cloud, Vincent, and friends saved the world from total annihilation, people have started to put the pieces of their lives back together. But there's more trouble in store: A group of elite soldiers known as Deepground have plans to revive the Omega weapon and destroy the world. However, they need Vincent in order to do so. It's your job as Vincent to save the world once again while uncovering the secrets of your past to discover why you play such an important role in Deepground's scheme. The story gets convoluted at times, especially when new characters are introduced; nevertheless, it's an interesting look at the origins of one of the more endearing supporting characters from Final Fantasy VII. Some familiar faces do show up in a couple of cutscenes, but for the most part Dirge of Cerberus tells a self-contained story that is separate from that of Final Fantasy VII.

The game plays out in the standard mission-based format. You usually have to watch a lengthy cutscene to set up each stage, then you enter the stage and start blasting your way down a very linear path from the start of the level to the end, where you usually encounter a boss of some sort. The general goal is to kill everything that moves, but sometimes you'll trigger mission events, which present you with a more immediate goal, such as to protect all the civilians in the vicinity, or to disarm the hidden mines in a room. These missions are optional, but by completing them you'll earn extra points that can be used to level up Vincent between stages, or to purchase weapon upgrades and items. The missions do make the levels a bit more interesting by giving you something to do beyond just running down what feels like a long hallway and shooting the same enemies over and over again. Unfortunately, the missions are few, so you're left to simply run and shoot your way through about a dozen bland, repetitive levels.