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Final Fantasy III This game made it's official US debut in the form of a remake for the Nintendo DS. Talk about it or even the original NES version here.

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Old 02-17-2007, 06:47 AM Level: 3   HP: 0 / 65
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Lightbulb FF3 Jobs

Do you have any recommendations on what job(s) to choose, or advice? Post them here.

1st set: I suggest getting a white or red mage and a warrior.
2nd set: Get a geomancer, a scholar for the Hein part and a knight.
3rd set: Take a dragoon, a dark knight and an evoker.
4th set: A ninja, a sage or devout and a summoner would be good ideas.
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Old 02-17-2007, 09:03 AM Level: 12   HP: 17 / 283
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I think it is best to keep it simple and have 2 sages and 2 ninjas, but thats just my opinion.
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Old 02-17-2007, 01:34 PM Level: 3   HP: 0 / 65
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2 sages? One devout and one magus would be better since sages don't have much MP... Summoners are good with the special summons (Odin, Bahamut and Leviathan). 2 ninjas wouldn't be bad, though.
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Old 02-17-2007, 02:08 PM Level: 12   HP: 17 / 283
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I was talking about the original NES FF3, so the stats could be different from the DS version.
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Old 02-17-2007, 02:17 PM Level: 1   HP: 0 / 2
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Quote:
Originally Posted by -_Ingus_-
2 sages? One devout and one magus would be better since sages don't have much MP... Summoners are good with the special summons (Odin, Bahamut and Leviathan). 2 ninjas wouldn't be bad, though.
Agree..
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Old 02-24-2007, 07:34 AM Level: 3   HP: 0 / 65
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Oh, I meant on the DS version. I heard that Ninja was the best job in the NES version, but in the remake jobs are more equal.
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Old 03-09-2007, 01:25 PM Level: 3   HP: 0 / 52
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My final classes were ninja, knight, and 2 sages. The sages can learn summoning spells, but at the end boss I didn't use summons at all. Both of my sages knew cure4 and haste that was really helpful.
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Old 04-17-2007, 04:50 AM Level: 6   HP: 3 / 128
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I have a dragoon, a dark night, a red mage and a ninga and they are a really good team.
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Old 08-08-2007, 09:16 AM Level: 2   HP: 0 / 43
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i think that a ninja, a sage , a devout and a blackbelt is a great combination. after i completed the game with those jobs
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Old 08-13-2007, 01:09 PM Level: 12   HP: 29 / 288
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On the DS version

Black Belt/Dragoon - I prefer Black Belt but soem people I know still like Dragoon with two Blood Lances or Holy Lance or Blood lance, because of the self healing.
Devout
Ninja
Free, but I'd recomend a Knight, especially if you intend on doing Eureka, because the class gains to excellent weapons.
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Old 08-14-2007, 07:13 AM Level: 3   HP: 1 / 73
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I'd say:
White mage - Really great for healing and you can just put them to rear at the star of battle. They can also cast protect and a few offensive spells.
Archer - I just find that this class make it much easier to fight against bosses. They're great against flying enimies too. They have decent armour and, once leveld up a bit, they are very powerful!
Warrior - They have high attack and defence points. This makes them useful in battle and they can use nearly any weapon and armour which you pick up throughout the game.
Evoker - Summons bigass monsters and can be put to rear at the start of battle so it doesn't die too easily. Very powerful beast summons.
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Old 08-15-2007, 09:04 PM Level: 1   HP: 0 / 11
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I went with a ninja, a devout, a geomancer, and a blackbelt.

For the last boss you NEED someone who can cast arise, curaga and curaja turn after turn. That's the devout.

Ninjas can deal a lot of damage in a relatively short amount of time.

Black belts are like tanks. They can take a hit, and deal a lot of damage at the same time.

And geomancers are just plain cool.
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Old 08-15-2007, 11:36 PM Level: 1   HP: 0 / 15
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i just started the game and the beginning jobs are not exciting
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Old 08-21-2007, 01:31 PM Level: 1   HP: 0 / 2
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Alright, let me start off by saying this: YOU DO NOT NEED A SCHOLAR FOR HEIN! I will explain later.

------------------------------------------------------------------------------------

1st team:

Luneth: Warrior
Arc: White Mage
Refia: Black Mage
Ingus: Monk

2nd team:

Alright, I actually learned several interesting things about Hein. When I first fought him, I used a Scholar and it was rediculously hard because I made my White Mage my Scholar and so I was losing my healing powers. So I discovered, hey, why can't I just use the White Mage's Libra ability, because I'm still using the Scholar's ability and I still have my healing after that. Then I discovered, hey, I can just make one of my characters a Geomancer and use Terrain, because in dank dark areas like his dungeon, Terrain is a move called Shadowflare which just nukes him off the face of the planet before he can change his weakness. No need for scaning.

Luneth: Warrior
Arc: White Mage
Refia: Geomancer
Ingus: Monk

3rd team:

Luneth: Bard (Holy CRAP are they strong....)
Arc: White Mage
Refia: Evoker
Ingus: Dragoon (These things are so awesome...)

4th team:

Luneth: Bard/Ninja
Arc: Devout
Refia: Summoner
Ingus: Dragoon (By this point his level 70 job level)
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Old 11-18-2007, 12:13 PM Level: 3   HP: 0 / 52
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