The Final Fantasy Forums  

Go Back   The Final Fantasy Forums > Archived Threads > Cleft of Dimension

Cleft of Dimension Here you can view old classic threads, including: fanfics, pics, and great topics.

 
 
LinkBack Thread Tools Display Modes
 
Old 01-03-2006, 04:31 PM Level: 22   HP: 58 / 532
Red XIV's HPRed XIV's HP
  EXP: 29%
Red XIV's XPRed XIV's XP
  #1 (permalink)
That guy who does the thing
 
Red XIV's Avatar
 

Join Date: Sep 2005
Location: The State of Great Lakes

   Posts    591
        
Gil: 41,619.00

Red XIV has levelled up - (lv 1)
FF Enemies = Rehash?

I've noticed, particularly in the older FF's that many of the enemies are just other enemies in different colors. For example, in FFIV, Ogopogo and Leviathan, Goblin and Domovoi, all the soldiers, Alligator and Giga Gator, and all the undead creatures (for the most part). I can understand why they do this, though. Probobaly to save money and time. I guess it would take a really long time to create all the monsters and make them all unique and different. I'm not yelling or anything, just wondering if anyone else noticed.

And, I would like to add, Square's collection of unique monsters are neat!
(Flan, moogle, couerl, zu, etc.)
Red XIV is offline       
 
 
Old 01-03-2006, 04:56 PM Level: 17   HP: 11 / 419
Ted Zanarukando's HPTed Zanarukando's HP
  EXP: 79%
Ted Zanarukando's XPTed Zanarukando's XP
  #2 (permalink)
Banned
 

Join Date: Aug 2001
Location: Zanarkand

   Posts    364
        
Gil: 14,288.58

Ted Zanarukando has levelled up - (lv 1)
Quote:
I've noticed, particularly in the older FF's that many of the enemies are just other enemies in different colors.
This is called pallette-swapping. Similar occurrences appear in the newer Final Fantasy games as well, thus texture-swapping.
Ted Zanarukando is offline       
 
Sponsored Links
 
Old 01-05-2006, 09:47 AM Level: 17   HP: 23 / 408
awall's HPawall's HP
  EXP: 32%
awall's XPawall's XP
  #3 (permalink)
Game Balance Nazi
 
awall's Avatar
 

Join Date: Jun 2005
Location: Home is where the house is

   Posts    344
        
Gil: 40,927.79

awall has levelled up - (lv 1)
Yep. Pallette swapping is a tried and true custom in almost every video game out there (even non-rpgs... think about the different colors of koopa troopas in the original Super Mario Bros.). I guess I could see how some people would consider it a cop-out thing to do (not to imply that I interpreted what you said as a complaint... but I'd guess that there's at least one person who's gonna see this topic and go off on how Square is full of lazy artists who just change the enemy's color and put "Ice _____" in front of the name). I think that there are several advantages to doing it though...

1) Less work for the artists. You can double/triple the size of the bestiary with little additional work by swapping monsters' pallettes. However, this is the least important of the reasons.

2) Takes up less space in the game. They only have to store the animation for beast-type enemies once, and several different monsters can share that same data.

3) Most importantly, it helps the player. Generally, different forms of the same monster graphic are fairly similar enemies. The only change is likely to be either the monster's element (i.e. the different types of flans), the monster's difficulty (FFIV has several nearly identical bat-like monsters that differ only in attack power and HP), or sometimes both. This means that the player can use the skills and strategies that I've learned against one monster of that type to fight the others. Think about it: you fight a Red Dragon early in the game and discover that it uses a lot of fire attacks, so you cast NulBlaze on your party to counter that. Now, you run into a Blue Dragon later on; what is the first thing that you should cast on your party?
awall is offline       
 
 
Old 01-06-2006, 12:11 AM Level: 43   HP: 648 / 1059
Angantyr's HPAngantyr's HP
  EXP: 38%
Angantyr's XPAngantyr's XP
  #4 (permalink)
Ad Maiorem Sathanae Gloriam
 
Angantyr's Avatar
 

Join Date: Dec 2005
Location: New Zealand

   Posts    3,067
        
Gil: 3,872,329.89

Angantyr has gathered the Crystals - (lv 9)Angantyr has gathered the Crystals - (lv 9)Angantyr has gathered the Crystals - (lv 9)Angantyr has gathered the Crystals - (lv 9)Angantyr has gathered the Crystals - (lv 9)Angantyr has gathered the Crystals - (lv 9)Angantyr has gathered the Crystals - (lv 9)Angantyr has gathered the Crystals - (lv 9)
Ive noticed it too, I think I have found all three orges on FF1, I completely agree with the above statements, I think its similar with the basic black magic, and cure2 cure3 ect.... Just used to make a more powerful variation to it
__________________


What are we if not slaves to this torment?
Angantyr is offline       
 
 

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
FFT vs. FFT:A Auron Final Fantasy Tactics Series 90 08-26-2008 08:21 AM
Final Fantasy I Hack (A Work In Progress) Psiko Cleft of Dimension 13 02-10-2006 06:02 PM


All times are GMT -8. The time now is 12:59 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC7
vBCredits v1.4 Copyright ©2007 - 2008, PixelFX Studios
© 2008 - The Final Fantasy
Page generated in 0.23857 seconds with 15 queries