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*Reccomended teams*
well call me amateur but... these are just a quickly summed number of teams,
Marche: Thief + anything but magical, blue mage is tedious white mage weak and illussionist are best suited far away from the front "witch is where thiefs should be"
Human: Fighter + Hunter/ Hunter + Soldier/ or my fav. Archer + Hunter.
There wasw a comment about hunter's/Archer's being "pointless"? completely not true, i Built the PERFECT Hunter it can do 600-700 dmg at lv 35 easy and 600+ everytime on animals with the hunt skill, Sidewinder, just raise it with a fighter or soldier character for a few lvl's for wep-atk (fighter for more offensive or soldier for more stat -'s) and steal vili's Max's Oathbow in the clan leagues, the strongest bow iv'e found and it's dark dmg+ really packs a punch.
Moogle ( not montblanc) Juggler + Thief This will be your favorite little character, it might take some time but get the smile skill ASAP, but the real deal is, Train the Thief to have steal ability and steal weapon's (2 thief for juggler req) then get a juggler an have it learn ring...that's all you really NEED to do, use ring to stop your target's and rob them blind but, if it's a moogle target, use steal ability to steal any ability you wan't, and because your target is stopped, it's 100% effective, no more pesky lvl'ing your mog's
No Mou: Illussionist and Sage, Illussionist are bad ass target all'rs and the sage skills come in handy when confronted upclose with a target, or a healing job like white mage can be effective if you need help staying alive.
that's for a four man team for the six man add these two...
Not recommended but you can)
Montblanc: This guy is built for magic and nothing else so if you want
montblanc for anything make him
Black mage + Gadgeteer both magic and stat orientated job's.
Moogle: Mog' Knight + Gunner, Great for strong atk's and ranged atk's with the knight's deffensive and offensive skills and the gunner's range and status shots this bugger will be quite an addition, especially with an Ultima Charge from the Mog knight throught a gunner, 8-panell range ultima anyone??
and For Kick's
Human: Ninja + Fighter or Paladin, Get the ninja's double sword skill, and the auvier blue + red for the fighter, or get the peytral armour + The sequince* knight sword + and your choice of either nagrarok or sacri shield to get a +7-8 Move range and quite some def with the paladin. Either way both these combos will become your team "tank" and can take on three enemies at once and still win.
Any human i recomend Double Sword support-skills and bonecrusher reaction-skills (like counter only 150% weapon atk)
there is my team to start now i have Marche as Double-Sword Thief and Blue-mage (for stat growth) 3 Moogles thief juggler combo and a hunter and paladin, i'll be pwnin for hours good luck
~Panzer
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