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Old 04-28-2005, 12:46 PM Level: 60   HP: 901 / 1478
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Dawezy
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Join Date: Aug 2001
Location: Headbangin w/ Satan to some Heavy Metal. ^_^

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Dawezy sips tea with Black Mage - (lv 4)Dawezy sips tea with Black Mage - (lv 4)Dawezy sips tea with Black Mage - (lv 4)
Well, here is a handy little piece of information for ANYONE attempting the game for the first time.

Equipping 2 weapons can be cool (any Job in this game can, one of the marvelous features) but it leaves your defensive powers open like a bitch. One might suggest that in the long run its worth sacrificing that second phase of attacks to take less damage and not be KO. I can account for this in my current playthrough, my personal character is a M.Knight, Masamune in one hand, Crystal Shield in the other.. and you know what? I never take anymore then 210 damage. Considering the 8800 or so HP its a bonus .. I'll list the figures;

Masamune - Att:201
Crystal Sld - Def/Evd:91/88% MDef/Evd: 73/41

Now, with two weapons. (only 1 Masamune in the game, heh)

Masamune --\
--------------- Att:400 Def/Evd:73/67 MDef:43/41
Fullmoon ----/

FullMoon is a ranged weapon, does same damage from front and back row.. but its certainly the weapon of choice when using the Weapon/Shield combo. But in reply to the Masamune/FullMoon combonation of weapon I now take on more damage and get hit by status effecting spells more often. And the Magic Defense/Evasion is VERY IMPORTANT in the last lower dungeons of the game, alot of nasty mofo's down there.



There, will that suffice psiko?
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