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And do you guys notice that its the US versions released for Nintendo systems that are watered down. On FFII for NES, not only do we get easy type, but half of the script is lost in translation(or just flat left out). Then, once again, on the FFIV Advance, difficulty is allegedly toned down (I say allegedly because I haven't played it personally, but I'll take your word for it). And they cover it up by adding all of this extra stuff.
Which they also did with the original FF. Sure, the extra bonus stuff gave a little more to do. It gave some weapons better than Masmune and Excalibur. But it was WAY easy to beat. I thought it was much easier than the original release for NES.
So its not suprising that we didn't see FFII/III/V for all those years. I don't know if it was Square or Nintendo at fault for us having to wait. But I like to say it was Nintendo. The people that gave us a slightly altered version of Doki Doki Panic instead of the real SMB2 that was obviously way to much for us Americans.
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In the morning when I spash it on...
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