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I think it was to try to let you chose exactly how your character leveled up.
With the classes in I you sometimes regretted your choices but in II you could tailor your classes to your need at any time. Such as the ice cave bit, you can give all your characters Fire do a few battles get, level up Fire to about lv.3 then breeze through the cave.
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'This generation
With fire in our eyes
Strong are the ties that bind us
We don't need no alibis
New Expectations
Moments in the sun
We've waited all our lives
And now we know our time has come'
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