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How did you feel the bracket system worked out for the tournament? Would have preferred a larger group and eliminations from the group rather than a systematic approach?
I liked the groups because the three seperate scenarios played off of each other and were continued into the next round. It gave a good feeling of continuity. On the other hand, I think one of the reasons people went back to introductions was because they were now interacting with new people and unless you read through every thread you were probably less familiar with new party members.
How did the sizes of the groups feel? Too small, too large? Would you have preferred to RP with only one other or a large group?
I'd just rather RP with an active group. The size of the group is far less important to me. Whether it's 2 people or ten, the life of the RP is always dependant on the overall activity. Basically I guess I feel the groups were fine. Size was on-point.
Do you think that the quests worked for a RP Tournament or would have preferred a larger more freeform venue?
The quests were perfect. I can't imagine a more freeform venue because look how slowly we got things going WITH direction -- without a set goal it would have most likely been chaos. Too many seperate people thinking seperate things. The ONLY way I could see a more freeform style working is if there were an extremely utilized OOC thread for the RP.
The activity bonus was added in the second round, do you feel that it was useful or just pointless? If it was pointless what do you think would work to increase activity?
I felt like the activity bonus was an okay idea in concept, but really the bonus is already the fact that if you write well and frequently you move on in the tournament. A set "activity bonus" shouldn't be neccessary. I think a more strict time limit would solve activity issues.
Do you think that the month deadline that was set is too short for the rounds to be completed in? What would be a better time if so?
Exactly the opposite, actually. I think the month was FAR too long. I found that for myself it seemed like there was not a lot of posting going on because mentally I felt "well, I have a whole month". I think such a long time limit was actually one of the more detrimental aspects of this tournament. If people aren't constantly posting and kept involved and interested in the story then they tend to forget or stop caring about the tournament.
I can understand wanting time to properly develop a post, but frankly if you can't contribute to the tournament a few days a week then you shouldn't be signed up in the first place.
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