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Alone Within the Crowd
Join Date: Mar 2006
Location: Following the Voices
Posts
202
Gil: 27,020.06
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An old, but strangely put together ABB of an oooold character I used to use. I felt it appropriate to post him here.
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Name: Nwalme
Race: Demon
Skin: Indigo
Eyes: Red
Hair: Bright green, a little past shoulder length
Age: Unknown
Gender: Male
Height: 5' 10"
Weight: 154 lb.
Alignment: Chaotic Evil
Class: Assassin
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The *ancient* history had this one war where the winning side ran off into a different world and got locked away in it. They spent thousands of years adding various unliving parts to bodies and genetics stuff to create the perfect races.
Basically my char is a supposed 'failure' of that process while they attempted to make spies. Unlike the majority of the created/spawned creatures, Nwalme had and kept a will. This made him dangerous with his other developing powers so they dumped him on another plane... Ever since, Nwalme has traveled plane to plane in an attempt to gain more power and defeat more opponents. Having never needed to tap into his powers to the fullest, Nwalme eagerly looks forward to finding an opponent who can bring out his full potential.
*ta da* More detail is had, but the basics needed for you to know him.
In truth, Nwalme is the darkest portion of Ambaron. During his first split, Nwalme faired well. Perhaps not the best, but he had the easiest time, since nothing was barred to him. He did as he pleased, with no morals or ethics to stop him from doing so. At one point, he became aware of the truth to his past, and mercilessly hunted down others that had come from Ambaron. At one point, he even overcame Ambaron. This was a deception that allowed Ambaron to consume them all into himself. Nwalme is never of his own, always allowed to come forth from Ambaron. The most frustrating thing to Nwame, is that he knows all the powers at Ambaron’s command, yet cannot command them himself.
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Basically he appears human except for in the dark. And he has 'powers' from the genetic experiments he came from. He is evil, just with thoughts and some principles. Occasionally changes to the form he was born with, and a ‘true’ demon form. Appearance, view my Nwalme sig.
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Equipment:
Thought-flow Armor- Of an unknown substance, it reacts to the Psi emitted from Nwalme. He can fashion this into nearly any appearance, though it retains its strength despite how flimsy it may appear.
Aside from that, he uses two other weapons. One is created from his Blood Energy, and can likewise appear at his will. However, it is to be noted that the weapons created this way are extremely sharp, usually slashing weapons. His other weapon of choice is a set of chains he can summon at will. Made of a black metallic material, the chains are unbreakable, and are magic immune. The chains are typically ‘held’ near his hands, and react to his will. They can grow, or shrink, in length, more chain being added from the base, near his hands.
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Onto powers, all 6 so far:
Psi- A combo of both telepathic and telekinetic, though not quite either. The sole one he was born with, possibly due to being born mute. Cannot read others minds unless they allow a link, can send his ‘thought speech' to target, targets, or everyone. Also can do some physical things with it, and gives him power over his 'thought-flow' armor. 1st acquired.
Speed- Extreme speed. When pushed to the max, he can vibrate his molecules through solid objects, though this severely wears on his body. 2nd acquired,
Blood Energy- Red energy he can create, usually for wicked affects. Also allows him to control/turn weapons to his own design if they taste his blood. 3rd acquired.
Virus- Due to the plague/genetic environment he was created in, he has learned how to create viruses within himself and weaken others. Can also be used to change his appearance, though normally has 3 he changes between, 4th acquired.
Darkness- He can actual darkness without light. Nwalme has gained control over it, magically and naturally.
5thacquired.
Luck- Both ‘good’ and ‘bad’. Can be used on himself to get out of tight spots, normally, or to help an ally. Can also be used to ‘jinx’ beings, items, or places. 6th acquired.
**Gained from Sin RPG:
Solar- Power of the Cosmos. From extreme heat, to radiation, Solar can overwhelm nearly anything. The element is for those whom can never have enough power, or enough drama. Solar puts on a show, then blasts everyone, and everything, away.
Eclipse- Power of Overshadowing. Whether being used to cut off the power of a spell, cast a protection, all that is draw is used to counter some sort of opposition, defend, or absorb. Rarely noticed, and usually undervalued, Eclipse can cause a problem for those who don’t know its power.**
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Being many thousands of years old, his powers usually grow slowly, but solidly and constantly. Sometimes he learns them extremely fast((knowledge-wise of how to use them/the power level that they are at)) due to battles and experience, but can also gain them through pacts. The pacts usually weaken the givers for a short amount of time.
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